Player Matchup

Danzaburou
Danzaburou
Chinoundepi123
Danzaburou
Level 28
God Stats
22W - 34L
1,428 SR
Queue Stats
53W - 78L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
ErDaVidL2D2
Gilgamesh
Level 22
God Stats
9W - 14L
1,364 SR
Queue Stats
29W - 45L
1,281 Elo+
Party 1
Hel
Hel
Lordgrim_15
Hel
Level 61
God Stats
34W - 37L
1,468 SR
Queue Stats
385W - 403L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Natsuo360OMG
Tsukuyomi
Level 68
God Stats
14W - 15L
1,617 SR
Queue Stats
284W - 312L
1,369 Elo+
Party 1
Anubis
Anubis
UsainBolas
Anubis
Level 25
God Stats
3W - 2L
1,443 SR
Queue Stats
10W - 6L
1,555 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,392 Elo+

VS

Team Averages
Level 69
1,643 SR
1,408 Elo+
Anhur
Anhur
Fl1ckZer7
Anhur
Level 109
God Stats
5W - 2L
1,800 SR
Queue Stats
246W - 262L
1,432 Elo+
Party 3
Cerberus
Cerberus
Mls211008
Cerberus
Level 29
God Stats
5W - 3L
1,887 SR
Queue Stats
112W - 136L
1,365 Elo+
Party 3
Sol
Sol
bushkpe
Sol
Level 99
God Stats
54W - 38L
1,523 SR
Queue Stats
321W - 331L
1,423 Elo+
Party 2
Thanatos
Thanatos
egor89smirnoff
Thanatos
Level 23
God Stats
15W - 22L
1,468 SR
Queue Stats
58W - 88L
1,373 Elo+
Party 2
Hades
Hades
mike_la_classe
Hades
Level 85
God Stats
35W - 28L
1,536 SR
Queue Stats
482W - 515L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinoundepi123
Danzaburou
6
0 / 4 / 1
4,393
439
3,356
6,931
1,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ErDaVidL2D2
Gilgamesh
8
0 / 2 / 0
4,919
492
1,307
5,963
2,341
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+75
Health

7
1 / 4 / 1
5,280
528
1,464
11,023
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Natsuo360OMG
Tsukuyomi
8
1 / 5 / 0
5,031
503
4,808
8,658
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
UsainBolas
Anubis
9
1 / 3 / 0
5,247
525
3,541
6,302
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fl1ckZer7
Anhur
10
6 / 1 / 2
5,890
589
8,774
6,155
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Mls211008
Cerberus
9
1 / 1 / 7
5,778
578
2,246
5,371
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
11
2 / 0 / 4
6,446
645
3,774
5,765
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
8
5 / 0 / 2
5,735
574
5,111
4,648
1,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 2
6,165
617
4,251
4,995
1,643
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chinoundepi123
Danzaburou
0
4
1
0.13
L
Gilgamesh
ErDaVidL2D2
Gilgamesh
0
2
0
0
W
Anhur
Fl1ckZer7
Anhur
6
1
2
7
L
1
4
1
0.38
W
Cerberus
Mls211008
Cerberus
1
1
7
4.5
L
Tsukuyomi
Natsuo360OMG
Tsukuyomi
1
5
0
0.2
L
Anubis
UsainBolas
Anubis
1
3
0
0.33
W
Sol
2
0
4
4
W
Thanatos
5
0
2
6
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
24,156
38,877
Taken
26,934
11,553
Mitigated
10,734
12,888
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chinoundepi123
Danzaburou
3,356
1,689
115
1,129
6,931
1,239
0
753
6,178
0
17,139
L
Gilgamesh
ErDaVidL2D2
Gilgamesh
1,307
257
0
1,372
5,963
2,341
327
1,675
4,288
0
18,820
W
Anhur
Fl1ckZer7
Anhur
8,774
4,283
0
2,572
6,155
1,715
52
688
5,467
0
34,456
L
1,464
155
1,075
4,091
11,023
3,509
0
3,115
7,908
9,042
0
W
Cerberus
Mls211008
Cerberus
2,246
103
0
2,025
5,371
3,903
0
603
4,768
13,451
0
L
Tsukuyomi
Natsuo360OMG
Tsukuyomi
4,808
1,138
0
2,928
8,658
2,331
0
2,294
6,364
0
24,129
L
Anubis
UsainBolas
Anubis
3,541
958
0
2,178
6,302
2,133
164
2,439
3,863
26,101
0
W
Sol
3,774
1,054
164
3,738
5,765
1,874
766
1,368
4,397
29,566
5,456
W
Thanatos
5,111
925
0
3,979
4,648
1,599
0
82
4,566
0
20,327
W
4,251
280
84
2,541
4,995
1,643
0
2,264
2,731
25,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
30,014
174
Minions Killed
246
0
Camps Cleared
0
938,152
Distance Traveled
1,008,458
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,393
439
24
2
0
177,095
2
L
Gilgamesh
4,919
492
38
4
0
185,243
2
W
Anhur
5,890
589
69
7
0
169,619
4
L
Hel
5,280
528
16
2
0
175,870
0
W
Cerberus
5,778
578
15
2
0
208,289
4
L
Tsukuyomi
5,031
503
46
5
0
222,847
0
L
Anubis
5,247
525
50
5
0
177,097
1
W
Sol
6,446
645
76
8
0
199,994
2
W
Thanatos
5,735
574
32
3
0
224,590
0
W
Hades
6,165
617
54
5
0
205,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role