Player Matchup

Tiamat
Tiamat
AVenusianAlien
Tiamat
Level 92
God Stats
2W - 7L
1,313 SR
Queue Stats
57W - 65L
1,369 Elo+
Solo
Ymir
Ymir
Ballrus91
Ymir
Level 45
God Stats
4W - 2L
1,548 SR
Queue Stats
67W - 97L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
Devilish Snow 7
Nu Wa
Level 140
God Stats
15W - 8L
1,700 SR
Queue Stats
103W - 117L
1,460 Elo+
Party 1
Anhur
Anhur
Jboogie7
Anhur
Level 103
God Stats
1W - 0L
1,425 SR
Queue Stats
91W - 80L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
busman13
Sun Wukong
Level 110
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 13L
1,429 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,444 Elo+

VS

Team Averages
Level 34
1,467 SR
1,416 Elo+
Danzaburou
Danzaburou
Chapplicious
Danzaburou
Level 45
God Stats
106W - 113L
1,473 SR
Queue Stats
112W - 125L
1,366 Elo+
Party 3
Neith
Neith
ClutchKenn4031
Neith
Level 20
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
DonAstronaut
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShinjiR9
Cu Chulainn
Level 27
God Stats
13W - 22L
1,437 SR
Queue Stats
28W - 40L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
flyingtigers12
Baron Samedi
Level 63
God Stats
12W - 21L
1,522 SR
Queue Stats
56W - 85L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
8,352
835
4,895
4,247
2,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 1 / 13
7,838
784
2,730
8,970
10,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 14
8,398
840
10,975
4,722
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Jboogie7
Anhur
16
12 / 0 / 3
10,228
1,023
9,573
4,830
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
busman13
Sun Wukong
14
7 / 0 / 8
9,210
921
6,887
6,605
5,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chapplicious
Danzaburou
11
0 / 5 / 1
6,156
616
5,015
10,086
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 4 / 0
5,345
535
1,135
3,926
979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 8 / 0
6,905
691
7,224
13,229
7,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ShinjiR9
Cu Chulainn
12
0 / 2 / 1
5,971
597
2,016
8,028
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
flyingtigers12
Baron Samedi
13
0 / 4 / 0
6,244
624
4,167
7,698
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
23
Kills
2
2
Deaths
23
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Ymir
1
1
13
7.5
L
Danzaburou
Chapplicious
Danzaburou
0
5
1
0.1
L
0
4
0
0
W
2
1
14
9
L
2
8
0
0.25
W
Anhur
Jboogie7
Anhur
12
0
3
13.5
L
Cu Chulainn
ShinjiR9
Cu Chulainn
0
2
1
0.25
W
Sun Wukong
busman13
Sun Wukong
7
0
8
11
L
Baron Samedi
flyingtigers12
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
19,557
29,374
Taken
42,967
22,986
Mitigated
20,061
6,108
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
233
636
1,976
4,247
2,873
1,475
1,691
2,556
33,097
0
W
Ymir
2,730
558
0
0
8,970
10,894
627
3,096
5,787
11,069
0
L
Danzaburou
Chapplicious
Danzaburou
5,015
2,609
0
764
10,086
2,301
1
4,571
5,515
0
21,962
L
1,135
96
0
60
3,926
979
0
1,538
2,388
0
2,018
W
10,975
3,998
40
896
4,722
1,775
139
2,320
2,356
25,010
0
L
7,224
417
704
912
13,229
7,259
0
5,708
7,521
17,279
0
W
Anhur
Jboogie7
Anhur
9,573
6,215
0
2,378
4,830
1,896
3,268
1,310
3,387
0
33,710
L
Cu Chulainn
ShinjiR9
Cu Chulainn
2,016
228
0
223
8,028
6,012
0
2,981
5,047
0
11,295
W
Sun Wukong
busman13
Sun Wukong
6,887
1,339
0
182
6,605
5,548
322
3,272
3,333
0
20,430
L
Baron Samedi
flyingtigers12
Baron Samedi
4,167
370
485
830
7,698
3,510
0
3,806
3,892
30,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
30,621
223
Minions Killed
132
9
Camps Cleared
2
936,329
Distance Traveled
712,038
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,352
835
61
6
6
196,622
6
W
Ymir
7,838
784
22
2
0
187,253
0
L
Danzaburou
6,156
616
36
4
0
130,331
0
L
Neith
5,345
535
0
0
0
101,972
0
W
Nu Wa
8,398
840
26
3
0
165,707
2
L
Geb
6,905
691
10
1
0
159,235
3
W
Anhur
10,228
1,023
67
7
2
188,928
1
L
Cu Chulainn
5,971
597
33
3
1
164,757
1
W
Sun Wukong
9,210
921
47
5
1
197,819
0
L
Baron Samedi
6,244
624
53
5
1
155,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role