Player Matchup

Raijin
Raijin
Devil2-6pl
Raijin
Level 102
God Stats
5W - 12L
1,500 SR
Queue Stats
238W - 284L
1,387 Elo+
Party 1
Ullr
Ullr
DuttonDinoDad
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 134L
1,335 Elo+
Party 1
Mulan
Mulan
benstaceyy
Mulan
Level 28
God Stats
3W - 7L
1,371 SR
Queue Stats
63W - 63L
1,467 Elo+
Solo
Team Averages
Level 53
1,457 SR
1,396 Elo+

VS

Team Averages
Level 22
1,438 SR
1,356 Elo+
Chang'e
Chang'e
SirStez6352
Chang'e
Level 19
God Stats
6W - 5L
1,356 SR
Queue Stats
72W - 68L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
n3drake11
Cu Chulainn
Level 22
God Stats
1W - 0L
1,362 SR
Queue Stats
11W - 24L
1,204 Elo+
Solo
Artemis
Artemis
rakion2607
Artemis
Level 24
God Stats
6W - 2L
1,595 SR
Queue Stats
169W - 241L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Devil2-6pl
Raijin
11
3 / 5 / 0
7,102
710
7,448
7,577
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 8 / 2
5,919
592
3,507
8,915
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
9
2 / 4 / 3
6,976
698
6,585
8,084
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SirStez6352
Chang'e
11
9 / 1 / 2
8,200
820
6,726
5,243
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
n3drake11
Cu Chulainn
11
5 / 2 / 5
7,339
734
6,148
9,805
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
rakion2607
Artemis
12
3 / 2 / 9
7,809
781
7,306
7,371
2,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
Devil2-6pl
Raijin
3
5
0
0.6
L
0
8
2
0.13
W
Chang'e
SirStez6352
Chang'e
9
1
2
10
L
Mulan
2
4
3
0.88
W
Cu Chulainn
n3drake11
Cu Chulainn
5
2
5
3.75
W
Artemis
rakion2607
Artemis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,540
Damage
20,180
24,576
Taken
22,419
10,218
Mitigated
9,952
2,136
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Devil2-6pl
Raijin
7,448
1,262
110
908
7,577
2,108
0
2,326
5,037
24,766
0
L
3,507
1,929
72
238
8,915
2,660
0
1,456
7,334
0
11,488
W
Chang'e
SirStez6352
Chang'e
6,726
499
988
1,238
5,243
1,612
0
1,412
3,498
16,374
0
L
Mulan
6,585
1,155
0
808
8,084
5,450
0
3,853
3,871
0
15,003
W
Cu Chulainn
n3drake11
Cu Chulainn
6,148
1,880
0
668
9,805
6,048
125
3,825
5,103
634
10,085
W
Artemis
rakion2607
Artemis
7,306
2,429
0
1,151
7,371
2,292
0
1,621
5,429
0
29,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,997
Gold Earned
23,348
93
Minions Killed
98
4
Camps Cleared
3
424,886
Distance Traveled
511,135
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,102
710
51
5
0
142,905
2
L
Ullr
5,919
592
20
2
0
125,243
0
W
Chang'e
8,200
820
28
3
1
140,162
1
L
Mulan
6,976
698
22
2
4
156,738
1
W
Cu Chulainn
7,339
734
15
2
0
196,139
2
W
Artemis
7,809
781
55
6
2
174,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role