Player Matchup

Ymir
Ymir
Platinum I
Eazyduzit781
Ymir
Platinum I
Level 125
God Stats
80W - 110L
1,566 SR
Queue Stats
421W - 492L
1,816 MMR
Solo
Aphrodite
Aphrodite
Platinum III
LovePoisonIvy
Aphrodite
Platinum III
Level 152
God Stats
48W - 42L
1,649 SR
Queue Stats
300W - 383L
1,896 MMR
Solo
Medusa
Medusa
Platinum II
ReverseHades567
Medusa
Platinum II
Level 117
God Stats
3W - 8L
1,442 SR
Queue Stats
116W - 122L
1,895 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,552 SR
1,869 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,597 SR
1,896 MMR
Cerberus
Cerberus
Diamond V
GiukokyMaxus
Cerberus
Diamond V
Level 144
God Stats
1W - 0L
1,444 SR
Queue Stats
102W - 96L
2,142 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
VKS_Sizzurp808
Guan Yu
Platinum V
Level 112
God Stats
24W - 13L
1,735 SR
Queue Stats
107W - 109L
1,747 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
cameronFERG
Ah Puch
Platinum IV
Level 145
God Stats
8W - 6L
1,612 SR
Queue Stats
396W - 469L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
12,040
634
7,819
22,256
18,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
LovePoisonIvy
Aphrodite
15
2 / 5 / 1
11,251
592
5,147
15,846
11,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 6 / 3
11,753
619
13,975
14,116
3,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaThothOdinGilgameshCabrakan

VS

Bans
Morgan Le FayCharybdisGaneshaAh Muzen CabBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GiukokyMaxus
Cerberus
15
3 / 2 / 13
12,024
633
11,565
18,761
23,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 9
11,536
607
9,553
17,792
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
cameronFERG
Ah Puch
16
10 / 2 / 5
13,385
704
21,975
12,441
5,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
16
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Cerberus
GiukokyMaxus
Cerberus
3
2
13
4.75
L
Aphrodite
LovePoisonIvy
Aphrodite
2
5
1
0.5
L
3
6
3
0.75
W
3
2
9
3.75
W
Ah Puch
cameronFERG
Ah Puch
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,941
Damage
43,093
52,218
Taken
48,994
33,170
Mitigated
46,301
15,207
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
1,341
547
4,335
22,256
18,050
0
12,664
8,726
24,584
0
W
Cerberus
GiukokyMaxus
Cerberus
11,565
524
0
4,577
18,761
23,835
51
3,913
14,848
35,901
0
L
Aphrodite
LovePoisonIvy
Aphrodite
5,147
368
3,675
5,225
15,846
11,607
117
11,316
4,127
39,985
0
L
13,975
5,126
0
1,425
14,116
3,513
1,883
9,667
4,279
0
44,138
W
9,553
851
3,307
7,093
17,792
17,115
881
6,286
11,506
0
39,905
W
Ah Puch
cameronFERG
Ah Puch
21,975
1,006
0
2,865
12,441
5,351
2,027
3,256
9,185
74,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
36,945
195
Minions Killed
216
6
Camps Cleared
7
982,413
Distance Traveled
1,037,173
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,040
634
25
1
4
329,150
1
W
Cerberus
12,024
633
62
3
2
341,618
4
L
Aphrodite
11,251
592
93
5
1
322,666
2
L
Medusa
11,753
619
77
4
1
330,597
8
W
Guan Yu
11,536
607
43
2
3
371,042
4
W
Ah Puch
13,385
704
111
6
2
324,513
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role