Player Matchup

Sol
Sol
Clappingchks
Sol
Level 28
God Stats
9W - 2L
1,691 SR
Queue Stats
46W - 45L
1,485 Elo+
Solo
Artio
Artio
Djcuchilla
Artio
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 97L
1,430 Elo+
Solo
Serqet
Serqet
Xcoolerh20x
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 413L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
austinator29
Sun Wukong
Level 27
God Stats
11W - 17L
1,464 SR
Queue Stats
96W - 103L
1,460 Elo+
Solo
Artemis
Artemis
d_dingus
Artemis
Level 8
God Stats
6W - 4L
1,466 SR
Queue Stats
149W - 161L
1,422 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,453 Elo+

VS

Team Averages
Level 10
1,544 SR
1,348 Elo+
Nemesis
Nemesis
ApexS9191
Nemesis
Level 4
God Stats
0W - 1L
1,701 SR
Queue Stats
11W - 11L
1,338 Elo+
Solo
Khepri
Khepri
Armyfactory
Khepri
Level 14
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 1
Geb
Geb
BlackFlate
Geb
Level 17
God Stats
1W - 1L
1,728 SR
Queue Stats
34W - 28L
1,478 Elo+
Solo
Hades
Hades
ParchedSky6809
Hades
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
TheRichBoyz
Ao Kuang
Level 7
God Stats
1W - 3L
1,336 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,440
716
4,263
4,186
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
8
1 / 1 / 7
5,471
608
1,525
5,396
2,778
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Serqet
9
1 / 0 / 1
5,520
613
810
3,790
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
austinator29
Sun Wukong
9
1 / 0 / 0
5,294
588
1,059
4,362
3,172
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Artemis
d_dingus
Artemis
9
6 / 1 / 5
6,013
668
7,014
5,454
1,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApexS9191
Nemesis
3
0 / 0 / 0
3,577
397
47
849
224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
7
0 / 2 / 2
4,157
462
1,856
7,411
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 1 / 0
4,907
545
2,276
4,289
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 7 / 0
3,797
422
251
5,798
1,524
Ao Kuang
TheRichBoyz
Ao Kuang
4
0 / 8 / 0
3,666
407
1,351
6,118
1,585
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
0
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ApexS9191
Nemesis
0
0
0
0
L
Khepri
0
2
2
0.5
L
0
1
0
0
W
7
0
0
7
W
Artio
1
1
7
4.5
L
0
7
0
0
L
Ao Kuang
TheRichBoyz
Ao Kuang
0
8
0
0
W
Serqet
1
0
1
1.5
W
Sun Wukong
austinator29
Sun Wukong
1
0
0
1
W
Artemis
d_dingus
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,671
Damage
5,781
23,188
Taken
24,465
10,460
Mitigated
11,667
11,242
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ApexS9191
Nemesis
47
0
0
348
849
224
0
136
713
0
3,537
L
Khepri
1,856
369
0
325
7,411
5,644
0
1,949
5,462
6,151
0
L
2,276
428
0
1,293
4,289
2,690
0
0
4,127
20,808
1,999
W
4,263
1,545
269
2,704
4,186
1,196
2,735
394
3,792
36,043
0
W
Artio
1,525
374
879
1,516
5,396
2,778
200
1,705
3,621
8,220
0
L
251
0
0
115
5,798
1,524
0
2,221
3,442
3,298
0
L
Ao Kuang
TheRichBoyz
Ao Kuang
1,351
373
0
488
6,118
1,585
296
1,482
4,636
6,922
0
W
Serqet
810
194
0
2,223
3,790
1,717
0
277
3,513
0
24,334
W
Sun Wukong
austinator29
Sun Wukong
1,059
287
0
1,889
4,362
3,172
100
1,791
2,571
0
20,356
W
Artemis
d_dingus
Artemis
7,014
3,744
0
1,762
5,454
1,597
771
1,252
4,165
0
26,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
20,104
247
Minions Killed
63
0
Camps Cleared
0
855,620
Distance Traveled
722,696
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,577
397
8
1
0
32,955
0
L
Khepri
4,157
462
4
0
0
177,249
0
L
Geb
4,907
545
38
4
0
179,035
3
W
Sol
6,440
716
87
10
0
164,180
3
W
Artio
5,471
608
17
2
0
174,258
0
L
Hades
3,797
422
2
0
0
176,516
0
L
Ao Kuang
3,666
407
11
1
0
156,941
0
W
Serqet
5,520
613
67
7
0
185,972
0
W
Sun Wukong
5,294
588
38
4
0
162,591
0
W
Artemis
6,013
668
38
4
0
168,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role