Player Matchup

Tyr
Tyr
LCMrPanda
Tyr
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 20L
1,474 Elo+
Party 3
Izanami
Izanami
Nearium
Izanami
Level 26
God Stats
2W - 1L
1,174 SR
Queue Stats
48W - 43L
1,441 Elo+
Solo
Janus
Janus
Ridok7
Janus
Level 11
God Stats
2W - 1L
1,428 SR
Queue Stats
28W - 22L
1,404 Elo+
Solo
Ymir
Ymir
TheGum123
Ymir
Level 28
God Stats
3W - 1L
1,692 SR
Queue Stats
60W - 64L
1,412 Elo+
Solo
Loki
Loki
Xilluses
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,439 Elo+
Party 3
Team Averages
Level 22
1,459 SR
1,434 Elo+

VS

Team Averages
Level 26
1,493 SR
1,392 Elo+
Rama
Rama
Dôuble
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,446 Elo+
Party 2
Yemoja
Yemoja
Suitios
Yemoja
Level 16
God Stats
1W - 1L
1,456 SR
Queue Stats
15W - 11L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
TheMadneS
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,267 Elo+
Party 1
Nemesis
Nemesis
VindeCasa
Nemesis
Level 27
God Stats
12W - 11L
1,504 SR
Queue Stats
32W - 46L
1,279 Elo+
Party 1
Guan Yu
Guan Yu
calinTD
Guan Yu
Level 28
God Stats
2W - 3L
1,507 SR
Queue Stats
59W - 74L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 10
11,140
530
11,436
19,959
14,662
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Nearium
Izanami
18
14 / 2 / 7
12,424
592
24,867
11,463
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Ridok7
Janus
18
12 / 1 / 6
12,679
604
14,705
13,533
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
3 / 3 / 17
10,965
522
7,265
13,119
15,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
12 / 3 / 10
11,957
569
13,087
12,533
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dôuble
Rama
14
3 / 10 / 2
8,987
428
11,958
21,961
7,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Suitios
Yemoja
13
1 / 4 / 3
8,786
418
5,794
15,217
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
TheMadneS
Nu Wa
12
1 / 14 / 3
8,007
381
7,601
14,408
4,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
VindeCasa
Nemesis
15
3 / 10 / 3
9,546
455
6,926
18,188
7,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
calinTD
Guan Yu
16
7 / 12 / 2
11,334
540
10,489
20,731
14,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
48
Kills
15
15
Deaths
50
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
Dôuble
Rama
3
10
2
0.4
W
7
6
10
2
W
Izanami
Nearium
Izanami
14
2
7
8.75
W
Janus
Ridok7
Janus
12
1
6
15
L
Yemoja
Suitios
Yemoja
1
4
3
0.63
W
Ymir
3
3
17
3.83
L
Nu Wa
TheMadneS
Nu Wa
1
14
3
0.18
L
Nemesis
VindeCasa
Nemesis
3
10
3
0.45
W
Loki
12
3
10
5.67
L
Guan Yu
calinTD
Guan Yu
7
12
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,360
Damage
42,768
70,607
Taken
90,505
43,536
Mitigated
47,230
16,779
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dôuble
Rama
11,958
9,881
450
5,956
21,961
7,045
708
4,476
17,485
0
64,519
W
11,436
2,061
0
4,846
19,959
14,662
2,085
2,051
17,908
0
45,138
W
Izanami
Nearium
Izanami
24,867
15,072
0
4,255
11,463
4,210
8,167
3,025
8,438
0
98,185
W
Janus
Ridok7
Janus
14,705
572
72
3,557
13,533
3,996
2,837
3,540
9,993
79,862
0
L
Yemoja
Suitios
Yemoja
5,794
960
2,294
2,180
15,217
13,545
300
3,320
11,897
25,152
0
W
Ymir
7,265
527
0
2,575
13,119
15,052
266
3,750
9,369
31,911
0
L
Nu Wa
TheMadneS
Nu Wa
7,601
2,336
0
500
14,408
4,485
496
7,489
6,919
30,434
0
L
Nemesis
VindeCasa
Nemesis
6,926
2,906
0
809
18,188
7,276
0
3,683
14,505
0
46,832
W
Loki
13,087
4,010
0
1,474
12,533
5,616
0
1,184
11,349
0
70,515
L
Guan Yu
calinTD
Guan Yu
10,489
1,934
424
3,136
20,731
14,879
426
3,412
17,319
0
47,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,165
Gold Earned
46,660
529
Minions Killed
362
0
Camps Cleared
0
1,961,927
Distance Traveled
1,722,925
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,987
428
108
5
0
312,169
0
W
Tyr
11,140
530
64
3
0
424,217
1
W
Izanami
12,424
592
164
8
0
394,212
4
W
Janus
12,679
604
139
7
0
415,020
5
L
Yemoja
8,786
418
36
2
0
385,024
1
W
Ymir
10,965
522
62
3
0
346,477
1
L
Nu Wa
8,007
381
57
3
0
274,852
1
L
Nemesis
9,546
455
81
4
0
397,514
0
W
Loki
11,957
569
100
5
0
382,001
0
L
Guan Yu
11,334
540
80
4
0
353,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role