Player Matchup

Morgan Le Fay
Morgan Le Fay
Akolibob
Morgan Le Fay
Level 18
God Stats
11W - 13L
1,536 SR
Queue Stats
16W - 22L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
AlithinosPatotos
Baron Samedi
Level 17
God Stats
13W - 12L
1,608 SR
Queue Stats
70W - 51L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Baldmitch
Gilgamesh
Level 22
God Stats
0W - 11L
1,015 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
Jimakiad
Erlang Shen
Level 28
God Stats
6W - 7L
1,475 SR
Queue Stats
28W - 26L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Tdswrf
Danzaburou
Level 21
God Stats
4W - 5L
1,404 SR
Queue Stats
18W - 16L
1,461 Elo+
Party 1
Team Averages
Level 21
1,407 SR
1,478 Elo+

VS

Team Averages
Level 15
1,478 SR
1,585 Elo+
Artemis
Artemis
Alt852
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,623 Elo+
Solo
Bakasura
Bakasura
DCmyth
Bakasura
Level 13
God Stats
2W - 3L
1,401 SR
Queue Stats
13W - 22L
1,482 Elo+
Solo
Achilles
Achilles
RIPButcher
Achilles
Level 8
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 0L
1,813 Elo+
Party 2
The Morrigan
The Morrigan
amd174
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 141L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
atryinagess
Morgan Le Fay
Level 11
God Stats
2W - 1L
1,707 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akolibob
Morgan Le Fay
13
1 / 10 / 3
8,148
388
7,407
18,501
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
AlithinosPatotos
Baron Samedi
14
2 / 10 / 3
8,935
425
7,501
15,069
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Baldmitch
Gilgamesh
15
3 / 6 / 3
9,032
430
10,640
20,027
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Jimakiad
Erlang Shen
15
4 / 6 / 3
9,433
449
9,011
18,687
11,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Tdswrf
Danzaburou
13
0 / 10 / 0
8,058
384
3,692
16,603
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alt852
Artemis
20
22 / 0 / 1
14,551
693
28,970
16,542
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
DCmyth
Bakasura
16
4 / 4 / 5
10,527
501
6,255
14,714
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
RIPButcher
Achilles
17
5 / 5 / 2
11,311
539
11,553
17,319
13,691
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
amd174
The Morrigan
17
6 / 1 / 8
12,057
574
6,256
10,792
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
atryinagess
Morgan Le Fay
19
5 / 0 / 11
12,405
591
15,147
12,187
6,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
10
Kills
42
42
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akolibob
Morgan Le Fay
1
10
3
0.25
L
Baron Samedi
AlithinosPatotos
Baron Samedi
2
10
3
0.35
W
Artemis
Alt852
Artemis
22
0
1
22.5
L
Gilgamesh
Baldmitch
Gilgamesh
3
6
3
0.75
W
Bakasura
DCmyth
Bakasura
4
4
5
1.63
L
Erlang Shen
Jimakiad
Erlang Shen
4
6
3
0.92
W
Achilles
RIPButcher
Achilles
5
5
2
1.2
L
Danzaburou
Tdswrf
Danzaburou
0
10
0
0
W
The Morrigan
amd174
The Morrigan
6
1
8
10
W
Morgan Le Fay
atryinagess
Morgan Le Fay
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
68,181
88,887
Taken
71,554
36,738
Mitigated
44,081
15,782
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akolibob
Morgan Le Fay
7,407
1,046
0
2,701
18,501
6,607
108
3,823
14,628
46,791
0
L
Baron Samedi
AlithinosPatotos
Baron Samedi
7,501
172
335
2,110
15,069
5,536
0
5,593
9,391
37,069
0
W
Artemis
Alt852
Artemis
28,970
17,475
0
10,396
16,542
7,668
4,904
3,523
12,937
0
145,579
L
Gilgamesh
Baldmitch
Gilgamesh
10,640
3,408
0
4,504
20,027
9,019
174
4,411
15,566
0
75,748
W
Bakasura
DCmyth
Bakasura
6,255
4,488
0
5,771
14,714
7,313
198
2,696
11,855
0
62,836
L
Erlang Shen
Jimakiad
Erlang Shen
9,011
2,410
0
5,134
18,687
11,854
123
4,106
14,334
315
47,637
W
Achilles
RIPButcher
Achilles
11,553
3,836
0
5,156
17,319
13,691
530
4,456
12,741
0
50,813
L
Danzaburou
Tdswrf
Danzaburou
3,692
1,231
0
998
16,603
3,722
0
499
16,104
0
45,695
W
The Morrigan
amd174
The Morrigan
6,256
2,754
0
2,533
10,792
8,900
605
2,472
8,227
52,111
2,971
W
Morgan Le Fay
atryinagess
Morgan Le Fay
15,147
1,514
0
4,616
12,187
6,509
931
3,709
8,231
87,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
60,851
417
Minions Killed
644
0
Camps Cleared
0
1,802,448
Distance Traveled
2,098,675
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,148
388
61
3
0
336,105
3
L
Baron Samedi
8,935
425
71
3
0
328,883
6
W
Artemis
14,551
693
197
9
0
377,288
2
L
Gilgamesh
9,032
430
118
6
0
393,759
1
W
Bakasura
10,527
501
114
5
0
458,286
3
L
Erlang Shen
9,433
449
88
4
0
384,847
1
W
Achilles
11,311
539
94
4
0
420,105
4
L
Danzaburou
8,058
384
79
4
0
358,854
2
W
The Morrigan
12,057
574
92
4
0
393,437
6
W
Morgan Le Fay
12,405
591
147
7
0
449,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role