Player Matchup

Medusa
Medusa
Gold III
DADDYBOB69
Medusa
Gold III
Level 127
God Stats
155W - 154L
1,640 SR
Queue Stats
375W - 423L
1,624 MMR
Party 1
Ares
Ares
Platinum IV
Thizzi091
Ares
Platinum IV
Level 107
God Stats
30W - 26L
1,690 SR
Queue Stats
160W - 173L
1,837 MMR
Party 1
Ra
Ra
Bronze III
chacho_baraj
Ra
Bronze III
Level 89
God Stats
1W - 0L
1,687 SR
Queue Stats
3W - 6L
1,341 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,672 SR
1,601 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,599 SR
1,370 MMR
Fenrir
Fenrir
Silver III
RAMx ExPlOsyVe
Fenrir
Silver III
Level 61
God Stats
1W - 2L
1,332 SR
Queue Stats
10W - 20L
1,059 MMR
Party 2
Izanami
Izanami
Bronze III
Revolf15
Izanami
Bronze III
Level 139
God Stats
0W - 1L
1,877 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold III
Th3_ImPECCABLE__
Tiamat
Gold III
Level 98
God Stats
1W - 1L
1,590 SR
Queue Stats
208W - 226L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DADDYBOB69
Medusa
15
7 / 1 / 9
10,838
774
11,504
8,074
3,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
4 / 1 / 12
10,933
781
11,903
13,313
13,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 11
10,296
735
7,908
8,652
3,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaKumbhakarnaOdinGilgameshAphrodite

VS

Bans
BacchusGuan YuHadesAchillesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,577
613
5,166
18,096
14,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Revolf15
Izanami
12
3 / 6 / 2
9,378
670
6,131
10,180
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 4
8,708
622
9,811
8,961
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
17
Kills
5
5
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
DADDYBOB69
Medusa
7
1
9
11.5
L
1
7
4
0.43
L
Izanami
Revolf15
Izanami
3
6
2
0.67
L
1
4
4
0.75
W
Ares
4
1
12
10
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,315
Damage
21,108
30,039
Taken
37,237
20,023
Mitigated
24,103
9,911
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DADDYBOB69
Medusa
11,504
4,924
0
1,540
8,074
3,516
2,409
3,030
5,044
0
58,551
L
5,166
536
305
2,515
18,096
14,965
0
8,929
9,167
0
10,366
L
Izanami
Revolf15
Izanami
6,131
3,943
0
230
10,180
3,709
1,417
5,230
4,950
0
40,580
L
9,811
868
0
1,180
8,961
5,429
294
5,863
3,098
28,195
0
W
Ares
11,903
689
0
3,150
13,313
13,008
109
3,216
10,097
24,311
0
W
7,908
867
2,089
3,132
8,652
3,499
503
4,193
4,459
34,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
26,663
191
Minions Killed
132
9
Camps Cleared
3
741,080
Distance Traveled
678,565
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,838
774
83
6
5
250,610
1
L
Fenrir
8,577
613
9
1
0
228,588
4
L
Izanami
9,378
670
80
6
0
213,681
0
L
Tiamat
8,708
622
43
3
3
236,296
2
W
Ares
10,933
781
25
2
2
284,942
1
W
Ra
10,296
735
83
6
2
205,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role