Player Matchup

Serqet
Serqet
Diamond V
Apooxyy
Serqet
Diamond V
Level 149
God Stats
2W - 1L
1,913 SR
Queue Stats
82W - 69L
2,007 MMR
Party 2
Merlin
Merlin
Masters
Madrido
Merlin
Masters
Level 158
God Stats
6W - 8L
1,648 SR
Queue Stats
515W - 507L
2,228 MMR
Solo
Ullr
Ullr
Diamond I
Mirowzar
Ullr
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
2,258 MMR
Solo
Cthulhu
Cthulhu
Diamond III
MotiDeGever
Cthulhu
Diamond III
Level 155
God Stats
17W - 10L
1,686 SR
Queue Stats
55W - 44L
2,163 MMR
Party 2
Rama
Rama
Diamond II
Tokero7
Rama
Diamond II
Level 143
God Stats
14W - 13L
1,613 SR
Queue Stats
366W - 363L
2,199 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,672 SR
2,171 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,546 SR
1,867 MMR
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
AnisanTV
Raijin
Platinum III
Level 160
God Stats
10W - 9L
1,731 SR
Queue Stats
241W - 219L
1,969 MMR
Party 1
Aphrodite
Aphrodite
Diamond II
SnoekieSpoekie
Aphrodite
Diamond II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
2,197 MMR
Party 1
Susano
Susano
Diamond II
TenInchSoft
Susano
Diamond II
Level 129
God Stats
8W - 3L
1,500 SR
Queue Stats
698W - 683L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Apooxyy
Serqet
12
1 / 4 / 6
8,060
448
6,538
15,111
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Madrido
Merlin
16
4 / 4 / 3
9,746
541
13,286
10,059
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
4 / 5 / 2
9,443
525
6,937
13,467
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MotiDeGever
Cthulhu
15
0 / 4 / 2
8,798
489
11,762
17,492
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Tokero7
Rama
15
1 / 5 / 2
8,564
476
7,268
10,682
2,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtioTsukuyomiAthenaTiamatMorgan Le Fay

VS

Bans
PersephoneGilgameshGebOdinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 3 / 6
11,307
628
9,944
13,111
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
 
Achilles
15
4 / 1 / 8
10,225
568
8,990
13,707
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
AnisanTV
Raijin
18
5 / 3 / 3
11,066
615
12,313
16,328
6,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
SnoekieSpoekie
Aphrodite
18
2 / 2 / 5
10,656
592
6,712
15,504
10,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
18
4 / 1 / 7
11,145
619
10,396
16,224
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
22
22
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
3
6
3.33
W
Achilles
 
Achilles
4
1
8
8
W
Raijin
AnisanTV
Raijin
5
3
3
2.17
L
Serqet
Apooxyy
Serqet
1
4
6
1
L
Merlin
Madrido
Merlin
4
4
3
1.38
L
Ullr
4
5
2
1
L
Cthulhu
MotiDeGever
Cthulhu
0
4
2
0.25
W
Aphrodite
SnoekieSpoekie
Aphrodite
2
2
5
2.25
W
Susano
4
1
7
7.5
L
Rama
Tokero7
Rama
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
48,355
66,811
Taken
74,874
40,839
Mitigated
40,862
14,932
Healing
41,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,944
4,805
537
5,651
13,111
5,944
2,458
1,579
11,394
0
84,612
W
Achilles
 
Achilles
8,990
2,582
0
5,546
13,707
11,631
82
5,374
8,333
0
27,997
W
Raijin
AnisanTV
Raijin
12,313
1,443
286
5,700
16,328
6,838
232
8,504
7,496
83,819
0
L
Serqet
Apooxyy
Serqet
6,538
770
0
2,357
15,111
11,947
20
3,844
11,267
169
17,093
L
Merlin
Madrido
Merlin
13,286
768
0
1,196
10,059
3,689
0
4,151
5,908
76,604
0
L
Ullr
6,937
3,116
0
3,882
13,467
5,183
260
3,822
9,645
0
62,297
L
Cthulhu
MotiDeGever
Cthulhu
11,762
1,780
288
5,006
17,492
17,089
0
5,605
11,887
60,047
0
W
Aphrodite
SnoekieSpoekie
Aphrodite
6,712
651
3,287
12,116
15,504
10,201
879
6,366
9,023
66,352
0
W
Susano
10,396
3,134
0
8,507
16,224
6,248
0
4,945
11,023
0
89,225
L
Rama
Tokero7
Rama
7,268
4,974
0
2,203
10,682
2,931
793
1,603
9,079
0
62,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
54,399
505
Minions Killed
582
0
Camps Cleared
0
1,779,111
Distance Traveled
1,860,622
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,307
628
134
7
0
348,207
4
W
Achilles
10,225
568
29
2
0
404,531
6
W
Raijin
11,066
615
139
8
0
327,826
5
L
Serqet
8,060
448
19
1
0
404,342
10
L
Merlin
9,746
541
152
8
0
318,954
7
L
Ullr
9,443
525
105
6
0
351,087
0
L
Cthulhu
8,798
489
116
6
0
366,111
6
W
Aphrodite
10,656
592
141
8
0
357,870
1
W
Susano
11,145
619
139
8
0
422,188
1
L
Rama
8,564
476
113
6
0
338,617
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role