Player Matchup

Tyr
Tyr
CaptainMendoza
Tyr
Level 8
God Stats
5W - 2L
1,656 SR
Queue Stats
16W - 5L
1,725 Elo+
Party 2
Cthulhu
Cthulhu
DrBenjo
Cthulhu
Level 23
God Stats
9W - 7L
1,658 SR
Queue Stats
39W - 24L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
PotloodSlijper
Aphrodite
Level 28
God Stats
16W - 9L
1,722 SR
Queue Stats
81W - 65L
1,571 Elo+
Party 1
Nemesis
Nemesis
adler0207
Nemesis
Level 89
God Stats
2W - 5L
1,299 SR
Queue Stats
117W - 112L
1,521 Elo+
Party 2
Izanami
Izanami
squekels
Izanami
Level 29
God Stats
29W - 14L
1,667 SR
Queue Stats
92W - 73L
1,584 Elo+
Party 1
Team Averages
Level 35
1,600 SR
1,602 Elo+

VS

Team Averages
Level 27
1,502 SR
1,536 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alkaline91
Merlin
Level 24
God Stats
4W - 3L
1,641 SR
Queue Stats
80W - 72L
1,491 Elo+
Solo
Rama
Rama
Rototis
Rama
Level 8
God Stats
9W - 5L
1,516 SR
Queue Stats
25W - 19L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TiltedSayok
Morgan Le Fay
Level 48
God Stats
15W - 13L
1,528 SR
Queue Stats
72W - 65L
1,545 Elo+
Party 3
Thor
Thor
Yanourss
Thor
Level 29
God Stats
4W - 9L
1,328 SR
Queue Stats
328W - 323L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,132
913
5,536
16,619
15,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
DrBenjo
Cthulhu
15
1 / 4 / 4
9,246
925
10,526
13,523
14,232
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
PotloodSlijper
Aphrodite
15
1 / 2 / 4
10,030
1,003
5,440
11,418
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
adler0207
Nemesis
15
1 / 6 / 4
8,991
899
9,166
14,455
5,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
squekels
Izanami
15
2 / 6 / 2
9,397
940
10,168
16,452
6,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

164

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 1 / 13
10,101
1,010
8,517
11,760
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Alkaline91
Merlin
17
6 / 0 / 9
11,401
1,140
19,046
5,409
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Rototis
Rama
17
5 / 1 / 10
10,611
1,061
14,837
9,232
4,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TiltedSayok
Morgan Le Fay
17
2 / 3 / 10
9,769
977
15,509
10,501
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
6 / 1 / 9
10,813
1,081
8,996
7,868
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
6
Kills
20
20
Deaths
6
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
13
7.5
W
Merlin
Alkaline91
Merlin
6
0
9
10.5
L
1
2
3
1.25
L
Cthulhu
DrBenjo
Cthulhu
1
4
4
0.75
L
Aphrodite
PotloodSlijper
Aphrodite
1
2
4
1.5
W
Rama
Rototis
Rama
5
1
10
10
W
Morgan Le Fay
TiltedSayok
Morgan Le Fay
2
3
10
2.33
W
Thor
6
1
9
10.5
L
Nemesis
adler0207
Nemesis
1
6
4
0.5
L
Izanami
squekels
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,836
Damage
66,905
72,467
Taken
44,770
54,562
Mitigated
31,147
13,020
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,517
669
0
1,374
11,760
15,967
0
5,818
5,942
15,836
0
W
Merlin
Alkaline91
Merlin
19,046
950
0
43
5,409
2,598
0
2,166
3,243
53,736
0
L
5,536
493
0
682
16,619
15,644
0
10,213
6,406
6,024
9,713
L
Cthulhu
DrBenjo
Cthulhu
10,526
1,461
446
0
13,523
14,232
0
8,217
5,306
24,156
0
L
Aphrodite
PotloodSlijper
Aphrodite
5,440
983
3,437
5,439
11,418
12,152
0
6,746
4,672
21,469
0
W
Rama
Rototis
Rama
14,837
9,262
0
0
9,232
4,005
0
2,564
6,668
0
31,266
W
Morgan Le Fay
TiltedSayok
Morgan Le Fay
15,509
938
223
1,506
10,501
4,679
0
3,234
7,267
28,601
0
W
Thor
8,996
1,251
0
0
7,868
3,898
0
4,100
3,768
0
25,926
L
Nemesis
adler0207
Nemesis
9,166
4,221
0
2,058
14,455
5,612
0
8,121
6,334
0
18,696
L
Izanami
squekels
Izanami
10,168
7,581
0
958
16,452
6,922
0
9,775
6,677
0
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,796
Gold Earned
52,695
216
Minions Killed
210
4
Camps Cleared
11
1,051,521
Distance Traveled
1,017,016
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,101
1,010
13
1
1
211,081
3
W
Merlin
11,401
1,140
87
9
3
222,717
0
L
Tyr
9,132
913
17
2
0
223,106
0
L
Cthulhu
9,246
925
26
3
2
222,194
0
L
Aphrodite
10,030
1,003
36
4
1
202,413
0
W
Rama
10,611
1,061
48
5
3
171,284
0
W
Morgan Le Fay
9,769
977
24
2
1
202,960
0
W
Thor
10,813
1,081
38
4
3
208,974
1
L
Nemesis
8,991
899
29
3
1
222,787
0
L
Izanami
9,397
940
108
11
0
181,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role