Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ectozo
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,540 Elo+
Party 1
Merlin
Merlin
ItsaNeko
Merlin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Chaac
Chaac
XRPulse
Chaac
Level 29
God Stats
3W - 1L
1,471 SR
Queue Stats
8W - 9L
1,515 Elo+
Party 1
Team Averages
Level 41
1,490 SR
1,510 Elo+

VS

Team Averages
Level 45
1,712 SR
1,407 Elo+
Bellona
Bellona
Gudvin2033
Bellona
Level 25
God Stats
8W - 4L
1,679 SR
Queue Stats
74W - 106L
1,415 Elo+
Party 2
Janus
Janus
Lorendrake
Janus
Level 84
God Stats
18W - 23L
1,447 SR
Queue Stats
186W - 230L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
SalvatoreAve
Kukulkan
Level 27
God Stats
1W - 3L
2,010 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ectozo
Ah Muzen Cab
20
9 / 9 / 8
19,837
640
29,336
26,146
11,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ItsaNeko
Merlin
20
9 / 9 / 9
20,968
676
24,130
33,235
13,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
XRPulse
Chaac
20
4 / 6 / 14
19,037
614
16,969
40,201
52,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gudvin2033
Bellona
20
7 / 4 / 13
18,663
602
23,849
29,567
37,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
20
10 / 10 / 11
19,238
621
33,413
25,467
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SalvatoreAve
Kukulkan
20
7 / 8 / 12
18,877
609
34,693
24,990
11,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
22
Kills
24
24
Deaths
22
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ectozo
Ah Muzen Cab
9
9
8
1.44
L
Bellona
Gudvin2033
Bellona
7
4
13
3.38
W
Merlin
ItsaNeko
Merlin
9
9
9
1.5
L
Janus
10
10
11
1.55
L
Kukulkan
SalvatoreAve
Kukulkan
7
8
12
1.63
W
Chaac
XRPulse
Chaac
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,435
Damage
91,955
99,582
Taken
80,024
77,578
Mitigated
59,865
29,910
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ectozo
Ah Muzen Cab
29,336
9,693
0
5,139
26,146
11,169
1,592
15,892
10,254
0
72,060
L
Bellona
Gudvin2033
Bellona
23,849
4,799
0
837
29,567
37,760
588
9,278
20,289
11,566
51,325
W
Merlin
ItsaNeko
Merlin
24,130
828
96
6,996
33,235
13,932
708
24,020
9,215
110,425
0
L
Janus
33,413
1,333
0
2,907
25,467
10,250
60
7,975
17,492
81,930
0
L
Kukulkan
SalvatoreAve
Kukulkan
34,693
3,860
1,773
5,748
24,990
11,855
770
8,086
16,904
119,578
0
W
Chaac
XRPulse
Chaac
16,969
2,667
97
17,582
40,201
52,477
433
32,645
7,556
0
51,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,842
Gold Earned
56,778
330
Minions Killed
374
12
Camps Cleared
13
1,577,755
Distance Traveled
1,525,065
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
19,837
640
96
3
1
503,393
2
L
Bellona
18,663
602
74
2
3
524,582
2
W
Merlin
20,968
676
172
6
8
522,353
6
L
Janus
19,238
621
117
4
4
469,350
3
L
Kukulkan
18,877
609
183
6
6
531,133
0
W
Chaac
19,037
614
62
2
3
552,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role