Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Aberrationism
Scylla
Diamond V
Level 146
God Stats
35W - 28L
1,782 SR
Queue Stats
81W - 64L
2,433 MMR
Solo
Da Ji
Da Ji
Masters
TheBuffaloMike
Da Ji
Masters
Level 149
God Stats
3W - 6L
1,386 SR
Queue Stats
455W - 444L
2,326 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Wolfking
Gilgamesh
Diamond I
Level 160
God Stats
5W - 6L
1,509 SR
Queue Stats
111W - 102L
2,399 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,535 SR
2,032 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,447 SR
2,412 MMR
Bastet
Bastet
Diamond V
Alex8Duke
Bastet
Diamond V
Level 138
God Stats
1W - 1L
1,327 SR
Queue Stats
126W - 100L
2,361 MMR
Solo
Geb
Geb
Diamond I
MidIsBad
Geb
Diamond I
Level 160
God Stats
3W - 3L
1,638 SR
Queue Stats
244W - 230L
2,284 MMR
Solo
Janus
Janus
Diamond I
PossiblyDraiden
Janus
Diamond I
Level 66
God Stats
38W - 25L
1,731 SR
Queue Stats
232W - 207L
2,549 MMR
Party 1
King Arthur
King Arthur
Diamond III
SensoryRaven
King Arthur
Diamond III
Level 160
God Stats
2W - 15L
1,254 SR
Queue Stats
1,145W - 1,139L
2,277 MMR
Solo
Hou Yi
Hou Yi
Masters
eboKtsoP
Hou Yi
Masters
Level 107
God Stats
3W - 3L
1,285 SR
Queue Stats
89W - 81L
2,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
8 / 1 / 2
11,728
652
14,325
13,976
6,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
15
1 / 0 / 9
9,975
554
4,637
12,424
12,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 0 / 4
10,360
576
8,367
9,490
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 3 / 3
10,759
598
8,834
15,710
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Wolfking
Gilgamesh
18
2 / 4 / 4
11,408
634
9,309
23,981
21,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
OdinOsirisTiamatPersephoneArtio

VS

Bans
UllrCerberusCthulhuNikeSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alex8Duke
Bastet
16
2 / 3 / 3
9,369
521
11,984
14,969
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
7,489
416
3,504
11,284
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 2
9,869
548
6,229
9,800
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SensoryRaven
King Arthur
14
1 / 5 / 3
8,930
496
9,392
16,285
13,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
eboKtsoP
Hou Yi
17
2 / 6 / 0
10,372
576
11,902
14,051
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
8
8
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
2
9
W
Khepri
 
Khepri
1
0
9
5.5
W
3
0
4
5
L
Bastet
Alex8Duke
Bastet
2
3
3
1.17
L
2
0
1
2.5
L
1
4
2
0.5
L
King Arthur
SensoryRaven
King Arthur
1
5
3
0.5
W
4
3
3
1.83
W
Gilgamesh
Wolfking
Gilgamesh
2
4
4
1
L
Hou Yi
eboKtsoP
Hou Yi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
43,011
75,581
Taken
66,389
50,262
Mitigated
33,583
30,526
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,325
12,518
0
6,973
13,976
6,391
4,345
1,486
12,490
0
110,594
W
Khepri
 
Khepri
4,637
792
2,274
3,258
12,424
12,309
224
2,784
8,398
17,476
0
W
8,367
1,127
0
3,693
9,490
3,788
1,068
3,138
6,302
73,150
0
L
Bastet
Alex8Duke
Bastet
11,984
3,141
0
5,562
14,969
4,997
0
3,282
11,687
0
65,201
L
3,504
754
0
1,768
11,284
7,922
0
3,471
7,813
12,416
0
L
6,229
279
0
675
9,800
2,944
0
3,404
6,396
70,836
0
L
King Arthur
SensoryRaven
King Arthur
9,392
718
0
2,535
16,285
13,374
35
3,548
12,737
6,460
47,746
W
8,834
2,165
0
4,219
15,710
6,146
0
1,778
13,822
0
72,351
W
Gilgamesh
Wolfking
Gilgamesh
9,309
1,292
0
10,109
23,981
21,628
2,076
4,515
19,398
17,487
64,040
L
Hou Yi
eboKtsoP
Hou Yi
11,902
6,148
0
2,618
14,051
4,346
3,296
1,463
12,588
0
82,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
46,029
601
Minions Killed
559
0
Camps Cleared
0
1,757,481
Distance Traveled
1,686,593
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,728
652
167
9
0
315,258
5
W
Khepri
9,975
554
26
1
0
376,472
4
W
Scylla
10,360
576
144
8
0
360,725
5
L
Bastet
9,369
521
114
6
0
406,581
4
L
Geb
7,489
416
8
0
0
284,695
9
L
Janus
9,869
548
164
9
0
375,317
3
L
King Arthur
8,930
496
112
6
0
331,289
3
W
Da Ji
10,759
598
114
6
0
392,156
7
W
Gilgamesh
11,408
634
150
8
0
312,870
7
L
Hou Yi
10,372
576
161
9
0
288,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role