Player Matchup

Merlin
Merlin
Aizen_Sorgue
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,205 Elo+
Solo
Hades
Hades
BHENSLEE
Hades
Level 13
God Stats
6W - 12L
1,377 SR
Queue Stats
8W - 12L
1,319 Elo+
Solo
Ullr
Ullr
C_ZERO
Ullr
Level 28
God Stats
1W - 5L
1,185 SR
Queue Stats
163W - 177L
1,318 Elo+
Solo
Thanatos
Thanatos
Chlatttius
Thanatos
Level 14
God Stats
2W - 3L
1,400 SR
Queue Stats
11W - 17L
1,239 Elo+
Solo
Ymir
Ymir
XGoneinasecX
Ymir
Level 24
God Stats
6W - 7L
1,460 SR
Queue Stats
44W - 43L
1,318 Elo+
Solo
Team Averages
Level 18
1,384 SR
1,280 Elo+

VS

Team Averages
Level 13
1,469 SR
1,289 Elo+
Bakasura
Bakasura
EscorpionTheOne
Bakasura
Level 6
God Stats
1W - 3L
1,347 SR
Queue Stats
2W - 8L
1,145 Elo+
Solo
Hercules
Hercules
Halozeck
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,351 Elo+
Solo
Agni
Agni
RadiusGuacmole
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,238 Elo+
Solo
Ares
Ares
fidjimen
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 131L
1,212 Elo+
Solo
Neith
Neith
red-pro-power
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 7 / 3
6,338
488
2,127
6,925
1,771
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
BHENSLEE
Hades
11
3 / 4 / 3
6,916
532
7,153
9,579
8,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
C_ZERO
Ullr
13
3 / 1 / 1
7,514
578
3,539
4,968
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Chlatttius
Thanatos
13
9 / 0 / 2
7,683
591
7,647
8,340
2,969
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 1 / 3
7,760
597
7,904
7,702
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 2 / 0
6,632
510
2,464
8,652
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Halozeck
Hercules
10
2 / 4 / 1
5,640
434
3,308
12,569
4,908
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 4 / 2
7,585
583
8,172
6,771
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
3 / 5 / 3
6,838
526
4,099
11,842
8,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 8 / 0
4,292
330
200
4,997
868

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
22
Kills
13
13
Deaths
23
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
7
3
0.36
W
Hades
BHENSLEE
Hades
3
4
3
1.13
W
Ullr
C_ZERO
Ullr
3
1
1
3.5
W
Thanatos
Chlatttius
Thanatos
9
0
2
10
L
Bakasura
1
2
0
0.5
L
Hercules
Halozeck
Hercules
2
4
1
0.63
L
7
4
2
2
W
6
1
3
7.5
L
Ares
3
5
3
0.9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
18,243
37,514
Taken
44,831
17,391
Mitigated
21,555
16,277
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,127
484
0
145
6,925
1,771
432
4,681
1,838
19,139
0
W
Hades
BHENSLEE
Hades
7,153
843
294
3,467
9,579
8,237
424
394
9,141
29,889
0
W
Ullr
C_ZERO
Ullr
3,539
1,613
0
1,986
4,968
1,580
2,884
1,178
3,688
0
39,235
W
Thanatos
Chlatttius
Thanatos
7,647
2,320
0
7,393
8,340
2,969
558
1,157
7,161
0
32,617
L
Bakasura
2,464
1,813
0
4,010
8,652
4,305
0
1,827
6,825
0
37,214
L
Hercules
Halozeck
Hercules
3,308
531
0
2,494
12,569
4,908
0
4,903
7,666
0
15,765
L
8,172
1,223
0
1,400
6,771
2,556
810
4,246
2,525
35,466
0
W
7,904
2,069
185
2,807
7,702
2,834
601
4,195
3,301
33,856
0
L
Ares
4,099
754
0
1,849
11,842
8,918
0
5,755
6,087
17,382
0
L
200
126
0
0
4,997
868
192
453
4,544
0
1,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
30,987
286
Minions Killed
211
0
Camps Cleared
0
1,216,294
Distance Traveled
1,142,556
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,338
488
36
3
0
211,597
0
W
Hades
6,916
532
55
4
0
237,117
1
W
Ullr
7,514
578
76
6
0
233,911
1
W
Thanatos
7,683
591
58
4
0
299,939
2
L
Bakasura
6,632
510
93
7
0
242,249
0
L
Hercules
5,640
434
27
2
0
238,039
0
L
Agni
7,585
583
67
5
0
207,865
1
W
Ymir
7,760
597
61
5
0
233,730
1
L
Ares
6,838
526
23
2
0
203,185
1
L
Neith
4,292
330
1
0
0
251,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role