Player Matchup

Hercules
Hercules
LITTLExMOSES756
Hercules
Level 49
God Stats
27W - 26L
1,604 SR
Queue Stats
204W - 176L
1,438 Elo+
Party 1
Cabrakan
Cabrakan
LORDxMrMoses
Cabrakan
Level 143
God Stats
35W - 35L
1,508 SR
Queue Stats
1,367W - 1,492L
1,462 Elo+
Party 1
Chang'e
Chang'e
LordArt21
Chang'e
Level 89
God Stats
16W - 15L
1,529 SR
Queue Stats
428W - 412L
1,495 Elo+
Party 1
Team Averages
Level 94
1,547 SR
1,465 Elo+

VS

Team Averages
Level 75
1,553 SR
1,477 Elo+
Cthulhu
Cthulhu
IndyColts465
Cthulhu
Level 108
God Stats
69W - 54L
1,667 SR
Queue Stats
290W - 344L
1,527 Elo+
Party 2
Artemis
Artemis
Wolf_Olson
Artemis
Level 107
God Stats
4W - 3L
1,492 SR
Queue Stats
33W - 46L
1,462 Elo+
Party 2
Vulcan
Vulcan
dream_legendizzy
Vulcan
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
9 / 1 / 11
12,876
678
9,704
23,182
26,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
LORDxMrMoses
Cabrakan
16
3 / 1 / 15
13,111
690
11,432
36,648
47,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
LordArt21
Chang'e
18
8 / 1 / 11
13,058
687
16,715
18,523
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IndyColts465
Cthulhu
14
1 / 3 / 2
11,663
614
17,686
16,441
20,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Wolf_Olson
Artemis
13
1 / 8 / 1
9,953
524
17,776
14,177
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 2
10,643
560
13,694
15,082
6,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
3
3
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IndyColts465
Cthulhu
1
3
2
0.67
W
Hercules
9
1
11
14.5
W
Cabrakan
LORDxMrMoses
Cabrakan
3
1
15
10.5
W
Chang'e
LordArt21
Chang'e
8
1
11
13.5
L
Artemis
Wolf_Olson
Artemis
1
8
1
0.19
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
49,156
78,353
Taken
45,700
82,256
Mitigated
33,332
45,077
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IndyColts465
Cthulhu
17,686
375
115
1,324
16,441
20,526
0
9,240
6,690
38,021
0
W
Hercules
9,704
1,034
285
6,804
23,182
26,904
1,353
10,386
12,796
6,967
25,696
W
Cabrakan
LORDxMrMoses
Cabrakan
11,432
1,499
0
14,207
36,648
47,752
193
12,800
23,848
28,963
0
W
Chang'e
LordArt21
Chang'e
16,715
1,480
11,751
12,030
18,523
7,600
1,180
9,169
9,354
82,611
0
L
Artemis
Wolf_Olson
Artemis
17,776
8,618
0
1,623
14,177
6,215
180
9,393
4,536
0
39,715
L
13,694
4,316
0
542
15,082
6,591
0
10,069
4,661
41,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
32,259
217
Minions Killed
172
10
Camps Cleared
4
1,123,962
Distance Traveled
936,612
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,663
614
49
3
1
366,874
5
W
Hercules
12,876
678
51
3
1
349,298
0
W
Cabrakan
13,111
690
36
2
1
379,600
3
W
Chang'e
13,058
687
130
7
8
395,064
6
L
Artemis
9,953
524
61
3
1
269,913
1
L
Vulcan
10,643
560
62
3
2
299,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role