Player Matchup

Chaac
Chaac
Diamond I
A Golden Clash
Chaac
Diamond I
Level 158
God Stats
66W - 46L
1,712 SR
Queue Stats
916W - 778L
2,484 MMR
Party 2
Nox
Nox
Diamond I
Kurdisezzy14
Nox
Diamond I
Level 148
God Stats
24W - 28L
1,642 SR
Queue Stats
436W - 344L
2,117 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
VoidPainX
Cernunnos
Platinum I
Level 52
God Stats
3W - 1L
1,832 SR
Queue Stats
91W - 45L
2,323 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,728 SR
2,308 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,513 SR
2,067 MMR
Cu Chulainn
Cu Chulainn
Platinum II
Im Asian Dav
Cu Chulainn
Platinum II
Level 140
God Stats
20W - 14L
1,703 SR
Queue Stats
136W - 100L
1,996 MMR
Party 1
Tiamat
Tiamat
Diamond III
Turrpy
Tiamat
Diamond III
Level 108
God Stats
0W - 3L
1,228 SR
Queue Stats
110W - 70L
2,293 MMR
Party 1
Achilles
Achilles
Platinum III
z Kawaki z
Achilles
Platinum III
Level 105
God Stats
63W - 67L
1,607 SR
Queue Stats
471W - 539L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
10,601
757
7,745
19,885
20,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

14
7 / 3 / 8
10,491
749
12,801
13,890
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
VoidPainX
Cernunnos
14
6 / 1 / 10
10,526
752
21,078
12,887
5,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaPersephoneSolMorgan Le FayGilgamesh

VS

Bans
OdinCabrakanScyllaDanzaburouThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Im Asian Dav
Cu Chulainn
13
2 / 4 / 2
8,875
634
13,125
19,449
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Turrpy
Tiamat
12
2 / 6 / 0
8,700
621
11,590
11,020
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
z Kawaki z
Achilles
12
1 / 6 / 4
8,731
624
7,712
19,476
16,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
16
Kills
5
5
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Cu Chulainn
Im Asian Dav
Cu Chulainn
2
4
2
0.75
W
7
3
8
3.67
L
Tiamat
Turrpy
Tiamat
2
6
0
0.33
W
Cernunnos
VoidPainX
Cernunnos
6
1
10
11
L
Achilles
z Kawaki z
Achilles
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
32,427
46,662
Taken
49,945
32,108
Mitigated
40,437
20,611
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
1,317
758
9,080
19,885
20,425
504
5,931
12,407
0
23,758
L
Cu Chulainn
Im Asian Dav
Cu Chulainn
13,125
931
0
2,633
19,449
17,251
0
3,319
16,130
8,742
28,996
W
12,801
1,429
160
4,343
13,890
6,458
1,078
4,460
8,399
37,764
0
L
Tiamat
Turrpy
Tiamat
11,590
706
0
2,122
11,020
6,497
0
2,230
8,790
29,884
0
W
Cernunnos
VoidPainX
Cernunnos
21,078
12,565
0
6,270
12,887
5,225
1,915
3,217
8,596
0
66,394
L
Achilles
z Kawaki z
Achilles
7,712
1,071
0
3,969
19,476
16,689
0
7,684
11,792
0
14,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
26,306
163
Minions Killed
129
8
Camps Cleared
4
763,344
Distance Traveled
758,159
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,601
757
40
3
2
263,916
10
L
Cu Chulainn
8,875
634
65
5
1
282,840
5
W
Nox
10,491
749
46
3
1
246,070
4
L
Tiamat
8,700
621
54
4
3
227,916
2
W
Cernunnos
10,526
752
77
6
5
253,358
4
L
Achilles
8,731
624
10
1
0
247,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role