Player Matchup

Fenrir
Fenrir
ButterKnife1515
Fenrir
Level 22
God Stats
12W - 15L
1,395 SR
Queue Stats
25W - 34L
1,368 Elo+
Solo
Odin
Odin
Champdelosositos
Odin
Level 11
God Stats
5W - 9L
1,422 SR
Queue Stats
52W - 51L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ohbies
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,410 Elo+
Solo
Anhur
Anhur
TheMuffinMan45
Anhur
Level 18
God Stats
14W - 6L
1,741 SR
Queue Stats
55W - 41L
1,484 Elo+
Solo
Fafnir
Fafnir
gutierrit0z x12
Fafnir
Level 56
God Stats
14W - 12L
1,465 SR
Queue Stats
131W - 139L
1,399 Elo+
Party 1
Team Averages
Level 27
1,505 SR
1,407 Elo+

VS

Team Averages
Level 19
1,454 SR
1,294 Elo+
Heimdallr
Heimdallr
Chri1dog
Heimdallr
Level 16
God Stats
16W - 29L
1,345 SR
Queue Stats
96W - 116L
1,364 Elo+
Party 2
Artemis
Artemis
DonHartmann
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,250 Elo+
Party 3
Chaac
Chaac
DonSavchenko
Chaac
Level 16
God Stats
14W - 12L
1,367 SR
Queue Stats
24W - 36L
1,208 Elo+
Party 3
Tiamat
Tiamat
FraRiOs
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,166 Elo+
Party 3
Thor
Thor
UdaraMuchiha
Thor
Level 27
God Stats
22W - 17L
1,560 SR
Queue Stats
182W - 180L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 1 / 6
12,216
611
16,918
13,993
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 8
9,466
473
8,332
9,783
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ohbies
Morgan Le Fay
15
5 / 5 / 8
9,978
499
10,840
10,838
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 1
10,321
516
6,906
11,660
3,731
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 19
11,033
552
9,307
10,753
14,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chri1dog
Heimdallr
12
0 / 7 / 2
7,699
385
2,274
11,525
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DonHartmann
Artemis
11
1 / 8 / 1
7,569
378
5,598
14,004
3,547
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 2
7,739
387
7,389
17,892
15,746
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
FraRiOs
Tiamat
10
0 / 11 / 1
6,907
345
2,607
14,941
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 4 / 0
10,158
508
10,821
12,635
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
36
Kills
7
7
Deaths
36
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
19
1
6
22
W
3
0
8
7
L
Heimdallr
Chri1dog
Heimdallr
0
7
2
0.14
L
Artemis
DonHartmann
Artemis
1
8
1
0.19
L
0
6
2
0.17
L
Tiamat
FraRiOs
Tiamat
0
11
1
0.05
W
Morgan Le Fay
Ohbies
Morgan Le Fay
5
5
8
1.8
W
5
1
1
5.5
L
6
4
0
1.5
W
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,303
Damage
28,689
57,027
Taken
70,997
38,794
Mitigated
32,652
18,470
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,918
3,623
0
4,241
13,993
8,028
1,847
469
13,484
0
86,712
W
8,332
3,079
0
2,831
9,783
7,637
1,456
625
9,096
0
37,826
L
Heimdallr
Chri1dog
Heimdallr
2,274
700
149
2,110
11,525
2,697
260
2,142
9,335
0
42,138
L
Artemis
DonHartmann
Artemis
5,598
2,029
0
3,060
14,004
3,547
588
2,673
11,283
0
30,584
L
7,389
1,179
0
4,016
17,892
15,746
0
5,208
11,952
1,549
32,377
L
Tiamat
FraRiOs
Tiamat
2,607
667
0
2,916
14,941
5,278
325
7,387
7,408
18,612
0
W
Morgan Le Fay
Ohbies
Morgan Le Fay
10,840
438
122
2,419
10,838
4,402
1,169
780
9,844
64,555
0
W
6,906
3,441
0
3,960
11,660
3,731
2,338
251
11,409
0
79,124
L
10,821
1,851
0
0
12,635
5,384
0
2,991
9,595
0
83,530
W
9,307
3,019
0
4,897
10,753
14,996
456
931
9,692
22,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
40,072
437
Minions Killed
342
0
Camps Cleared
0
1,871,899
Distance Traveled
1,588,064
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,216
611
114
6
0
442,893
1
W
Odin
9,466
473
70
4
0
349,769
1
L
Heimdallr
7,699
385
74
4
0
336,425
7
L
Artemis
7,569
378
52
3
0
300,938
0
L
Chaac
7,739
387
53
3
0
308,410
0
L
Tiamat
6,907
345
38
2
0
261,079
1
W
Morgan Le Fay
9,978
499
83
4
0
337,657
0
W
Anhur
10,321
516
141
7
0
356,087
0
L
Thor
10,158
508
125
6
0
381,212
2
W
Fafnir
11,033
552
29
1
0
385,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role