Player Matchup

Fenrir
Fenrir
Lomitelj
Fenrir
Level 26
God Stats
1W - 4L
1,293 SR
Queue Stats
92W - 92L
1,496 Elo+
Solo
Izanami
Izanami
Nearium
Izanami
Level 26
God Stats
2W - 1L
1,274 SR
Queue Stats
48W - 43L
1,449 Elo+
Solo
Xing Tian
Xing Tian
RonyBo
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Chaac
Chaac
S2CY
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 1
Tiamat
Tiamat
XarTsaroth
Tiamat
Level 29
God Stats
0W - 2L
1,475 SR
Queue Stats
13W - 13L
1,402 Elo+
Solo
Team Averages
Level 25
1,408 SR
1,475 Elo+

VS

Team Averages
Level 19
1,471 SR
1,513 Elo+
Cernunnos
Cernunnos
CaptainSnake0304
Cernunnos
Level 27
God Stats
7W - 2L
1,574 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 3
Chaac
Chaac
Golasa
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
GonielM
Scylla
Level 45
God Stats
19W - 18L
1,516 SR
Queue Stats
163W - 137L
1,532 Elo+
Party 2
Tiamat
Tiamat
SAIKHOO
Tiamat
Level 14
God Stats
4W - 3L
1,459 SR
Queue Stats
12W - 11L
1,436 Elo+
Party 3
Nemesis
Nemesis
TwinkAsv
Nemesis
Level 5
God Stats
1W - 1L
1,306 SR
Queue Stats
13W - 13L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lomitelj
Fenrir
9
1 / 5 / 1
6,062
466
4,851
8,947
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Nearium
Izanami
10
3 / 3 / 0
6,374
490
4,705
7,200
2,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
RonyBo
Xing Tian
9
1 / 2 / 4
6,267
482
2,102
8,368
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
S2CY
Chaac
10
1 / 4 / 2
6,269
482
4,300
9,279
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
XarTsaroth
Tiamat
10
0 / 6 / 0
5,747
442
2,523
7,839
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
4
0 / 3 / 1
4,386
337
1,215
2,882
599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Golasa
Chaac
11
5 / 2 / 2
7,189
553
7,552
9,446
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
GonielM
Scylla
14
10 / 0 / 1
8,636
664
9,831
7,350
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
SAIKHOO
Tiamat
9
1 / 1 / 0
5,558
428
3,753
4,600
1,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TwinkAsv
Nemesis
12
4 / 1 / 6
7,206
554
4,948
5,722
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
20
20
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
0
3
1
0.17
W
Chaac
Golasa
Chaac
5
2
2
3
W
Scylla
GonielM
Scylla
10
0
1
10.5
L
Fenrir
Lomitelj
Fenrir
1
5
1
0.3
L
Izanami
Nearium
Izanami
3
3
0
1
L
Xing Tian
RonyBo
Xing Tian
1
2
4
1.5
L
Chaac
S2CY
Chaac
1
4
2
0.5
W
Tiamat
SAIKHOO
Tiamat
1
1
0
1
W
Nemesis
TwinkAsv
Nemesis
4
1
6
7
L
Tiamat
XarTsaroth
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
27,299
41,633
Taken
30,000
22,418
Mitigated
14,688
10,053
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
1,215
383
0
450
2,882
599
0
752
2,130
0
5,587
W
Chaac
Golasa
Chaac
7,552
2,242
0
2,653
9,446
7,320
15
767
8,176
4,182
26,915
W
Scylla
GonielM
Scylla
9,831
1,524
0
2,406
7,350
2,559
144
2,191
4,915
56,515
0
L
Fenrir
Lomitelj
Fenrir
4,851
2,235
0
2,460
8,947
2,964
0
2,530
6,171
0
29,232
L
Izanami
Nearium
Izanami
4,705
2,918
0
1,387
7,200
2,405
1,109
3,388
3,600
0
50,422
L
Xing Tian
RonyBo
Xing Tian
2,102
156
0
2,119
8,368
6,522
273
3,877
4,273
7,936
0
L
Chaac
S2CY
Chaac
4,300
870
0
2,334
9,279
6,851
100
581
8,104
1,696
23,182
W
Tiamat
SAIKHOO
Tiamat
3,753
285
0
1,210
4,600
1,815
424
539
4,025
23,810
0
W
Nemesis
TwinkAsv
Nemesis
4,948
1,803
0
2,244
5,722
2,395
14
771
4,896
0
41,223
L
Tiamat
XarTsaroth
Tiamat
2,523
321
0
1,753
7,839
3,676
288
3,658
4,181
28,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
32,975
282
Minions Killed
297
0
Camps Cleared
0
1,153,061
Distance Traveled
1,078,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,386
337
11
1
0
92,010
0
W
Chaac
7,189
553
65
5
0
252,078
3
W
Scylla
8,636
664
109
8
0
215,468
0
L
Fenrir
6,062
466
66
5
0
187,867
2
L
Izanami
6,374
490
100
8
0
223,960
3
L
Xing Tian
6,267
482
14
1
0
270,998
1
L
Chaac
6,269
482
42
3
0
245,549
0
W
Tiamat
5,558
428
36
3
0
211,414
0
W
Nemesis
7,206
554
76
6
0
307,203
4
L
Tiamat
5,747
442
60
5
0
224,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role