Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AAuro
Scylla
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
PapiChax
Chaac
Level 149
God Stats
1W - 3L
1,387 SR
Queue Stats
30W - 15L
1,560 Elo+
Party 2
Rama
Rama
RandoYaBoi
Rama
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
Raybeп
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,514 SR
1,512 Elo+

VS

Team Averages
Level 92
1,429 SR
1,457 Elo+
Neith
Neith
AlexGKrause
Neith
Level 28
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
DanielriosS
Freya
Level 122
God Stats
4W - 7L
1,498 SR
Queue Stats
509W - 536L
1,512 Elo+
Solo
Sobek
Sobek
ResidenceDuDjabe
Sobek
Level 144
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 5L
1,280 Elo+
Party 1
Ra
Ra
intorrej
Ra
Level 42
God Stats
13W - 15L
1,421 SR
Queue Stats
34W - 32L
1,484 Elo+
Party 3
Thanatos
Thanatos
mustlovemudkips
Thanatos
Level 126
God Stats
8W - 1L
1,526 SR
Queue Stats
93W - 80L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 8
8,315
756
5,374
5,171
1,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
AAuro
Scylla
13
2 / 2 / 14
8,441
767
6,806
7,153
2,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
PapiChax
Chaac
16
10 / 1 / 10
10,494
954
9,231
13,192
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 1 / 10
10,515
956
12,859
7,568
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Raybeп
Thor
15
6 / 1 / 8
9,351
850
11,229
7,032
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,232
657
4,572
7,810
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
6,544
595
3,276
8,973
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 4 / 3
7,560
687
7,196
14,598
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 6 / 1
6,865
624
2,645
8,805
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
11
1 / 9 / 1
6,640
604
4,101
10,203
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
28
Kills
5
5
Deaths
28
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
8
5
W
Scylla
AAuro
Scylla
2
2
14
4.5
L
2
5
0
0.4
L
0
4
2
0.25
W
Chaac
PapiChax
Chaac
10
1
10
15
W
9
1
10
14
W
Thor
Raybeп
Thor
6
1
8
10
L
1
4
3
0.63
L
1
6
1
0.25
L
Thanatos
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
21,790
40,116
Taken
50,389
20,890
Mitigated
29,421
13,346
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,374
682
1,771
1,811
5,171
1,934
1,832
2,416
2,641
30,760
0
W
Scylla
AAuro
Scylla
6,806
1,135
0
1,022
7,153
2,378
172
2,373
4,666
14,136
0
L
4,572
1,716
0
489
7,810
2,607
0
942
6,781
0
17,280
L
3,276
936
0
1,153
8,973
2,823
0
956
7,874
15,307
0
W
Chaac
PapiChax
Chaac
9,231
1,973
0
6,390
13,192
10,027
0
4,557
8,337
0
21,479
W
12,859
8,896
0
2,019
7,568
3,018
1,384
1,964
5,460
0
43,619
W
Thor
Raybeп
Thor
11,229
2,184
0
333
7,032
3,533
651
1,206
5,766
0
27,872
L
7,196
412
0
4,041
14,598
17,481
0
5,392
8,928
15,792
0
L
2,645
0
243
769
8,805
3,072
0
2,966
5,705
18,482
0
L
Thanatos
4,101
282
0
1,609
10,203
3,438
0
1,924
8,050
0
9,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
34,841
259
Minions Killed
156
11
Camps Cleared
2
1,059,131
Distance Traveled
940,655
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,315
756
75
7
2
208,725
0
W
Scylla
8,441
767
24
2
0
191,242
2
L
Neith
7,232
657
42
4
0
168,568
1
L
Freya
6,544
595
32
3
1
190,881
2
W
Chaac
10,494
954
34
3
1
241,732
1
W
Rama
10,515
956
85
8
5
196,670
1
W
Thor
9,351
850
41
4
3
220,762
1
L
Sobek
7,560
687
20
2
0
209,097
0
L
Ra
6,865
624
49
4
0
193,969
1
L
Thanatos
6,640
604
13
1
1
178,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role