Player Matchup

Arachne
Arachne
USmeIISoggy
Arachne
Level 26
God Stats
4W - 2L
1,708 SR
Queue Stats
56W - 70L
1,387 Elo+
Party 2
Tiamat
Tiamat
murilohkmuri
Tiamat
Level 27
God Stats
1W - 1L
1,072 SR
Queue Stats
10W - 22L
1,223 Elo+
Solo
Cabrakan
Cabrakan
teshon100
Cabrakan
Level 44
God Stats
1W - 3L
1,246 SR
Queue Stats
111W - 119L
1,429 Elo+
Party 2
Team Averages
Level 32
1,342 SR
1,346 Elo+

VS

Team Averages
Level 28
1,515 SR
1,345 Elo+
Tiamat
Tiamat
leodagled
Tiamat
Level 39
God Stats
0W - 2L
1,587 SR
Queue Stats
7W - 14L
1,390 Elo+
Party 1
Anubis
Anubis
repollo_magenta5
Anubis
Level 17
God Stats
4W - 3L
1,398 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 1
Nemesis
Nemesis
slayken
Nemesis
Level 29
God Stats
5W - 4L
1,559 SR
Queue Stats
61W - 94L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
USmeIISoggy
Arachne
13
5 / 4 / 11
9,631
741
6,525
9,457
2,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
4 / 1 / 17
10,445
803
8,017
6,546
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
teshon100
Cabrakan
15
15 / 0 / 7
11,190
861
16,856
11,124
4,005
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
leodagled
Tiamat
10
1 / 10 / 2
7,466
574
8,458
12,066
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 4
7,576
583
5,919
15,305
7,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
slayken
Nemesis
10
3 / 6 / 1
7,953
612
4,472
10,576
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
24
Kills
4
5
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
USmeIISoggy
Arachne
5
4
11
2.63
L
Tiamat
leodagled
Tiamat
1
10
2
0.2
W
Tiamat
4
1
17
12.5
L
0
8
4
0.25
L
Nemesis
slayken
Nemesis
3
6
1
0.58
W
Cabrakan
teshon100
Cabrakan
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
18,849
27,127
Taken
37,947
10,099
Mitigated
17,999
6,646
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
USmeIISoggy
Arachne
6,525
5,187
0
1,258
9,457
2,834
1,002
4,229
5,066
0
20,322
L
Tiamat
leodagled
Tiamat
8,458
410
0
1,238
12,066
6,481
0
9,620
2,446
22,383
0
W
Tiamat
8,017
1,238
292
2,186
6,546
3,260
475
3,711
2,664
40,070
0
L
5,919
845
0
3,599
15,305
7,311
0
7,747
7,558
19,846
0
L
Nemesis
slayken
Nemesis
4,472
2,109
0
652
10,576
4,207
0
7,945
2,631
0
21,153
W
Cabrakan
teshon100
Cabrakan
16,856
2,426
145
2,765
11,124
4,005
308
6,232
4,421
39,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,266
Gold Earned
22,995
149
Minions Killed
117
7
Camps Cleared
5
753,497
Distance Traveled
562,520
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,631
741
28
2
1
249,959
0
L
Tiamat
7,466
574
36
3
3
196,503
4
W
Tiamat
10,445
803
68
5
3
248,081
4
L
Anubis
7,576
583
43
3
0
172,049
0
L
Nemesis
7,953
612
38
3
2
193,968
2
W
Cabrakan
11,190
861
53
4
3
255,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role