Player Matchup

Sylvanus
Sylvanus
Hackedlife
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,355 Elo+
Party 1
Medusa
Medusa
NewMe118
Medusa
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,355 Elo+
Party 1
Fenrir
Fenrir
Turkeyslapper
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,355 Elo+
Party 1
Izanami
Izanami
missmaqs
Izanami
Level 56
God Stats
2W - 1L
1,372 SR
Queue Stats
20W - 28L
1,320 Elo+
Party 1
Hades
Hades
openmarkers
Hades
Level 76
God Stats
2W - 0L
1,374 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,341 Elo+

VS

Team Averages
Level 42
1,507 SR
1,441 Elo+
Nu Wa
Nu Wa
LaffLaGaffe
Nu Wa
Level 40
God Stats
2W - 3L
1,356 SR
Queue Stats
102W - 123L
1,456 Elo+
Solo
Ymir
Ymir
LionManRP
Ymir
Level 33
God Stats
111W - 93L
1,524 SR
Queue Stats
552W - 578L
1,460 Elo+
Solo
He Bo
He Bo
Thog666
He Bo
Level 35
God Stats
4W - 1L
1,879 SR
Queue Stats
104W - 108L
1,454 Elo+
Solo
Neith
Neith
smurf13
Neith
Level 16
God Stats
31W - 51L
1,387 SR
Queue Stats
70W - 85L
1,383 Elo+
Party 2
Cupid
Cupid
theinmortal1323
Cupid
Level 86
God Stats
31W - 56L
1,389 SR
Queue Stats
868W - 1,013L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hackedlife
Sylvanus
20
1 / 3 / 29
14,469
965
13,480
22,523
30,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
NewMe118
Medusa
20
15 / 1 / 13
17,372
1,158
25,790
15,974
7,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 10 / 17
13,731
915
16,244
27,618
16,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
missmaqs
Izanami
20
4 / 5 / 22
14,557
970
22,653
15,681
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 4 / 16
14,990
999
19,852
25,638
15,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 12
16,282
1,085
36,972
27,588
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
6 / 4 / 14
15,103
1,007
20,370
26,517
35,160
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Thog666
He Bo
20
1 / 13 / 15
13,695
913
11,676
26,754
9,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
smurf13
Neith
17
0 / 0 / 2
10,836
722
1,622
0
0
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 7 / 13
15,118
1,008
29,034
21,893
10,921
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
79
33
Kills
23
23
Deaths
33
97
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hackedlife
Sylvanus
1
3
29
5.17
L
9
9
12
1.67
L
Ymir
6
4
14
3.25
W
Medusa
NewMe118
Medusa
15
1
13
21.5
L
He Bo
Thog666
He Bo
1
13
15
0.65
W
5
10
17
1.35
W
Izanami
missmaqs
Izanami
4
5
22
3
W
8
4
16
4
L
Neith
smurf13
Neith
0
0
2
1
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,019
Damage
99,674
107,434
Taken
102,752
75,233
Mitigated
66,076
27,417
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hackedlife
Sylvanus
13,480
1,128
5,588
8,957
22,523
30,038
0
14,051
8,276
18,559
0
L
36,972
8,087
804
3,271
27,588
10,580
0
9,797
17,791
65,260
0
L
Ymir
20,370
2,027
489
2,055
26,517
35,160
0
6,373
20,144
35,856
0
W
Medusa
NewMe118
Medusa
25,790
15,434
0
5,362
15,974
7,708
0
10,646
5,296
0
79,760
L
He Bo
Thog666
He Bo
11,676
3,249
228
1,776
26,754
9,415
0
9,457
17,297
44,377
0
W
16,244
4,000
0
833
27,618
16,864
0
15,074
12,452
227
22,825
W
Izanami
missmaqs
Izanami
22,653
11,999
0
0
15,681
5,181
0
10,175
5,386
0
82,070
W
19,852
1,881
652
6,025
25,638
15,442
0
18,418
7,006
46,063
0
L
Neith
smurf13
Neith
1,622
0
0
0
0
0
0
0
0
0
1,622
L
29,034
11,828
1,346
945
21,893
10,921
0
7,867
14,026
0
76,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,119
Gold Earned
71,034
328
Minions Killed
306
13
Camps Cleared
3
1,279,599
Distance Traveled
994,957
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,469
965
12
1
0
250,878
3
L
Nu Wa
16,282
1,085
73
5
0
237,797
0
L
Ymir
15,103
1,007
36
2
0
277,602
0
W
Medusa
17,372
1,158
112
7
9
279,692
4
L
He Bo
13,695
913
83
6
0
234,194
1
W
Fenrir
13,731
915
8
1
0
250,741
0
W
Izanami
14,557
970
125
8
0
245,637
0
W
Hades
14,990
999
71
5
4
252,651
0
L
Neith
10,836
722
0
0
0
2,852
0
L
Cupid
15,118
1,008
114
8
3
242,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role