Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
CC The Bryan
Kumbhakarna
Platinum V
Level 160
God Stats
10W - 11L
1,469 SR
Queue Stats
136W - 135L
1,575 MMR
Solo
Kukulkan
Kukulkan
Gold I
Cowboyinblood
Kukulkan
Gold I
Level 64
God Stats
14W - 8L
1,574 SR
Queue Stats
110W - 111L
1,592 MMR
Solo
Chiron
Chiron
Gold I
DTLB2000
Chiron
Gold I
Level 119
God Stats
9W - 8L
1,548 SR
Queue Stats
235W - 240L
1,602 MMR
Solo
Osiris
Osiris
Gold III
Freddy0312
Osiris
Gold III
Level 120
God Stats
7W - 8L
1,584 SR
Queue Stats
67W - 64L
1,570 MMR
Solo
Cerberus
Cerberus
Gold I
MetaBreakingGod
Cerberus
Gold I
Level 150
God Stats
1W - 0L
1,373 SR
Queue Stats
47W - 46L
1,564 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,510 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,606 SR
1,580 MMR
Cabrakan
Cabrakan
Silver II
Huitzilopochtli2
Cabrakan
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,504 MMR
Party 1
Poseidon
Poseidon
Gold III
IchiNiaSan
Poseidon
Gold III
Level 118
God Stats
1W - 1L
1,598 SR
Queue Stats
24W - 28L
1,586 MMR
Solo
Chaac
Chaac
Gold V
SweatPatato
Chaac
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,608 MMR
Solo
Neith
Neith
Silver I
The1andonly2457
Neith
Silver I
Level 101
God Stats
6W - 9L
1,599 SR
Queue Stats
45W - 38L
1,622 MMR
Party 1
Arachne
Arachne
Gold V
cBeazt-
Arachne
Gold V
Level 47
God Stats
2W - 2L
1,835 SR
Queue Stats
58W - 52L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CC The Bryan
Kumbhakarna
11
1 / 0 / 5
6,854
527
2,586
8,371
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Cowboyinblood
Kukulkan
12
1 / 1 / 2
7,101
546
4,443
4,232
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
DTLB2000
Chiron
13
2 / 1 / 3
7,782
599
6,212
6,474
1,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Freddy0312
Osiris
13
7 / 1 / 2
7,658
589
8,063
8,751
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
15
2 / 0 / 0
8,092
622
6,001
8,790
7,479
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
HelFenrirGilgameshSkadiYmir

VS

Bans
AthenaAchillesSylvanusLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,804
446
3,893
10,745
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
IchiNiaSan
Poseidon
11
0 / 4 / 1
6,783
522
3,796
7,270
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 3 / 1
7,304
562
5,076
9,274
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 0
7,273
559
5,337
5,773
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
cBeazt-
Arachne
10
1 / 1 / 1
6,250
481
1,350
7,594
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
3
3
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CC The Bryan
Kumbhakarna
1
0
5
3.5
W
Kukulkan
Cowboyinblood
Kukulkan
1
1
2
2
W
Chiron
DTLB2000
Chiron
2
1
3
3.5
W
Osiris
Freddy0312
Osiris
7
1
2
8
L
0
4
3
0.38
L
Poseidon
IchiNiaSan
Poseidon
0
4
1
0.13
W
Cerberus
2
0
0
2
L
0
3
1
0.17
L
2
1
0
2
L
Arachne
cBeazt-
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
19,452
36,618
Taken
40,656
21,579
Mitigated
22,432
17,088
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CC The Bryan
Kumbhakarna
2,586
345
0
2,359
8,371
5,216
225
2,080
6,159
14,579
0
W
Kukulkan
Cowboyinblood
Kukulkan
4,443
280
0
1,305
4,232
1,363
0
1,518
2,578
46,780
0
W
Chiron
DTLB2000
Chiron
6,212
2,595
1,346
3,899
6,474
1,808
1,197
1,412
5,056
0
58,015
W
Osiris
Freddy0312
Osiris
8,063
3,261
0
3,133
8,751
5,713
196
2,454
6,136
0
51,752
L
3,893
758
247
3,943
10,745
8,563
0
2,330
8,355
15,541
0
L
Poseidon
IchiNiaSan
Poseidon
3,796
292
0
730
7,270
2,127
0
2,671
4,417
41,569
0
W
Cerberus
6,001
1,100
0
5,046
8,790
7,479
0
58
8,732
56,545
0
L
5,076
1,437
0
3,706
9,274
6,503
0
5,500
3,766
1,487
50,873
L
5,337
1,909
0
885
5,773
1,992
0
451
5,322
0
49,136
L
Arachne
cBeazt-
Arachne
1,350
1,119
0
2,177
7,594
3,247
0
1,716
5,766
0
31,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
33,414
507
Minions Killed
405
0
Camps Cleared
0
1,361,034
Distance Traveled
1,265,074
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,854
527
23
2
0
272,110
5
W
Kukulkan
7,101
546
111
9
0
261,839
7
W
Chiron
7,782
599
133
10
0
257,760
4
W
Osiris
7,658
589
77
6
0
312,689
3
L
Cabrakan
5,804
446
17
1
0
243,702
4
L
Poseidon
6,783
522
92
7
0
243,328
2
W
Cerberus
8,092
622
163
13
0
256,636
1
L
Chaac
7,304
562
120
9
0
260,960
2
L
Neith
7,273
559
108
8
0
224,066
2
L
Arachne
6,250
481
68
5
0
293,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role