Player Matchup

Zhong Kui
Zhong Kui
I3nisInspector23
Zhong Kui
Level 28
God Stats
6W - 0L
1,625 SR
Queue Stats
64W - 43L
1,625 Elo+
Party 1
Horus
Horus
PanickedAndShot
Horus
Level 147
God Stats
4W - 3L
1,647 SR
Queue Stats
31W - 41L
1,508 Elo+
Party 1
He Bo
He Bo
Snugg1yDuck
He Bo
Level 105
God Stats
4W - 4L
1,581 SR
Queue Stats
252W - 207L
1,639 Elo+
Party 1
Tyr
Tyr
TheRomm
Tyr
Level 160
God Stats
13W - 19L
1,628 SR
Queue Stats
64W - 68L
1,537 Elo+
Party 1
Skadi
Skadi
sJRush
Skadi
Level 102
God Stats
1W - 0L
1,758 SR
Queue Stats
29W - 28L
1,785 Elo+
Party 1
Team Averages
Level 108
1,648 SR
1,619 Elo+

VS

Team Averages
Level 44
1,545 SR
1,494 Elo+
Yemoja
Yemoja
 
Yemoja
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BEC937
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,497 Elo+
Party 3
Bellona
Bellona
Cozdrm
Bellona
Level 40
God Stats
39W - 32L
1,569 SR
Queue Stats
135W - 119L
1,468 Elo+
Party 3
Nike
Nike
DepressionFF
Nike
Level 26
God Stats
63W - 55L
1,628 SR
Queue Stats
269W - 275L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
MrMiniDino
Danzaburou
Level 39
God Stats
11W - 14L
1,529 SR
Queue Stats
123W - 114L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
9 / 4 / 12
12,294
585
18,300
20,567
15,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 15
11,029
525
5,194
18,099
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 9
13,747
655
13,376
13,008
5,568
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
17
5 / 1 / 15
12,264
584
8,502
21,413
27,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
sJRush
Skadi
17
8 / 1 / 14
12,019
572
15,676
13,490
5,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 5 / 2
8,597
409
9,203
16,941
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
BEC937
Scylla
12
1 / 8 / 5
8,179
389
4,721
11,972
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Cozdrm
Bellona
16
6 / 9 / 1
10,415
496
14,224
19,788
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 5
10,267
489
11,805
14,154
8,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MrMiniDino
Danzaburou
11
0 / 10 / 4
8,010
381
5,779
15,720
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
36
Kills
10
10
Deaths
36
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
2
0.2
L
Scylla
BEC937
Scylla
1
8
5
0.44
L
Bellona
Cozdrm
Bellona
6
9
1
0.72
L
3
4
5
1.38
W
Zhong Kui
9
4
12
3.75
L
Danzaburou
MrMiniDino
Danzaburou
0
10
4
0.2
W
3
3
15
3.5
W
11
1
9
15.5
W
Tyr
5
1
15
12.5
W
Skadi
sJRush
Skadi
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,048
Damage
45,732
86,577
Taken
78,575
73,089
Mitigated
45,033
40,291
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,203
482
700
1,290
16,941
16,370
192
4,567
12,126
43,526
0
L
Scylla
BEC937
Scylla
4,721
789
0
1,293
11,972
3,913
909
8,198
3,681
30,090
0
L
Bellona
Cozdrm
Bellona
14,224
4,603
0
2,873
19,788
11,981
0
7,426
12,050
0
58,839
L
11,805
1,379
0
0
14,154
8,278
261
5,641
8,059
6,380
58,826
W
Zhong Kui
18,300
564
0
8,940
20,567
15,000
1,458
5,115
15,126
74,417
0
L
Danzaburou
MrMiniDino
Danzaburou
5,779
1,800
0
2,161
15,720
4,491
456
6,430
9,190
0
34,667
W
5,194
2,245
5,430
6,298
18,099
20,170
543
3,169
14,890
0
15,314
W
13,376
291
0
5,776
13,008
5,568
2,097
2,833
10,135
135,045
0
W
Tyr
8,502
348
993
9,101
21,413
27,018
767
4,192
17,221
5,102
54,237
W
Skadi
sJRush
Skadi
15,676
8,393
0
3,753
13,490
5,333
6,200
3,598
9,852
0
83,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,353
Gold Earned
45,468
541
Minions Killed
397
0
Camps Cleared
0
2,130,044
Distance Traveled
1,873,509
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,597
409
70
3
0
357,405
8
L
Scylla
8,179
389
53
3
0
333,724
0
L
Bellona
10,415
496
93
4
0
403,991
1
L
Nike
10,267
489
117
6
0
415,685
0
W
Zhong Kui
12,294
585
93
4
0
404,855
2
L
Danzaburou
8,010
381
64
3
0
362,704
5
W
Horus
11,029
525
19
1
0
426,262
6
W
He Bo
13,747
655
210
10
0
444,613
7
W
Tyr
12,264
584
114
5
0
430,804
10
W
Skadi
12,019
572
105
5
0
423,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role