Player Matchup

Kukulkan
Kukulkan
Pac0sTac0s_INC
Kukulkan
Level 29
God Stats
7W - 4L
1,594 SR
Queue Stats
85W - 84L
1,562 Elo+
Solo
Charybdis
Charybdis
TheJunas
Charybdis
Level 128
God Stats
9W - 2L
1,707 SR
Queue Stats
30W - 24L
1,618 Elo+
Party 1
Kali
Kali
Verdao8284
Kali
Level 27
God Stats
19W - 8L
1,815 SR
Queue Stats
94W - 78L
1,633 Elo+
Solo
Anubis
Anubis
WentHollow
Anubis
Level 4
God Stats
1W - 0L
1,803 SR
Queue Stats
5W - 0L
1,846 Elo+
Party 1
Tiamat
Tiamat
savagenickj
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Solo
Team Averages
Level 38
1,684 SR
1,670 Elo+

VS

Team Averages
Level 16
1,416 SR
1,571 Elo+
Hercules
Hercules
AngelgDeath
Hercules
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 16L
1,723 Elo+
Solo
Ymir
Ymir
ILGLFy
Ymir
Level 16
God Stats
11W - 7L
1,626 SR
Queue Stats
98W - 78L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
Kelly1053
Gilgamesh
Level 27
God Stats
2W - 2L
1,318 SR
Queue Stats
201W - 214L
1,539 Elo+
Solo
Nu Wa
Nu Wa
dsnateshot
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,522 Elo+
Solo
Neith
Neith
ybn_seth14
Neith
Level 16
God Stats
0W - 3L
1,137 SR
Queue Stats
36W - 44L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 2 / 1
6,428
584
4,672
6,670
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
TheJunas
Charybdis
8
1 / 2 / 5
5,909
537
3,871
6,243
1,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 0
8,299
754
5,895
6,913
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
WentHollow
Anubis
12
8 / 1 / 1
6,915
629
7,402
4,573
1,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
2
0 / 2 / 0
3,948
359
90
2,209
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AngelgDeath
Hercules
8
0 / 2 / 5
5,287
481
2,612
7,257
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
ILGLFy
Ymir
7
1 / 3 / 2
4,865
442
2,200
6,998
3,435
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Kelly1053
Gilgamesh
8
4 / 4 / 1
5,534
503
4,004
7,464
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
7
0 / 5 / 1
4,585
417
2,374
4,940
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
1 / 4 / 1
4,489
408
1,803
5,102
1,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
18
Kills
6
7
Deaths
18
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
AngelgDeath
Hercules
0
2
5
1.25
L
Ymir
ILGLFy
Ymir
1
3
2
0.67
L
Gilgamesh
Kelly1053
Gilgamesh
4
4
1
1.13
W
Kukulkan
2
2
1
1.25
W
Charybdis
TheJunas
Charybdis
1
2
5
1.75
W
7
0
0
7
W
Anubis
WentHollow
Anubis
8
1
1
8.5
L
Nu Wa
0
5
1
0.1
W
Tiamat
0
2
0
0
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,930
Damage
12,993
26,608
Taken
31,761
9,259
Mitigated
12,452
9,356
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AngelgDeath
Hercules
2,612
571
0
3,392
7,257
3,664
0
4,077
3,140
0
22,611
L
Ymir
ILGLFy
Ymir
2,200
871
0
533
6,998
3,435
0
3,186
3,812
11,351
0
L
Gilgamesh
Kelly1053
Gilgamesh
4,004
1,084
0
1,276
7,464
3,025
0
1,989
5,475
0
20,822
W
Kukulkan
4,672
257
0
1,420
6,670
2,282
942
1,232
5,438
44,217
0
W
Charybdis
TheJunas
Charybdis
3,871
2,153
724
1,273
6,243
1,624
870
1,418
4,825
0
16,139
W
5,895
2,509
0
3,635
6,913
3,169
1,439
763
6,150
0
57,981
W
Anubis
WentHollow
Anubis
7,402
496
0
2,196
4,573
1,747
1,130
948
3,625
42,790
0
L
Nu Wa
2,374
569
0
0
4,940
1,124
207
1,017
3,923
15,936
0
W
Tiamat
90
0
0
108
2,209
437
0
213
1,996
3,329
0
L
Neith
1,803
557
0
188
5,102
1,204
123
1,855
3,247
0
11,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,499
Gold Earned
24,760
307
Minions Killed
145
0
Camps Cleared
0
887,445
Distance Traveled
1,016,476
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,287
481
47
4
0
219,363
1
L
Ymir
4,865
442
20
2
0
176,673
3
L
Gilgamesh
5,534
503
38
3
0
215,660
2
W
Kukulkan
6,428
584
80
7
0
197,117
3
W
Charybdis
5,909
537
31
3
0
184,067
2
W
Kali
8,299
754
114
10
0
216,969
1
W
Anubis
6,915
629
80
7
0
188,630
3
L
Nu Wa
4,585
417
27
2
0
205,429
0
W
Tiamat
3,948
359
2
0
0
100,662
0
L
Neith
4,489
408
13
1
0
199,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role