Player Matchup

Discordia
Discordia
Doctor Kaua
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 261L
1,353 Elo+
Solo
Terra
Terra
MEL10D4S_Sz
Terra
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
21W - 31L
1,114 Elo+
Solo
Ravana
Ravana
VICTOR151619
Ravana
Level 29
God Stats
7W - 12L
1,353 SR
Queue Stats
156W - 153L
1,377 Elo+
Solo
Chiron
Chiron
XGabrielCMX
Chiron
Level 26
God Stats
5W - 3L
1,655 SR
Queue Stats
52W - 49L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
carabaca24
Sun Wukong
Level 25
God Stats
35W - 49L
1,395 SR
Queue Stats
136W - 205L
1,274 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,305 Elo+

VS

Team Averages
Level 22
1,504 SR
1,484 Elo+
Charybdis
Charybdis
Hellwalker--
Charybdis
Level 18
God Stats
2W - 0L
1,554 SR
Queue Stats
13W - 20L
1,402 Elo+
Solo
Thor
Thor
SiirAlonne
Thor
Level 28
God Stats
17W - 3L
1,817 SR
Queue Stats
57W - 14L
1,735 Elo+
Solo
Nemesis
Nemesis
TitanKyojin
Nemesis
Level 39
God Stats
1W - 0L
1,196 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ares
Ares
matadordeputa
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
otavio84
Medusa
Level 23
God Stats
6W - 4L
1,452 SR
Queue Stats
22W - 31L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doctor Kaua
Discordia
13
4 / 11 / 5
8,806
489
5,362
11,257
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 6
8,251
458
2,982
16,809
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
9
4 / 3 / 2
7,197
400
6,831
5,890
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
15
10 / 6 / 6
9,428
524
13,064
15,655
5,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
carabaca24
Sun Wukong
14
5 / 4 / 5
9,054
503
8,583
11,452
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hellwalker--
Charybdis
12
4 / 10 / 8
8,243
458
5,774
12,043
3,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
16 / 0 / 7
11,422
635
19,535
11,478
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
TitanKyojin
Nemesis
13
5 / 5 / 6
8,410
467
4,100
9,548
4,032
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 8 / 8
8,204
456
5,731
15,504
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
otavio84
Medusa
14
2 / 5 / 0
8,472
471
6,935
9,773
3,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
27
Kills
28
28
Deaths
28
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
Doctor Kaua
Discordia
4
11
5
0.59
W
Charybdis
Hellwalker--
Charybdis
4
10
8
0.8
L
4
4
6
1.75
W
16
0
7
19.5
W
Nemesis
TitanKyojin
Nemesis
5
5
6
1.6
L
Ravana
4
3
2
1.67
L
Chiron
10
6
6
2.17
L
Sun Wukong
carabaca24
Sun Wukong
5
4
5
1.88
W
1
8
8
0.63
W
Medusa
otavio84
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
42,075
61,063
Taken
58,346
29,238
Mitigated
27,319
16,134
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Doctor Kaua
Discordia
5,362
439
0
341
11,257
2,275
685
319
10,938
35,081
0
W
Charybdis
Hellwalker--
Charybdis
5,774
2,784
0
1,448
12,043
3,440
1,471
720
11,215
0
32,726
L
2,982
917
1,241
5,525
16,809
6,794
222
1,783
15,026
30,833
0
W
19,535
8,892
0
3,411
11,478
4,473
0
2,534
8,590
0
86,936
W
Nemesis
TitanKyojin
Nemesis
4,100
1,098
0
2,113
9,548
4,032
342
1,343
7,810
0
23,881
L
Ravana
6,831
3,211
171
1,413
5,890
2,471
0
548
5,342
0
19,115
L
Chiron
13,064
5,987
370
5,955
15,655
5,070
1,296
2,403
13,214
0
58,850
L
Sun Wukong
carabaca24
Sun Wukong
8,583
2,498
0
1,118
11,452
12,628
248
1,179
10,273
0
37,323
W
5,731
414
0
2,082
15,504
12,129
88
2,150
13,122
29,498
0
W
Medusa
otavio84
Medusa
6,935
2,785
0
1,083
9,773
3,245
3,375
975
8,373
0
46,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
44,751
318
Minions Killed
346
0
Camps Cleared
0
1,446,405
Distance Traveled
1,554,500
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,806
489
69
4
0
296,761
1
W
Charybdis
8,243
458
32
2
0
271,832
0
L
Terra
8,251
458
62
3
0
321,956
0
W
Thor
11,422
635
134
7
0
352,745
1
W
Nemesis
8,410
467
43
2
0
340,754
1
L
Ravana
7,197
400
33
2
0
221,740
2
L
Chiron
9,428
524
78
4
0
291,735
1
L
Sun Wukong
9,054
503
76
4
0
314,213
4
W
Ares
8,204
456
52
3
0
284,158
2
W
Medusa
8,472
471
85
5
0
305,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role