Player Matchup

Anhur
Anhur
HunterJT7
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,325 Elo+
Solo
Persephone
Persephone
Le Sambo Qc
Persephone
Level 119
God Stats
10W - 2L
1,763 SR
Queue Stats
381W - 364L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
Penaa
Jing Wei
Level 136
God Stats
2W - 0L
1,725 SR
Queue Stats
31W - 24L
1,550 Elo+
Party 2
Hercules
Hercules
Sin of greed322
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,687 Elo+
Party 2
Agni
Agni
TheMightyCactus
Agni
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 83L
1,587 Elo+
Party 1
Team Averages
Level 67
1,598 SR
1,539 Elo+

VS

Team Averages
Level 24
1,500 SR
1,544 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AsilMoor
Odin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,445 Elo+
Solo
Vulcan
Vulcan
Jhuanxo21
Vulcan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Kiredian
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
1,542 Elo+
Solo
Thoth
Thoth
wolfshade1984
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HunterJT7
Anhur
18
8 / 2 / 16
10,725
975
12,635
11,001
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Le Sambo Qc
Persephone
15
4 / 4 / 16
9,858
896
16,027
11,340
5,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Penaa
Jing Wei
18
8 / 3 / 12
10,080
916
18,059
9,539
4,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
16
5 / 2 / 14
9,490
863
3,981
9,694
9,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 15
8,427
766
6,533
10,429
4,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 4 / 7
9,134
830
10,844
9,651
4,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
15
1 / 4 / 12
8,102
737
6,608
21,349
11,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Jhuanxo21
Vulcan
14
4 / 4 / 6
8,141
740
5,860
7,926
3,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kiredian
Cthulhu
16
4 / 6 / 8
8,964
815
15,908
16,550
13,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 9 / 3
6,099
554
1,835
8,212
2,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
27
Kills
16
18
Deaths
27
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
4
7
2.63
L
Odin
1
4
12
1.75
W
Anhur
HunterJT7
Anhur
8
2
16
8
L
Vulcan
Jhuanxo21
Vulcan
4
4
6
1.75
L
Cthulhu
Kiredian
Cthulhu
4
6
8
1.33
W
Persephone
Le Sambo Qc
Persephone
4
4
16
3
W
Jing Wei
Penaa
Jing Wei
8
3
12
4.67
W
Hercules
5
2
14
6
W
2
7
15
1.36
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,235
Damage
41,055
52,003
Taken
63,688
28,712
Mitigated
34,337
15,365
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,844
3,756
472
1,166
9,651
4,294
1,034
5,067
4,584
0
19,142
L
Odin
6,608
488
1,161
7,340
21,349
11,246
0
7,024
14,325
0
11,486
W
Anhur
HunterJT7
Anhur
12,635
3,889
581
2,956
11,001
5,469
1,017
4,958
5,763
0
31,352
L
Vulcan
Jhuanxo21
Vulcan
5,860
1,089
1,345
1,612
7,926
3,322
0
2,891
5,035
19,673
0
L
Cthulhu
Kiredian
Cthulhu
15,908
502
1,491
3,470
16,550
13,396
0
4,456
12,094
27,906
0
W
Persephone
Le Sambo Qc
Persephone
16,027
1,767
1,715
3,477
11,340
5,220
535
5,752
5,402
33,164
0
W
Jing Wei
Penaa
Jing Wei
18,059
15,809
708
2,596
9,539
4,570
2,633
3,183
6,216
0
27,465
W
Hercules
3,981
956
395
1,374
9,694
9,423
261
3,937
5,523
0
6,656
W
6,533
256
511
1,052
10,429
4,030
828
4,547
5,494
10,265
0
L
1,835
265
0
0
8,212
2,079
0
3,122
5,090
2,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
40,440
125
Minions Killed
80
0
Camps Cleared
0
1,008,437
Distance Traveled
915,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,134
830
22
2
0
203,196
1
L
Odin
8,102
737
10
1
0
215,231
1
W
Anhur
10,725
975
54
5
0
192,986
0
L
Vulcan
8,141
740
24
2
0
173,326
0
L
Cthulhu
8,964
815
24
2
0
168,992
0
W
Persephone
9,858
896
37
3
0
202,512
0
W
Jing Wei
10,080
916
21
2
0
200,196
0
W
Hercules
9,490
863
6
1
0
223,157
0
W
Agni
8,427
766
7
1
0
189,586
0
L
Thoth
6,099
554
0
0
0
154,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role