Player Matchup

Ah Puch
Ah Puch
Der_Teutone_110
Ah Puch
Level 129
God Stats
19W - 14L
1,376 SR
Queue Stats
741W - 769L
1,527 Elo+
Party 1
Charybdis
Charybdis
Pires0102
Charybdis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 185L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
dehivitcano88
Xing Tian
Level 107
God Stats
4W - 2L
1,574 SR
Queue Stats
351W - 355L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
sausure
Gilgamesh
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 215L
1,457 Elo+
Solo
Kukulkan
Kukulkan
spzl10
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,504 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,496 Elo+

VS

Team Averages
Level 95
1,435 SR
1,473 Elo+
Hades
Hades
AnUglyFish
Hades
Level 88
God Stats
0W - 2L
1,181 SR
Queue Stats
94W - 109L
1,477 Elo+
Solo
Ravana
Ravana
Lafcia
Ravana
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 348L
1,482 Elo+
Solo
Poseidon
Poseidon
Larrry38
Poseidon
Level 54
God Stats
4W - 4L
1,577 SR
Queue Stats
180W - 174L
1,466 Elo+
Party 2
Bastet
Bastet
MiasLan
Bastet
Level 107
God Stats
1W - 4L
1,398 SR
Queue Stats
184W - 189L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
donkojaiden
Kuzenbo
Level 159
God Stats
28W - 20L
1,520 SR
Queue Stats
1,571W - 1,617L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 14
12,183
761
21,751
12,261
5,691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Pires0102
Charybdis
16
0 / 3 / 15
10,300
644
12,514
14,160
5,512
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
dehivitcano88
Xing Tian
17
3 / 7 / 14
11,754
735
8,416
29,269
32,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
sausure
Gilgamesh
19
8 / 3 / 9
11,851
741
13,102
26,878
26,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
spzl10
Kukulkan
20
7 / 1 / 13
12,992
812
20,578
9,412
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
5 / 5 / 6
10,367
648
9,178
15,330
11,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Lafcia
Ravana
18
1 / 4 / 11
10,120
633
12,170
15,195
16,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
Larrry38
Poseidon
18
4 / 5 / 7
10,624
664
16,756
12,058
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
MiasLan
Bastet
17
4 / 6 / 7
10,325
645
14,032
13,922
8,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
donkojaiden
Kuzenbo
17
2 / 5 / 11
10,337
646
15,071
27,628
32,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
58
24
Kills
16
16
Deaths
25
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
5
5
6
1.6
W
6
2
14
6.5
L
Ravana
Lafcia
Ravana
1
4
11
1.63
L
Poseidon
Larrry38
Poseidon
4
5
7
1.5
L
Bastet
MiasLan
Bastet
4
6
7
1.25
W
Charybdis
Pires0102
Charybdis
0
3
15
2.5
W
Xing Tian
dehivitcano88
Xing Tian
3
7
14
1.43
L
Kuzenbo
donkojaiden
Kuzenbo
2
5
11
1.5
W
Gilgamesh
sausure
Gilgamesh
8
3
9
4.17
W
Kukulkan
spzl10
Kukulkan
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,361
Damage
67,207
91,980
Taken
84,133
74,447
Mitigated
73,602
41,125
Healing
31,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,178
857
2,406
5,045
15,330
11,525
0
9,703
5,627
20,575
0
W
21,751
951
2,396
3,948
12,261
5,691
752
5,860
6,401
40,258
0
L
Ravana
Lafcia
Ravana
12,170
3,569
1,731
3,564
15,195
16,706
0
9,487
5,708
0
23,031
L
Poseidon
Larrry38
Poseidon
16,756
970
1,918
2,975
12,058
4,873
0
10,409
1,649
42,341
0
L
Bastet
MiasLan
Bastet
14,032
4,020
1,236
3,057
13,922
8,347
0
7,714
6,208
0
22,669
W
Charybdis
Pires0102
Charybdis
12,514
7,201
2,243
3,961
14,160
5,512
2,578
6,726
7,434
0
30,986
W
Xing Tian
dehivitcano88
Xing Tian
8,416
830
3,872
6,170
29,269
32,419
255
11,828
17,441
22,372
0
L
Kuzenbo
donkojaiden
Kuzenbo
15,071
4,940
1,125
8,935
27,628
32,151
120
13,432
14,196
21,521
0
W
Gilgamesh
sausure
Gilgamesh
13,102
4,282
1,994
9,622
26,878
26,557
356
10,802
16,076
0
23,231
W
Kukulkan
spzl10
Kukulkan
20,578
2,603
4,256
2,663
9,412
4,268
1,260
5,789
3,623
55,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,080
Gold Earned
51,773
226
Minions Killed
159
0
Camps Cleared
0
1,430,422
Distance Traveled
1,379,161
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,367
648
41
3
0
240,483
0
W
Ah Puch
12,183
761
45
3
0
306,200
1
L
Ravana
10,120
633
28
2
0
303,033
4
L
Poseidon
10,624
664
63
4
0
252,303
0
L
Bastet
10,325
645
17
1
0
296,234
2
W
Charybdis
10,300
644
55
3
0
282,921
5
W
Xing Tian
11,754
735
13
1
0
265,352
1
L
Kuzenbo
10,337
646
10
1
0
287,108
0
W
Gilgamesh
11,851
741
26
2
0
290,593
1
W
Kukulkan
12,992
812
87
5
0
285,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role