Player Matchup

Ganesha
Ganesha
AJ ReGamer
Ganesha
Level 108
God Stats
6W - 5L
1,463 SR
Queue Stats
144W - 141L
1,533 Elo+
Solo
Arachne
Arachne
Drunkenvic25
Arachne
Level 35
God Stats
10W - 10L
1,681 SR
Queue Stats
252W - 259L
1,568 Elo+
Solo
Ne Zha
Ne Zha
ElSaltyPops
Ne Zha
Level 39
God Stats
6W - 0L
2,082 SR
Queue Stats
33W - 7L
1,774 Elo+
Party 1
Artemis
Artemis
Rifleman USA
Artemis
Level 128
God Stats
4W - 2L
1,862 SR
Queue Stats
198W - 152L
1,723 Elo+
Solo
Thoth
Thoth
UAVarsityStar
Thoth
Level 28
God Stats
1W - 0L
1,920 SR
Queue Stats
143W - 53L
1,568 Elo+
Party 1
Team Averages
Level 68
1,801 SR
1,633 Elo+

VS

Team Averages
Level 102
1,553 SR
1,537 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
YawningScimitar
Hun Batz
Level 47
God Stats
1W - 1L
1,737 SR
Queue Stats
52W - 46L
1,482 Elo+
Solo
Chronos
Chronos
edisondol
Chronos
Level 147
God Stats
10W - 10L
1,600 SR
Queue Stats
315W - 304L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
kentao1985
Danzaburou
Level 156
God Stats
38W - 38L
1,452 SR
Queue Stats
455W - 476L
1,483 Elo+
Solo
Athena
Athena
scorplay7
Athena
Level 14
God Stats
6W - 8L
1,478 SR
Queue Stats
53W - 50L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AJ ReGamer
Ganesha
10
0 / 2 / 7
6,447
496
3,006
7,334
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Drunkenvic25
Arachne
11
3 / 4 / 5
6,908
531
5,082
11,086
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
14
6 / 2 / 1
8,337
641
9,584
10,342
2,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Rifleman USA
Artemis
14
3 / 1 / 2
7,887
607
6,166
7,905
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,381
568
7,960
6,838
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 4 / 0
7,571
582
5,328
10,542
6,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
1 / 5 / 4
6,656
512
7,541
10,231
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
edisondol
Chronos
13
2 / 1 / 0
7,237
557
4,242
8,911
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
kentao1985
Danzaburou
7
2 / 2 / 1
5,669
436
3,704
4,725
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
scorplay7
Athena
10
0 / 2 / 4
6,406
493
3,415
10,912
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
W
Ganesha
AJ ReGamer
Ganesha
0
2
7
1.75
W
Arachne
Drunkenvic25
Arachne
3
4
5
1.38
W
Ne Zha
6
2
1
3.25
W
Artemis
Rifleman USA
Artemis
3
1
2
4
W
2
0
2
3
L
Hun Batz
1
5
4
0.6
L
Chronos
edisondol
Chronos
2
1
0
2
L
Danzaburou
kentao1985
Danzaburou
2
2
1
1.25
L
Athena
scorplay7
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,798
Damage
24,230
43,505
Taken
45,321
17,125
Mitigated
20,570
17,648
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,328
195
0
3,612
10,542
6,696
176
206
10,336
40,314
0
W
Ganesha
AJ ReGamer
Ganesha
3,006
426
249
1,704
7,334
5,332
0
2,876
4,458
19,121
0
W
Arachne
Drunkenvic25
Arachne
5,082
3,217
0
3,765
11,086
3,524
0
4,039
7,047
0
31,446
W
Ne Zha
9,584
4,230
0
4,955
10,342
2,893
0
2,398
7,944
0
48,010
W
Artemis
Rifleman USA
Artemis
6,166
2,276
0
4,054
7,905
3,159
420
920
6,985
0
65,911
W
7,960
808
0
2,921
6,838
2,217
0
2,909
3,929
50,998
0
L
Hun Batz
7,541
2,364
0
1,869
10,231
2,739
0
1,638
8,466
0
40,185
L
Chronos
edisondol
Chronos
4,242
346
0
4,519
8,911
3,087
0
5,438
3,115
52,326
0
L
Danzaburou
kentao1985
Danzaburou
3,704
1,539
0
494
4,725
1,112
104
445
4,280
0
19,823
L
Athena
scorplay7
Athena
3,415
832
0
1,883
10,912
6,936
107
2,635
8,158
23,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
33,539
402
Minions Killed
351
0
Camps Cleared
0
1,323,521
Distance Traveled
1,161,522
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,571
582
90
7
0
196,568
2
W
Ganesha
6,447
496
20
2
0
265,155
8
W
Arachne
6,908
531
54
4
0
294,937
5
W
Ne Zha
8,337
641
91
7
0
264,745
2
W
Artemis
7,887
607
134
10
0
249,422
7
W
Thoth
7,381
568
103
8
0
249,262
3
L
Hun Batz
6,656
512
72
6
0
274,337
2
L
Chronos
7,237
557
115
9
0
234,314
0
L
Danzaburou
5,669
436
36
3
0
161,661
0
L
Athena
6,406
493
38
3
0
294,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role