Player Matchup

Kukulkan
Kukulkan
CannySharp
Kukulkan
Level 25
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 4L
1,499 Elo+
Solo
Hou Yi
Hou Yi
JRPrest2014
Hou Yi
Level 124
God Stats
2W - 3L
1,376 SR
Queue Stats
143W - 129L
1,540 Elo+
Solo
Cabrakan
Cabrakan
Kirkmanator2
Cabrakan
Level 60
God Stats
1W - 1L
1,623 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo
Loki
Loki
MJONIR1234
Loki
Level 88
God Stats
55W - 31L
1,608 SR
Queue Stats
195W - 164L
1,496 Elo+
Solo
Chaac
Chaac
Nativehoozle
Chaac
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,471 Elo+
Solo
Team Averages
Level 80
1,568 SR
1,484 Elo+

VS

Team Averages
Level 87
1,409 SR
1,509 Elo+
Ravana
Ravana
GosxX-Shadow-Xx
Ravana
Level 159
God Stats
0W - 1L
1,591 SR
Queue Stats
62W - 50L
1,570 Elo+
Party 1
Sobek
Sobek
Jthebeast192725
Sobek
Level 16
God Stats
0W - 1L
1,042 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Scylla
Scylla
PhatBoiiKiller59
Scylla
Level 124
God Stats
1W - 2L
1,502 SR
Queue Stats
51W - 47L
1,520 Elo+
Party 1
Neith
Neith
susifix
Neith
Level 109
God Stats
2W - 3L
1,558 SR
Queue Stats
89W - 86L
1,493 Elo+
Party 1
Ares
Ares
yungprettyboy
Ares
Level 28
God Stats
0W - 3L
1,352 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CannySharp
Kukulkan
16
5 / 5 / 19
10,449
1,045
8,103
7,552
2,890
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
8 / 2 / 14
10,577
1,058
9,671
6,618
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Kirkmanator2
Cabrakan
15
7 / 5 / 13
9,698
970
5,290
10,420
12,420
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
3 / 3 / 9
8,781
878
11,833
9,871
3,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 18
10,049
1,005
10,471
9,565
8,163
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 7
10,873
1,087
10,277
12,782
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 4
5,888
589
1,100
6,034
2,639
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
7 / 8 / 6
9,500
950
10,708
12,095
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
susifix
Neith
13
1 / 6 / 11
7,645
765
4,470
9,047
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 6
8,512
851
3,471
13,488
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
53
29
Kills
19
20
Deaths
29
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CannySharp
Kukulkan
5
5
19
2.9
L
8
7
7
1.64
W
Hou Yi
8
2
14
7.5
L
0
3
4
0.67
W
Cabrakan
Kirkmanator2
Cabrakan
7
5
13
2.7
W
3
3
9
2.5
W
6
5
18
3
L
7
8
6
1.25
L
Neith
susifix
Neith
1
6
11
1.08
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,368
Damage
30,026
44,026
Taken
53,446
29,212
Mitigated
26,880
6,629
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CannySharp
Kukulkan
8,103
903
0
320
7,552
2,890
866
2,754
4,652
29,016
0
L
10,277
3,393
0
2,060
12,782
6,840
0
3,527
9,255
0
28,901
W
Hou Yi
9,671
4,552
0
1,066
6,618
2,266
2,259
1,916
4,578
0
30,262
L
1,100
91
0
198
6,034
2,639
0
1,970
4,064
3,359
0
W
Cabrakan
Kirkmanator2
Cabrakan
5,290
1,068
0
1,630
10,420
12,420
35
2,206
8,113
10,632
0
W
11,833
2,108
0
2,430
9,871
3,473
1
4,963
4,796
0
42,141
W
10,471
2,890
0
1,183
9,565
8,163
1,185
3,079
6,389
0
22,059
L
10,708
1,286
0
1,181
12,095
3,195
0
1,541
10,554
17,657
0
L
Neith
susifix
Neith
4,470
1,989
0
1,120
9,047
3,676
174
2,086
6,961
0
19,722
L
3,471
636
0
1,460
13,488
10,530
0
4,385
9,103
10,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
42,418
215
Minions Killed
139
8
Camps Cleared
5
929,598
Distance Traveled
738,360
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,449
1,045
59
6
0
175,099
0
L
Ravana
10,873
1,087
50
5
2
166,184
0
W
Hou Yi
10,577
1,058
57
6
2
191,366
0
L
Sobek
5,888
589
1
0
0
114,186
0
W
Cabrakan
9,698
970
11
1
0
165,526
1
W
Loki
8,781
878
72
7
5
211,073
2
W
Chaac
10,049
1,005
16
2
1
186,534
2
L
Scylla
9,500
950
25
3
1
152,189
2
L
Neith
7,645
765
47
5
2
134,408
1
L
Ares
8,512
851
16
2
0
171,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role