Player Matchup

Jormungandr
Jormungandr
EclipticChaos
Jormungandr
Level 28
God Stats
25W - 13L
1,765 SR
Queue Stats
103W - 51L
1,755 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LittlePonySlayer
Morgan Le Fay
Level 64
God Stats
26W - 16L
1,704 SR
Queue Stats
235W - 138L
1,757 Elo+
Party 2
Izanami
Izanami
SimplyJango
Izanami
Level 136
God Stats
1W - 0L
1,253 SR
Queue Stats
202W - 107L
1,763 Elo+
Party 2
Team Averages
Level 76
1,574 SR
1,758 Elo+

VS

Team Averages
Level 70
1,567 SR
1,582 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Estebro
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo
King Arthur
King Arthur
OBIGORD
King Arthur
Level 25
God Stats
0W - 1L
1,701 SR
Queue Stats
10W - 2L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EclipticChaos
Jormungandr
15
2 / 3 / 13
12,307
724
9,053
16,197
22,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
LittlePonySlayer
Morgan Le Fay
17
11 / 6 / 6
13,672
804
17,492
15,852
6,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SimplyJango
Izanami
16
7 / 7 / 9
12,667
745
17,952
16,521
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
9 / 7 / 6
13,500
794
15,732
15,956
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Estebro
Heimdallr
14
1 / 6 / 9
10,957
645
7,781
14,817
5,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
OBIGORD
King Arthur
16
6 / 7 / 9
12,460
733
14,276
24,539
20,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
20
Kills
16
16
Deaths
20
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
9
7
6
1.71
W
Jormungandr
EclipticChaos
Jormungandr
2
3
13
2.83
L
Heimdallr
Estebro
Heimdallr
1
6
9
0.92
W
Morgan Le Fay
LittlePonySlayer
Morgan Le Fay
11
6
6
2.33
L
King Arthur
OBIGORD
King Arthur
6
7
9
1.5
W
Izanami
SimplyJango
Izanami
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
37,789
48,570
Taken
55,312
36,899
Mitigated
31,401
10,055
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,732
676
1,193
2,556
15,956
5,554
1,040
8,260
7,696
46,198
0
W
Jormungandr
EclipticChaos
Jormungandr
9,053
1,532
171
2,584
16,197
22,123
389
4,810
10,991
22,437
0
L
Heimdallr
Estebro
Heimdallr
7,781
3,859
391
1,627
14,817
5,242
1,516
8,188
6,629
0
29,637
W
Morgan Le Fay
LittlePonySlayer
Morgan Le Fay
17,492
1,966
0
4,182
15,852
6,971
682
5,587
9,861
42,904
0
L
King Arthur
OBIGORD
King Arthur
14,276
1,362
0
345
24,539
20,605
746
10,765
13,774
462
38,658
W
Izanami
SimplyJango
Izanami
17,952
9,068
0
3,118
16,521
7,805
2,039
4,720
11,399
0
82,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
36,917
195
Minions Killed
166
8
Camps Cleared
6
899,072
Distance Traveled
902,505
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,500
794
69
4
3
302,995
3
W
Jormungandr
12,307
724
24
1
0
327,751
0
L
Heimdallr
10,957
645
55
3
1
282,288
0
W
Morgan Le Fay
13,672
804
55
3
3
301,513
2
L
King Arthur
12,460
733
42
2
2
317,222
3
W
Izanami
12,667
745
116
7
5
269,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role