Player Matchup

Nemesis
Nemesis
Hackus12
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,473 Elo+
Party 3
Cernunnos
Cernunnos
Knenksen
Cernunnos
Level 40
God Stats
1W - 3L
1,486 SR
Queue Stats
148W - 130L
1,455 Elo+
Party 3
Kuzenbo
Kuzenbo
Kollonsen
Kuzenbo
Level 98
God Stats
1W - 4L
1,559 SR
Queue Stats
260W - 245L
1,466 Elo+
Party 3
Agni
Agni
Sippi-Seppi
Agni
Level 86
God Stats
3W - 5L
1,411 SR
Queue Stats
199W - 217L
1,452 Elo+
Party 3
Susano
Susano
Yuichiro-Akuhei
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,491 SR
1,469 Elo+

VS

Team Averages
Level 42
1,453 SR
1,515 Elo+
Sobek
Sobek
Barkaz
Sobek
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,540 Elo+
Party 1
Vulcan
Vulcan
MutedandReported
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 2
Chiron
Chiron
RantixX
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,505 Elo+
Party 1
Izanami
Izanami
RetardCatInSpace
Izanami
Level 109
God Stats
3W - 2L
1,453 SR
Queue Stats
167W - 173L
1,535 Elo+
Party 2
Geb
Geb
mediumWell
Geb
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
94W - 119L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hackus12
Nemesis
13
1 / 8 / 3
7,550
686
5,449
14,865
9,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Knenksen
Cernunnos
15
3 / 5 / 4
7,959
724
13,145
12,479
6,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Kollonsen
Kuzenbo
15
2 / 5 / 3
7,908
719
7,990
14,748
22,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 3
7,263
660
6,888
9,424
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 14 / 3
7,074
643
2,683
15,529
6,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Barkaz
Sobek
14
3 / 4 / 22
9,457
860
5,414
17,869
18,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
18 / 1 / 9
10,881
989
20,985
6,613
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
RantixX
Chiron
18
10 / 0 / 20
10,813
983
16,596
11,042
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 24
9,539
867
12,394
9,396
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 27
9,509
864
7,224
13,228
13,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
142
8
Kills
40
40
Deaths
8
16
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sobek
Barkaz
Sobek
3
4
22
3.5
L
Nemesis
Hackus12
Nemesis
1
8
3
0.31
L
Cernunnos
Knenksen
Cernunnos
3
5
4
1
L
Kuzenbo
Kollonsen
Kuzenbo
2
5
3
0.7
W
18
1
9
22.5
W
Chiron
RantixX
Chiron
10
0
20
20
W
4
1
24
16
L
1
8
3
0.31
L
1
14
3
0.18
W
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
62,613
67,045
Taken
58,148
48,948
Mitigated
44,604
11,120
Healing
24,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Barkaz
Sobek
5,414
277
4,051
4,616
17,869
18,512
242
2,978
13,280
9,745
0
L
Nemesis
Hackus12
Nemesis
5,449
1,501
0
2,435
14,865
9,484
0
7,596
7,269
0
7,452
L
Cernunnos
Knenksen
Cernunnos
13,145
4,600
399
3,637
12,479
6,164
0
7,646
4,833
0
27,521
L
Kuzenbo
Kollonsen
Kuzenbo
7,990
1,912
1,030
1,835
14,748
22,761
0
5,293
9,455
18,381
0
W
20,985
2,524
2,151
1,739
6,613
3,135
1,385
2,046
4,325
40,185
0
W
Chiron
RantixX
Chiron
16,596
3,785
2,258
3,656
11,042
5,296
2,235
4,221
6,604
0
31,631
W
12,394
5,115
634
1,058
9,396
4,243
2,213
2,940
6,335
0
39,416
L
6,888
179
581
645
9,424
3,786
0
5,109
4,315
21,264
0
L
2,683
368
0
558
15,529
6,753
0
7,979
7,550
0
4,732
W
7,224
374
1,662
2,364
13,228
13,418
234
1,982
10,823
11,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
50,199
90
Minions Killed
135
0
Camps Cleared
0
859,116
Distance Traveled
1,110,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,457
860
4
0
0
220,413
1
L
Nemesis
7,550
686
5
0
0
154,605
0
L
Cernunnos
7,959
724
43
4
0
177,526
1
L
Kuzenbo
7,908
719
4
0
0
187,977
0
W
Vulcan
10,881
989
28
3
0
235,779
0
W
Chiron
10,813
983
35
3
0
228,533
1
W
Izanami
9,539
867
64
6
0
204,462
3
L
Agni
7,263
660
30
3
0
186,619
0
L
Susano
7,074
643
8
1
0
152,389
0
W
Geb
9,509
864
4
0
0
221,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role