Player Matchup

Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Butcherihno98
Raijin
Level 126
God Stats
2W - 0L
1,259 SR
Queue Stats
82W - 63L
1,570 Elo+
Party 2
Tiamat
Tiamat
TRANKS25
Tiamat
Level 89
God Stats
2W - 0L
1,349 SR
Queue Stats
28W - 27L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
happyloveday
Xing Tian
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 106L
1,540 Elo+
Party 2
Team Averages
Level 118
1,422 SR
1,505 Elo+

VS

Team Averages
Level 112
1,548 SR
1,484 Elo+
Vamana
Vamana
 
Vamana
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chliss
Skadi
Level 128
God Stats
2W - 3L
1,483 SR
Queue Stats
152W - 146L
1,525 Elo+
Party 3
Pele
Pele
DaansFrau
Pele
Level 129
God Stats
8W - 11L
1,407 SR
Queue Stats
199W - 196L
1,489 Elo+
Party 3
Cerberus
Cerberus
McLoooviiin
Cerberus
Level 128
God Stats
2W - 3L
1,487 SR
Queue Stats
135W - 154L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Yairo
Cernunnos
Level 81
God Stats
2W - 1L
1,863 SR
Queue Stats
119W - 114L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
6 / 1 / 17
9,450
945
6,162
10,287
14,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
 
Bellona
15
5 / 2 / 18
8,786
879
10,514
9,608
10,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 5 / 16
8,788
879
12,420
10,319
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
TRANKS25
Tiamat
16
7 / 3 / 18
9,264
926
14,050
10,932
7,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
happyloveday
Xing Tian
17
8 / 1 / 20
9,547
955
13,274
13,927
16,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 6 / 5
7,005
701
6,735
14,383
13,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Chliss
Skadi
13
2 / 6 / 1
7,324
732
6,853
10,679
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
15
5 / 5 / 4
8,275
828
10,352
11,072
4,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
McLoooviiin
Cerberus
13
5 / 6 / 5
7,970
797
10,334
15,711
8,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Yairo
Cernunnos
13
0 / 7 / 5
7,010
701
6,510
10,824
4,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
30
Kills
12
12
Deaths
30
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
6
1
17
14.5
W
Bellona
 
Bellona
5
2
18
7
L
Vamana
 
Vamana
0
6
5
0.42
W
4
5
16
2.4
L
Skadi
Chliss
Skadi
2
6
1
0.42
L
Pele
5
5
4
1.4
L
Cerberus
McLoooviiin
Cerberus
5
6
5
1.25
W
Tiamat
TRANKS25
Tiamat
7
3
18
5.33
L
Cernunnos
Yairo
Cernunnos
0
7
5
0.36
W
Xing Tian
happyloveday
Xing Tian
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,420
Damage
40,784
55,073
Taken
62,669
53,007
Mitigated
36,082
26,057
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,162
805
3,730
2,098
10,287
14,534
779
1,791
8,496
9,895
0
W
Bellona
 
Bellona
10,514
2,987
1,725
2,213
9,608
10,312
723
2,463
7,145
2,477
13,138
L
Vamana
 
Vamana
6,735
3,111
451
3,801
14,383
13,471
0
9,542
4,422
0
13,285
W
12,420
2,459
1,513
2,009
10,319
4,419
857
2,226
8,093
27,065
0
L
Skadi
Chliss
Skadi
6,853
2,946
199
1,898
10,679
4,746
0
8,607
1,933
0
15,046
L
Pele
10,352
1,251
676
2,913
11,072
4,837
0
7,385
3,317
0
20,155
L
Cerberus
McLoooviiin
Cerberus
10,334
164
477
3,349
15,711
8,296
0
11,804
3,404
17,332
0
W
Tiamat
TRANKS25
Tiamat
14,050
1,378
2,458
4,496
10,932
7,284
1,224
1,790
9,142
27,230
0
L
Cernunnos
Yairo
Cernunnos
6,510
3,717
811
1,347
10,824
4,732
0
8,333
2,257
0
13,446
W
Xing Tian
happyloveday
Xing Tian
13,274
537
1,429
4,386
13,927
16,458
364
2,064
11,863
19,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
37,584
95
Minions Killed
137
0
Camps Cleared
0
987,951
Distance Traveled
776,740
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,450
945
14
1
0
198,186
1
W
Bellona
8,786
879
16
2
0
218,733
0
L
Vamana
7,005
701
13
1
0
162,303
3
W
Raijin
8,788
879
27
3
0
158,573
3
L
Skadi
7,324
732
24
2
0
135,118
0
L
Pele
8,275
828
24
2
0
173,009
0
L
Cerberus
7,970
797
38
4
0
156,742
1
W
Tiamat
9,264
926
22
2
0
188,602
0
L
Cernunnos
7,010
701
38
4
0
149,568
2
W
Xing Tian
9,547
955
16
2
0
223,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role