Player Matchup

Odin
Odin
Platinum II
Im Asian Dav
Odin
Platinum II
Level 140
God Stats
2W - 0L
1,309 SR
Queue Stats
136W - 100L
1,896 MMR
Party 1
Vulcan
Vulcan
Diamond III
Turrpy
Vulcan
Diamond III
Level 108
God Stats
1W - 1L
1,370 SR
Queue Stats
110W - 70L
2,193 MMR
Party 1
Achilles
Achilles
Platinum III
z Kawaki z
Achilles
Platinum III
Level 105
God Stats
63W - 67L
1,599 SR
Queue Stats
471W - 539L
1,810 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,426 SR
1,967 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,475 SR
2,193 MMR
Cupid
Cupid
Masters
Algòrithm
Cupid
Masters
Level 151
God Stats
9W - 7L
1,770 SR
Queue Stats
856W - 528L
2,644 MMR
Solo
Zeus
Zeus
Platinum IV
DaerolioN
Zeus
Platinum IV
Level 157
God Stats
1W - 5L
1,449 SR
Queue Stats
259W - 311L
1,890 MMR
Solo
Nike
Nike
Platinum I
Matics06
Nike
Platinum I
Level 129
God Stats
0W - 2L
1,206 SR
Queue Stats
68W - 76L
2,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
11,694
688
10,335
14,680
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Turrpy
Vulcan
16
5 / 4 / 8
12,046
709
20,955
9,046
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
z Kawaki z
Achilles
15
9 / 4 / 4
12,062
710
14,398
18,816
19,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
PersephoneGilgameshMorgan Le FayTiamatSol

VS

Bans
AthenaThothKuzenboScyllaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
5 / 5 / 4
11,889
699
13,930
17,436
7,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
13
2 / 8 / 3
10,450
615
10,911
11,722
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
13
2 / 4 / 6
10,428
613
8,438
21,248
17,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
17
Kills
9
9
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
5
4
1.4
L
Zeus
2
8
3
0.44
W
3
1
12
9
L
Nike
2
4
6
1.25
W
Vulcan
Turrpy
Vulcan
5
4
8
2.25
W
Achilles
z Kawaki z
Achilles
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,688
Damage
33,279
42,542
Taken
50,406
38,324
Mitigated
30,843
11,363
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
13,930
9,400
534
4,478
17,436
7,100
0
7,377
9,243
0
42,964
L
Zeus
10,911
552
0
0
11,722
6,272
0
3,852
7,238
42,918
0
W
10,335
1,584
0
3,773
14,680
15,496
206
3,345
10,596
0
30,173
L
Nike
8,438
994
0
1,425
21,248
17,471
0
9,860
9,987
0
23,332
W
Vulcan
Turrpy
Vulcan
20,955
9,664
278
2,030
9,046
3,145
739
2,742
5,865
68,065
0
W
Achilles
z Kawaki z
Achilles
14,398
4,356
0
5,282
18,816
19,683
1,956
4,396
13,278
0
31,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
32,767
167
Minions Killed
195
8
Camps Cleared
6
1,038,584
Distance Traveled
828,489
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,889
699
81
5
0
246,520
2
L
Zeus
10,450
615
86
5
3
249,837
5
W
Odin
11,694
688
52
3
2
360,709
3
L
Nike
10,428
613
28
2
3
332,132
2
W
Vulcan
12,046
709
85
5
3
349,104
2
W
Achilles
12,062
710
30
2
3
328,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role