Player Matchup

Sol
Sol
DarkBlossom2767
Sol
Level 114
God Stats
10W - 1L
1,822 SR
Queue Stats
551W - 617L
1,510 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FAoSNarrator
Tsukuyomi
Level 62
God Stats
1W - 2L
1,334 SR
Queue Stats
124W - 127L
1,510 Elo+
Party 3
King Arthur
King Arthur
NuBaNaToR2147
King Arthur
Level 108
God Stats
5W - 11L
1,567 SR
Queue Stats
217W - 194L
1,524 Elo+
Party 3
Merlin
Merlin
Vibe Rainbow
Merlin
Level 18
God Stats
4W - 1L
1,751 SR
Queue Stats
13W - 20L
1,331 Elo+
Party 3
Bellona
Bellona
YungkillaRKO
Bellona
Level 63
God Stats
3W - 3L
1,505 SR
Queue Stats
158W - 160L
1,512 Elo+
Party 3
Team Averages
Level 73
1,596 SR
1,478 Elo+

VS

Team Averages
Level 41
1,522 SR
1,422 Elo+
Vulcan
Vulcan
TheGerpyGamer
Vulcan
Level 45
God Stats
2W - 3L
1,668 SR
Queue Stats
128W - 125L
1,388 Elo+
Party 1
Cabrakan
Cabrakan
TowelieTheODB
Cabrakan
Level 46
God Stats
5W - 6L
1,469 SR
Queue Stats
19W - 18L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Woodswarrior61x
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,453 Elo+
Party 2
Mulan
Mulan
chris awesome15
Mulan
Level 65
God Stats
16W - 7L
1,675 SR
Queue Stats
87W - 78L
1,452 Elo+
Party 1
Awilix
Awilix
skippyisthebest
Awilix
Level 20
God Stats
0W - 1L
1,300 SR
Queue Stats
18W - 24L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 4
8,918
686
13,898
10,617
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
FAoSNarrator
Tsukuyomi
13
4 / 0 / 7
8,106
624
4,191
7,352
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NuBaNaToR2147
King Arthur
15
7 / 0 / 2
8,878
683
7,930
11,234
8,775
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
0 / 2 / 4
7,041
542
2,216
3,918
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
YungkillaRKO
Bellona
10
1 / 0 / 10
6,977
537
5,609
9,675
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,856
527
5,771
6,995
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
TowelieTheODB
Cabrakan
9
1 / 6 / 1
6,145
473
4,779
11,928
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Woodswarrior61x
Danzaburou
9
1 / 7 / 1
5,815
447
4,069
10,364
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,363
489
3,703
6,165
5,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 6 / 0
5,029
387
509
8,870
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
4
4
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
Tsukuyomi
FAoSNarrator
Tsukuyomi
4
0
7
7.5
W
King Arthur
NuBaNaToR2147
King Arthur
7
0
2
8
L
2
3
0
0.67
L
Cabrakan
TowelieTheODB
Cabrakan
1
6
1
0.25
W
Merlin
0
2
4
1
L
Danzaburou
Woodswarrior61x
Danzaburou
1
7
1
0.21
W
Bellona
YungkillaRKO
Bellona
1
0
10
6
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
18,831
42,796
Taken
44,322
20,761
Mitigated
20,444
17,173
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,898
8,750
0
6,089
10,617
3,337
5,159
4,093
6,524
57,610
0
W
Tsukuyomi
FAoSNarrator
Tsukuyomi
4,191
1,027
0
4,159
7,352
2,535
144
1,693
5,659
0
50,471
W
King Arthur
NuBaNaToR2147
King Arthur
7,930
1,170
0
3,164
11,234
8,775
154
582
10,652
0
58,555
L
5,771
1,337
0
1,747
6,995
2,672
0
3,980
3,015
36,560
0
L
Cabrakan
TowelieTheODB
Cabrakan
4,779
1,388
316
2,214
11,928
6,818
0
5,607
6,321
12,055
0
W
Merlin
2,216
271
0
551
3,918
1,230
609
1,907
2,011
32,016
0
L
Danzaburou
Woodswarrior61x
Danzaburou
4,069
2,454
0
1,965
10,364
3,342
0
3,977
6,387
0
30,570
W
Bellona
YungkillaRKO
Bellona
5,609
1,195
0
3,210
9,675
4,884
210
2,275
7,400
0
24,041
L
3,703
1,059
0
1,174
6,165
5,203
0
0
6,165
0
32,926
L
509
436
0
0
8,870
2,409
0
2,550
6,320
0
16,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
30,208
421
Minions Killed
249
0
Camps Cleared
0
1,357,748
Distance Traveled
1,099,236
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,918
686
97
7
0
249,387
3
W
Tsukuyomi
8,106
624
100
8
0
300,357
3
W
King Arthur
8,878
683
124
10
0
282,252
1
L
Vulcan
6,856
527
76
6
0
243,705
4
L
Cabrakan
6,145
473
18
1
0
232,527
3
W
Merlin
7,041
542
62
5
0
249,526
1
L
Danzaburou
5,815
447
46
4
0
227,673
0
W
Bellona
6,977
537
38
3
0
276,226
6
L
Mulan
6,363
489
73
6
0
223,493
1
L
Awilix
5,029
387
36
3
0
171,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role