Player Matchup

Hachiman
Hachiman
BerBecho
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,431 Elo+
Party 2
Susano
Susano
Jamkis
Susano
Level 4
God Stats
1W - 4L
1,192 SR
Queue Stats
2W - 7L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
fedoxkolol
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1
Chaac
Chaac
iTzBulls04
Chaac
Level 4
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 2
Fafnir
Fafnir
jarabina123
Fafnir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 21L
1,451 Elo+
Party 1
Team Averages
Level 6
1,372 SR
1,397 Elo+

VS

Team Averages
Level 26
1,469 SR
1,456 Elo+
Ares
Ares
AdolHitlar
Ares
Level 28
God Stats
13W - 12L
1,535 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 4
Nemesis
Nemesis
Hirwing
Nemesis
Level 20
God Stats
3W - 4L
1,442 SR
Queue Stats
29W - 23L
1,431 Elo+
Party 3
Bellona
Bellona
NinaP123
Bellona
Level 22
God Stats
3W - 3L
1,514 SR
Queue Stats
35W - 40L
1,370 Elo+
Party 3
Janus
Janus
dvaesjedankedrin
Janus
Level 28
God Stats
4W - 8L
1,413 SR
Queue Stats
97W - 112L
1,459 Elo+
Solo
Danzaburou
Danzaburou
perdeee
Danzaburou
Level 32
God Stats
10W - 7L
1,443 SR
Queue Stats
21W - 19L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BerBecho
Hachiman
5
0 / 2 / 0
3,198
640
1,569
2,827
606
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Jamkis
Susano
5
1 / 2 / 0
3,435
687
732
2,640
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
fedoxkolol
Kukulkan
4
0 / 4 / 0
3,114
623
859
2,525
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
2
0 / 1 / 0
2,733
547
89
1,020
360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
4
0 / 1 / 0
3,316
663
1,183
2,717
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,357
671
1,166
2,091
1,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Hirwing
Nemesis
6
4 / 0 / 1
4,217
843
862
2,428
519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
NinaP123
Bellona
7
2 / 0 / 0
4,146
829
797
1,708
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
3 / 1 / 2
4,282
856
1,678
2,119
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
perdeee
Danzaburou
5
1 / 0 / 1
3,691
738
2,564
2,317
440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Hachiman
BerBecho
Hachiman
0
2
0
0
W
Nemesis
Hirwing
Nemesis
4
0
1
4.5
L
Susano
Jamkis
Susano
1
2
0
0.5
W
Bellona
NinaP123
Bellona
2
0
0
2
W
3
1
2
4
L
Kukulkan
fedoxkolol
Kukulkan
0
4
0
0
L
Chaac
0
1
0
0
L
Fafnir
0
1
0
0
W
Danzaburou
perdeee
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,432
Damage
7,067
11,729
Taken
10,663
3,931
Mitigated
3,320
2,620
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,166
25
0
500
2,091
1,078
0
407
1,684
2,403
0
L
Hachiman
BerBecho
Hachiman
1,569
1,278
0
521
2,827
606
0
718
2,109
0
10,028
W
Nemesis
Hirwing
Nemesis
862
538
0
250
2,428
519
0
0
2,428
0
14,788
L
Susano
Jamkis
Susano
732
386
0
959
2,640
617
0
378
2,262
0
8,443
W
Bellona
NinaP123
Bellona
797
268
0
1,058
1,708
816
518
174
1,457
0
12,556
W
1,678
202
0
590
2,119
467
68
882
1,109
13,670
0
L
Kukulkan
fedoxkolol
Kukulkan
859
109
0
0
2,525
724
0
1,258
1,267
7,692
0
L
Chaac
89
0
0
37
1,020
360
0
0
1,020
0
1,051
L
Fafnir
1,183
414
18
1,085
2,717
1,624
0
490
2,227
4,542
0
W
Danzaburou
perdeee
Danzaburou
2,564
1,393
0
1,162
2,317
440
0
411
1,906
0
14,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,796
Gold Earned
19,693
76
Minions Killed
114
0
Camps Cleared
0
464,961
Distance Traveled
498,908
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,357
671
4
1
0
97,549
2
L
Hachiman
3,198
640
28
6
0
95,364
0
W
Nemesis
4,217
843
33
7
0
99,889
1
L
Susano
3,435
687
25
5
0
103,600
1
W
Bellona
4,146
829
34
7
0
97,901
0
W
Janus
4,282
856
17
3
0
112,900
2
L
Kukulkan
3,114
623
15
3
0
111,060
3
L
Chaac
2,733
547
2
0
0
55,001
0
L
Fafnir
3,316
663
6
1
0
99,936
1
W
Danzaburou
3,691
738
26
5
0
90,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role