Player Matchup

Sol
Sol
Afrozen123
Sol
Level 29
God Stats
5W - 2L
1,603 SR
Queue Stats
157W - 123L
1,669 Elo+
Solo
Kukulkan
Kukulkan
OmegaTy1473
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,541 Elo+
Solo
Chaac
Chaac
WhackAGnome
Chaac
Level 16
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 3L
1,464 Elo+
Solo
Camazotz
Camazotz
efury1252
Camazotz
Level 26
God Stats
9W - 8L
1,388 SR
Queue Stats
149W - 136L
1,506 Elo+
Solo
Fenrir
Fenrir
jokster212
Fenrir
Level 27
God Stats
6W - 6L
1,622 SR
Queue Stats
68W - 68L
1,467 Elo+
Solo
Team Averages
Level 24
1,475 SR
1,529 Elo+

VS

Team Averages
Level 19
1,482 SR
1,584 Elo+
Hades
Hades
ILGLFy
Hades
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 78L
1,615 Elo+
Solo
Apollo
Apollo
Nateea
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,717 Elo+
Solo
Thanatos
Thanatos
SAGE_Barnsey
Thanatos
Level 29
God Stats
9W - 10L
1,632 SR
Queue Stats
91W - 109L
1,428 Elo+
Solo
Hou Yi
Hou Yi
Yoriichy
Hou Yi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,593 Elo+
Solo
Hercules
Hercules
fluteboy
Hercules
Level 3
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 2L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,421
530
5,194
8,624
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
OmegaTy1473
Kukulkan
13
3 / 2 / 7
7,717
551
8,640
6,065
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 3
7,927
566
4,692
11,239
11,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
efury1252
Camazotz
15
12 / 0 / 5
9,071
648
13,836
14,588
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
jokster212
Fenrir
11
4 / 3 / 7
6,997
500
5,720
9,442
3,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ILGLFy
Hades
11
1 / 4 / 2
6,652
475
6,162
9,241
4,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Nateea
Apollo
13
1 / 3 / 2
7,599
543
7,947
9,778
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SAGE_Barnsey
Thanatos
10
4 / 7 / 1
6,795
485
5,422
9,532
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Yoriichy
Hou Yi
11
4 / 3 / 1
6,900
493
5,828
7,936
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
fluteboy
Hercules
10
0 / 6 / 3
6,154
440
5,252
17,906
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
22
Kills
10
10
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
L
Hades
ILGLFy
Hades
1
4
2
0.5
L
Apollo
Nateea
Apollo
1
3
2
0.67
W
Kukulkan
OmegaTy1473
Kukulkan
3
2
7
3.25
L
Thanatos
SAGE_Barnsey
Thanatos
4
7
1
0.64
W
1
2
3
1.25
L
Hou Yi
Yoriichy
Hou Yi
4
3
1
1.5
W
Camazotz
efury1252
Camazotz
12
0
5
14.5
L
Hercules
fluteboy
Hercules
0
6
3
0.25
W
Fenrir
jokster212
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,082
Damage
30,611
49,958
Taken
54,393
24,711
Mitigated
27,659
23,376
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,194
2,318
0
3,448
8,624
2,024
112
703
7,921
47,250
0
L
Hades
ILGLFy
Hades
6,162
695
141
3,650
9,241
4,482
0
2,756
6,485
32,957
0
L
Apollo
Nateea
Apollo
7,947
3,823
0
2,935
9,778
4,024
946
731
9,047
0
51,668
W
Kukulkan
OmegaTy1473
Kukulkan
8,640
1,236
0
1,917
6,065
2,068
0
2,070
3,995
43,808
0
L
Thanatos
SAGE_Barnsey
Thanatos
5,422
1,790
0
5,246
9,532
4,084
0
1,666
7,866
0
33,443
W
4,692
512
0
4,851
11,239
11,366
311
0
11,239
273
47,680
L
Hou Yi
Yoriichy
Hou Yi
5,828
2,520
0
1,377
7,936
2,319
0
3,178
4,758
0
36,286
W
Camazotz
efury1252
Camazotz
13,836
5,695
0
10,416
14,588
5,257
105
1,941
12,647
0
42,716
L
Hercules
fluteboy
Hercules
5,252
1,707
220
5,991
17,906
12,750
0
5,503
12,403
0
18,689
W
Fenrir
jokster212
Fenrir
5,720
1,425
845
1,899
9,442
3,996
307
1,595
7,847
0
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
34,100
374
Minions Killed
341
0
Camps Cleared
0
1,370,087
Distance Traveled
1,246,606
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,421
530
89
6
0
240,628
5
L
Hades
6,652
475
79
6
0
256,304
3
L
Apollo
7,599
543
110
8
0
249,041
2
W
Kukulkan
7,717
551
87
6
0
255,175
3
L
Thanatos
6,795
485
58
4
0
258,099
4
W
Chaac
7,927
566
106
8
0
260,873
1
L
Hou Yi
6,900
493
69
5
0
236,192
0
W
Camazotz
9,071
648
70
5
0
327,007
3
L
Hercules
6,154
440
25
2
0
246,970
2
W
Fenrir
6,997
500
22
2
0
286,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role