Player Matchup

Ymir
Ymir
ElRosas2006
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Finalsmilie2k
Bakasura
Level 49
God Stats
1W - 2L
1,473 SR
Queue Stats
100W - 106L
1,405 Elo+
Party 1
Bellona
Bellona
Messerjekkt
Bellona
Level 4
God Stats
8W - 8L
1,715 SR
Queue Stats
10W - 10L
1,406 Elo+
Party 1
Sol
Sol
ame824
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,547 Elo+
Party 1
Neith
Neith
janina2k21
Neith
Level 16
God Stats
0W - 3L
1,341 SR
Queue Stats
6W - 17L
1,294 Elo+
Party 1
Team Averages
Level 17
1,506 SR
1,431 Elo+

VS

Team Averages
Level 26
1,536 SR
1,560 Elo+
Amaterasu
Amaterasu
Acetylkoala
Amaterasu
Level 28
God Stats
3W - 3L
1,711 SR
Queue Stats
94W - 91L
1,541 Elo+
Solo
Geb
Geb
Argonn21
Geb
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,568 Elo+
Party 2
Neith
Neith
Gudvin2033
Neith
Level 25
God Stats
3W - 2L
1,450 SR
Queue Stats
22W - 12L
1,629 Elo+
Solo
Bakasura
Bakasura
Kakazoo16
Bakasura
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
29W - 14L
1,603 Elo+
Party 2
Discordia
Discordia
survivalmask
Discordia
Level 17
God Stats
5W - 5L
1,416 SR
Queue Stats
46W - 51L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
5,151
303
791
4,990
2,470
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Finalsmilie2k
Bakasura
14
7 / 6 / 1
9,108
536
14,484
13,841
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Messerjekkt
Bellona
13
1 / 5 / 1
8,217
483
10,307
12,504
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
ame824
Sol
10
0 / 8 / 0
6,658
392
2,884
10,558
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
0 / 3 / 3
7,282
428
3,068
4,950
1,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Acetylkoala
Amaterasu
16
2 / 2 / 5
9,505
559
5,695
11,836
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 15
8,694
511
3,532
10,271
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
7 / 2 / 6
9,373
551
8,432
6,678
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Kakazoo16
Bakasura
17
9 / 1 / 6
10,497
617
11,038
15,550
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
survivalmask
Discordia
15
6 / 3 / 2
9,599
565
5,119
8,549
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
26
26
Deaths
9
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Acetylkoala
Amaterasu
2
2
5
2.25
W
2
1
15
9.5
L
0
4
0
0
L
Bakasura
Finalsmilie2k
Bakasura
7
6
1
1.25
W
Neith
7
2
6
5
W
Bakasura
Kakazoo16
Bakasura
9
1
6
12
L
Bellona
Messerjekkt
Bellona
1
5
1
0.3
L
Sol
ame824
Sol
0
8
0
0
L
Neith
0
3
3
0.5
W
Discordia
survivalmask
Discordia
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
33,816
46,843
Taken
52,884
26,079
Mitigated
31,703
8,433
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Acetylkoala
Amaterasu
5,695
2,381
0
5,549
11,836
9,834
118
1,562
9,745
0
57,541
W
3,532
892
409
1,939
10,271
9,032
58
1,015
8,764
9,281
0
L
791
174
0
590
4,990
2,470
81
1,048
3,902
5,464
0
L
Bakasura
Finalsmilie2k
Bakasura
14,484
8,415
0
2,897
13,841
6,804
0
1,949
11,362
0
46,627
W
Neith
8,432
6,052
0
1,995
6,678
2,204
2,785
740
5,378
0
41,230
W
Bakasura
Kakazoo16
Bakasura
11,038
7,681
0
7,388
15,550
7,488
1,588
1,256
13,764
0
68,375
L
Bellona
Messerjekkt
Bellona
10,307
2,032
0
1,508
12,504
12,247
143
1,312
10,877
14,340
39,070
L
Sol
ame824
Sol
2,884
1,012
0
1,725
10,558
3,314
546
3,987
5,807
27,121
2,885
L
Neith
3,068
1,529
64
1,649
4,950
1,244
705
355
4,324
0
39,088
W
Discordia
survivalmask
Discordia
5,119
476
0
1,916
8,549
3,145
1,025
1,496
6,545
56,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
47,668
346
Minions Killed
423
0
Camps Cleared
0
1,332,558
Distance Traveled
1,648,792
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,505
559
96
6
0
333,732
4
W
Geb
8,694
511
8
0
0
339,258
8
L
Ymir
5,151
303
7
0
0
130,833
2
L
Bakasura
9,108
536
95
6
0
347,517
6
W
Neith
9,373
551
94
6
0
271,782
2
W
Bakasura
10,497
617
122
7
0
410,999
4
L
Bellona
8,217
483
108
6
0
305,059
4
L
Sol
6,658
392
56
3
0
271,038
1
L
Neith
7,282
428
80
5
0
278,111
3
W
Discordia
9,599
565
103
6
0
293,021
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role