Player Matchup

King Arthur
King Arthur
Chemita Cruz
King Arthur
Level 128
God Stats
6W - 9L
1,392 SR
Queue Stats
84W - 101L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thesweatysacks
Ah Muzen Cab
Level 125
God Stats
4W - 4L
1,652 SR
Queue Stats
173W - 145L
1,598 Elo+
Solo
Agni
Agni
tojary8
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Team Averages
Level 89
1,515 SR
1,476 Elo+

VS

Team Averages
Level 39
1,651 SR
1,538 Elo+
Olorun
Olorun
Augusto 235
Olorun
Level 10
God Stats
1W - 2L
1,679 SR
Queue Stats
17W - 27L
1,342 Elo+
Solo
Arachne
Arachne
RioGigas
Arachne
Level 22
God Stats
36W - 16L
1,726 SR
Queue Stats
127W - 74L
1,726 Elo+
Party 1
Athena
Athena
TheKindBerserker
Athena
Level 86
God Stats
12W - 12L
1,549 SR
Queue Stats
198W - 141L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chemita Cruz
King Arthur
16
3 / 7 / 12
12,896
679
14,058
20,632
22,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
thesweatysacks
Ah Muzen Cab
17
10 / 11 / 5
13,959
735
22,951
20,727
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
tojary8
Agni
18
7 / 5 / 6
13,543
713
21,834
15,725
6,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 6 / 13
12,099
637
8,734
14,971
5,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
RioGigas
Arachne
17
11 / 10 / 9
14,265
751
23,321
32,949
24,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 4 / 13
14,113
743
17,094
27,534
35,444
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
20
Kills
23
23
Deaths
20
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
6
13
1.58
W
King Arthur
Chemita Cruz
King Arthur
3
7
12
1.29
L
Arachne
RioGigas
Arachne
11
10
9
1.55
L
9
4
13
3.88
W
Ah Muzen Cab
thesweatysacks
Ah Muzen Cab
10
11
5
1.14
W
Agni
tojary8
Agni
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,843
Damage
49,149
57,084
Taken
75,454
37,696
Mitigated
65,513
13,032
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,734
3,511
2,124
5,687
14,971
5,847
947
4,690
10,281
23,447
0
W
King Arthur
Chemita Cruz
King Arthur
14,058
1,218
0
3,150
20,632
22,730
0
11,871
8,761
0
35,110
L
Arachne
RioGigas
Arachne
23,321
12,860
1,081
13,545
32,949
24,222
476
8,648
24,301
5,925
63,031
L
17,094
3,387
563
5,101
27,534
35,444
365
9,098
18,436
41,874
0
W
Ah Muzen Cab
thesweatysacks
Ah Muzen Cab
22,951
13,035
0
6,168
20,727
8,779
2,283
8,025
12,702
0
56,091
W
Agni
tojary8
Agni
21,834
2,061
516
3,198
15,725
6,187
391
8,207
7,518
70,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
40,477
231
Minions Killed
183
10
Camps Cleared
5
935,282
Distance Traveled
905,701
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,099
637
42
2
0
264,364
0
W
King Arthur
12,896
679
42
2
0
331,279
1
L
Arachne
14,265
751
87
5
4
307,381
6
L
Athena
14,113
743
54
3
1
333,956
1
W
Ah Muzen Cab
13,959
735
77
4
4
293,102
2
W
Agni
13,543
713
112
6
6
310,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role