Player Matchup

Cthulhu
Cthulhu
Saleen581
Cthulhu
Level 89
God Stats
75W - 55L
1,695 SR
Queue Stats
494W - 389L
1,686 Elo+
Party 1
Gilgamesh
Gilgamesh
SorenLyze
Gilgamesh
Level 143
God Stats
4W - 1L
1,724 SR
Queue Stats
215W - 163L
1,746 Elo+
Party 1
Artemis
Artemis
SpedRoyalty
Artemis
Level 149
God Stats
5W - 0L
1,856 SR
Queue Stats
167W - 160L
1,751 Elo+
Party 1
Persephone
Persephone
notace
Persephone
Level 120
God Stats
2W - 1L
1,699 SR
Queue Stats
109W - 85L
1,750 Elo+
Party 1
Set
Set
łzzy
Set
Level 108
God Stats
8W - 7L
1,656 SR
Queue Stats
259W - 194L
1,690 Elo+
Party 1
Team Averages
Level 122
1,726 SR
1,724 Elo+

VS

Team Averages
Level 157
1,463 SR
1,621 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Araxea
Sol
Level 157
God Stats
4W - 7L
1,344 SR
Queue Stats
641W - 643L
1,649 Elo+
Solo
Tyr
Tyr
ArcangelGx
Tyr
Level 159
God Stats
4W - 3L
1,645 SR
Queue Stats
46W - 53L
1,614 Elo+
Solo
Ravana
Ravana
Ro7ule
Ravana
Level 160
God Stats
0W - 1L
1,318 SR
Queue Stats
126W - 120L
1,659 Elo+
Solo
Agni
Agni
Theves
Agni
Level 148
God Stats
3W - 7L
1,509 SR
Queue Stats
316W - 315L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Saleen581
Cthulhu
11
1 / 1 / 0
6,422
584
2,006
4,950
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
SorenLyze
Gilgamesh
10
5 / 3 / 9
6,842
622
8,516
9,413
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
SpedRoyalty
Artemis
12
4 / 1 / 6
7,073
643
6,349
5,180
1,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
notace
Persephone
13
5 / 1 / 4
7,650
695
5,880
3,868
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Set
łzzy
Set
13
5 / 1 / 10
7,128
648
9,080
8,506
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 5 / 0
6,480
589
4,166
11,120
3,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
Araxea
Sol
11
2 / 5 / 0
6,305
573
4,145
8,548
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 3
6,800
618
4,827
9,771
5,938
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Ro7ule
Ravana
9
1 / 4 / 2
5,619
511
5,107
8,542
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Theves
Agni
10
0 / 4 / 1
5,666
515
2,156
6,859
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
7
7
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
0
0.6
L
Sol
Araxea
Sol
2
5
0
0.4
L
1
2
3
1.25
L
Ravana
Ro7ule
Ravana
1
4
2
0.5
W
Cthulhu
Saleen581
Cthulhu
1
1
0
1
W
Gilgamesh
SorenLyze
Gilgamesh
5
3
9
3.17
W
Artemis
SpedRoyalty
Artemis
4
1
6
7
L
Agni
Theves
Agni
0
4
1
0.13
W
Persephone
notace
Persephone
5
1
4
7
W
Set
łzzy
Set
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
20,401
31,917
Taken
44,840
13,273
Mitigated
16,460
10,445
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,166
556
723
2,909
11,120
3,888
0
1,996
9,042
496
19,433
L
Sol
Araxea
Sol
4,145
1,094
0
2,701
8,548
1,683
0
106
8,442
38,010
0
L
4,827
809
0
4,879
9,771
5,938
0
2,048
7,236
0
37,594
L
Ravana
Ro7ule
Ravana
5,107
1,361
0
1,668
8,542
2,824
0
1,178
7,248
0
31,170
W
Cthulhu
Saleen581
Cthulhu
2,006
66
0
2,050
4,950
4,254
0
0
4,950
33,203
0
W
Gilgamesh
SorenLyze
Gilgamesh
8,516
2,781
902
1,682
9,413
3,275
0
2,998
6,415
0
17,037
W
Artemis
SpedRoyalty
Artemis
6,349
3,299
0
1,739
5,180
1,527
0
1,355
3,825
0
36,969
L
Agni
Theves
Agni
2,156
209
0
685
6,859
2,127
0
1,927
4,870
36,836
0
W
Persephone
notace
Persephone
5,880
277
0
839
3,868
1,227
0
656
3,211
47,186
0
W
Set
łzzy
Set
9,080
2,763
0
3,233
8,506
2,990
0
1,470
7,036
0
44,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
30,870
360
Minions Killed
365
0
Camps Cleared
0
1,115,468
Distance Traveled
1,035,686
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,480
589
42
4
0
204,859
10
L
Sol
6,305
573
79
7
0
187,942
3
L
Tyr
6,800
618
99
9
0
224,904
3
L
Ravana
5,619
511
69
6
0
213,322
1
W
Cthulhu
6,422
584
72
7
0
223,261
2
W
Gilgamesh
6,842
622
15
1
0
230,548
3
W
Artemis
7,073
643
86
8
0
210,649
6
L
Agni
5,666
515
76
7
0
204,659
2
W
Persephone
7,650
695
101
9
0
222,865
5
W
Set
7,128
648
86
8
0
228,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role