Player Matchup

Rama
Rama
Dopeman4013
Rama
Level 29
God Stats
4W - 1L
1,805 SR
Queue Stats
126W - 111L
1,489 Elo+
Party 2
Erlang Shen
Erlang Shen
RadioactiveRiot
Erlang Shen
Level 29
God Stats
3W - 4L
1,495 SR
Queue Stats
135W - 116L
1,521 Elo+
Party 2
Merlin
Merlin
ThatwasMe45
Merlin
Level 28
God Stats
17W - 6L
1,981 SR
Queue Stats
97W - 92L
1,469 Elo+
Party 2
Set
Set
Tiguikaki3469
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Cerberus
Cerberus
komododragon599
Cerberus
Level 11
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,697 SR
1,444 Elo+

VS

Team Averages
Level 21
1,522 SR
1,451 Elo+
Artemis
Artemis
Bixteen
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,399 Elo+
Solo
Fafnir
Fafnir
CoachPathe
Fafnir
Level 15
God Stats
14W - 24L
1,490 SR
Queue Stats
154W - 192L
1,497 Elo+
Party 3
Mercury
Mercury
GIGN_GuiZmoO
Mercury
Level 28
God Stats
24W - 22L
1,551 SR
Queue Stats
184W - 203L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
ImNayrah
Kukulkan
Level 38
God Stats
14W - 11L
1,486 SR
Queue Stats
346W - 343L
1,495 Elo+
Party 3
Zeus
Zeus
WARMATBZH
Zeus
Level 15
God Stats
9W - 7L
1,581 SR
Queue Stats
115W - 126L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
9,800
445
8,343
12,511
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
RadioactiveRiot
Erlang Shen
13
3 / 3 / 6
8,922
406
7,115
15,871
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
13
3 / 4 / 4
8,778
399
6,901
11,904
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 11 / 2
8,899
405
6,270
20,429
9,096
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
17
6 / 8 / 4
10,793
491
11,893
24,436
11,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bixteen
Artemis
13
0 / 9 / 9
9,659
439
4,903
12,573
4,035
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
CoachPathe
Fafnir
15
3 / 3 / 4
11,540
525
3,288
18,396
23,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
GIGN_GuiZmoO
Mercury
17
3 / 4 / 11
11,675
531
6,259
16,171
5,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ImNayrah
Kukulkan
20
8 / 3 / 7
13,219
601
19,036
14,529
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
19
16 / 2 / 7
13,584
617
29,124
11,171
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
19
Kills
30
30
Deaths
21
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bixteen
Artemis
0
9
9
0.5
W
Fafnir
CoachPathe
Fafnir
3
3
4
1.67
L
6
4
5
2.13
W
Mercury
GIGN_GuiZmoO
Mercury
3
4
11
2.13
W
Kukulkan
ImNayrah
Kukulkan
8
3
7
3.83
L
Erlang Shen
RadioactiveRiot
Erlang Shen
3
3
6
2
L
Merlin
3
4
4
1.25
L
1
11
2
0.18
W
Zeus
16
2
7
9.75
L
Cerberus
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,522
Damage
62,610
85,151
Taken
72,840
37,952
Mitigated
43,722
10,935
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bixteen
Artemis
4,903
1,872
0
567
12,573
4,035
2,352
4,990
7,539
0
26,533
W
Fafnir
CoachPathe
Fafnir
3,288
472
2,396
4,870
18,396
23,679
1,829
3,341
14,913
30,389
0
L
8,343
6,350
0
2,173
12,511
4,243
126
6,357
6,022
0
43,896
W
Mercury
GIGN_GuiZmoO
Mercury
6,259
3,554
0
2,213
16,171
5,834
2,518
5,240
9,699
0
89,654
W
Kukulkan
ImNayrah
Kukulkan
19,036
2,115
0
5,290
14,529
6,035
1,772
4,349
10,082
101,230
0
L
Erlang Shen
RadioactiveRiot
Erlang Shen
7,115
2,851
0
2,659
15,871
9,130
0
8,422
7,309
0
46,986
L
Merlin
6,901
223
0
1,100
11,904
4,293
0
8,084
3,786
38,631
0
L
6,270
2,807
0
1,924
20,429
9,096
760
12,677
7,168
0
37,356
W
Zeus
29,124
4,791
386
4,274
11,171
4,139
3,727
1,256
9,504
75,546
0
L
Cerberus
11,893
1,801
0
3,079
24,436
11,190
264
14,656
9,418
48,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
59,677
363
Minions Killed
472
0
Camps Cleared
0
1,713,053
Distance Traveled
2,012,402
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,659
439
58
3
0
308,102
2
W
Fafnir
11,540
525
26
1
0
391,445
0
L
Rama
9,800
445
83
4
0
280,853
1
W
Mercury
11,675
531
113
5
0
498,387
2
W
Kukulkan
13,219
601
161
7
0
421,443
3
L
Erlang Shen
8,922
406
73
3
0
389,302
1
L
Merlin
8,778
399
56
3
0
317,866
0
L
Set
8,899
405
68
3
0
384,413
2
W
Zeus
13,584
617
114
5
0
393,025
0
L
Cerberus
10,793
491
83
4
0
340,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role