Player Matchup

Ymir
Ymir
FluffyTheKing13
Ymir
Level 65
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Moonkrict
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,282 Elo+
Party 2
Chang'e
Chang'e
R0B XIII
Chang'e
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 13L
1,211 Elo+
Party 2
Bakasura
Bakasura
SmeatLovers
Bakasura
Level 87
God Stats
11W - 10L
1,543 SR
Queue Stats
175W - 159L
1,447 Elo+
Solo
Skadi
Skadi
Xayvnr
Skadi
Level 108
God Stats
3W - 4L
1,622 SR
Queue Stats
16W - 23L
1,423 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,373 Elo+

VS

Team Averages
Level 100
1,559 SR
1,475 Elo+
Odin
Odin
CLAYMORE_VII
Odin
Level 126
God Stats
2W - 0L
1,753 SR
Queue Stats
22W - 15L
1,532 Elo+
Party 1
Ra
Ra
EyedCamera45333
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,441 Elo+
Solo
Sol
Sol
Jooryu
Sol
Level 105
God Stats
7W - 3L
1,537 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 1
Loki
Loki
Mastersword0895
Loki
Level 85
God Stats
1W - 0L
1,469 SR
Queue Stats
7W - 7L
1,452 Elo+
Party 1
Ares
Ares
XI_UNDAUNTED_IX
Ares
Level 117
God Stats
1W - 0L
1,536 SR
Queue Stats
21W - 20L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
6,802
680
4,374
10,867
5,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Moonkrict
Thanatos
14
2 / 3 / 0
7,429
743
5,343
8,253
3,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
R0B XIII
Chang'e
12
0 / 6 / 4
6,632
663
7,020
9,655
3,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
SmeatLovers
Bakasura
12
3 / 4 / 1
7,252
725
4,821
7,015
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Xayvnr
Skadi
14
0 / 2 / 3
7,258
726
4,787
6,860
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
8,688
869
4,490
5,633
3,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 1 / 11
9,457
946
11,424
8,197
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
Jooryu
Sol
14
2 / 1 / 9
8,170
817
9,309
7,717
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 10
8,272
827
4,988
8,075
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 1 / 11
9,631
963
5,130
8,646
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
20
20
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
5
1
11
10.5
L
1
5
2
0.4
W
Sol
Jooryu
Sol
2
1
9
6.5
W
3
3
10
2.67
L
Thanatos
Moonkrict
Thanatos
2
3
0
0.67
L
Chang'e
R0B XIII
Chang'e
0
6
4
0.33
L
Bakasura
SmeatLovers
Bakasura
3
4
1
0.88
W
5
1
11
10.5
L
Skadi
Xayvnr
Skadi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
35,341
42,650
Taken
38,268
17,708
Mitigated
23,827
10,777
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,490
608
774
218
5,633
3,717
0
2,952
2,521
3,665
13,070
W
11,424
1,068
2,045
4,144
8,197
3,375
1,282
3,425
4,387
42,483
0
L
4,374
432
0
0
10,867
5,683
0
8,381
2,296
10,962
0
W
Sol
Jooryu
Sol
9,309
1,609
0
1,498
7,717
3,341
2,370
1,456
6,041
26,247
0
W
4,988
974
0
114
8,075
3,531
514
2,273
5,434
0
14,010
L
Thanatos
Moonkrict
Thanatos
5,343
774
0
5,142
8,253
3,157
0
3,387
4,780
0
24,383
L
Chang'e
R0B XIII
Chang'e
7,020
36
520
2,394
9,655
3,223
0
5,536
4,017
19,988
0
L
Bakasura
SmeatLovers
Bakasura
4,821
2,989
0
1,654
7,015
3,105
0
4,360
2,609
0
11,013
W
5,130
93
85
1,586
8,646
9,863
0
1,326
7,170
10,536
0
L
Skadi
Xayvnr
Skadi
4,787
837
0
1,067
6,860
2,540
2
5,467
1,261
0
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
44,218
204
Minions Killed
213
9
Camps Cleared
7
855,455
Distance Traveled
999,773
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,688
869
36
4
0
215,927
0
W
Ra
9,457
946
86
9
4
203,899
4
L
Ymir
6,802
680
18
2
2
192,267
0
W
Sol
8,170
817
54
5
2
189,032
1
W
Loki
8,272
827
25
3
1
172,429
0
L
Thanatos
7,429
743
42
4
2
203,814
3
L
Chang'e
6,632
663
34
3
0
143,443
0
L
Bakasura
7,252
725
28
3
3
147,851
0
W
Ares
9,631
963
12
1
0
218,486
0
L
Skadi
7,258
726
82
8
2
168,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role