Player Matchup

Xbalanque
Xbalanque
Dreicik123
Xbalanque
Level 26
God Stats
3W - 1L
1,299 SR
Queue Stats
88W - 88L
1,523 Elo+
Solo
Hercules
Hercules
ShiBZzziK
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,585 Elo+
Solo
Chaac
Chaac
allwarhuman
Chaac
Level 21
God Stats
4W - 0L
1,686 SR
Queue Stats
127W - 138L
1,546 Elo+
Solo
Raijin
Raijin
gynkax
Raijin
Level 26
God Stats
7W - 4L
1,531 SR
Queue Stats
111W - 96L
1,570 Elo+
Solo
Ao Kuang
Ao Kuang
slinix15
Ao Kuang
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,779 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,601 Elo+

VS

Team Averages
Level 25
1,466 SR
1,530 Elo+
King Arthur
King Arthur
AndersBayer
King Arthur
Level 29
God Stats
6W - 2L
1,292 SR
Queue Stats
11W - 7L
1,570 Elo+
Solo
Guan Yu
Guan Yu
Romn1k
Guan Yu
Level 11
God Stats
3W - 1L
1,837 SR
Queue Stats
32W - 31L
1,563 Elo+
Solo
Discordia
Discordia
Simsoniitti
Discordia
Level 29
God Stats
1W - 4L
1,368 SR
Queue Stats
27W - 25L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Skycommander65
Hou Yi
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 70L
1,459 Elo+
Solo
Vulcan
Vulcan
virekim
Vulcan
Level 29
God Stats
16W - 17L
1,549 SR
Queue Stats
206W - 212L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dreicik123
Xbalanque
20
13 / 5 / 13
15,027
1,156
34,298
20,600
7,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
ShiBZzziK
Hercules
19
3 / 2 / 19
12,159
935
19,158
24,294
26,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 5 / 22
12,666
974
18,491
23,928
23,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Raijin
gynkax
Raijin
19
9 / 2 / 15
14,007
1,077
26,284
11,183
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
slinix15
Ao Kuang
20
9 / 1 / 15
13,555
1,043
16,094
16,110
6,458
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

172

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndersBayer
King Arthur
18
4 / 8 / 8
12,517
963
21,307
39,658
37,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Romn1k
Guan Yu
18
3 / 8 / 5
12,020
925
9,807
32,926
40,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Simsoniitti
Discordia
19
4 / 2 / 6
12,928
994
18,970
8,690
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 4
11,315
870
10,077
14,626
6,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
virekim
Vulcan
19
2 / 14 / 11
12,391
953
27,247
23,951
11,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
49
37
Kills
15
15
Deaths
37
84
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AndersBayer
King Arthur
4
8
8
1
W
Xbalanque
Dreicik123
Xbalanque
13
5
13
3.9
L
Guan Yu
Romn1k
Guan Yu
3
8
5
0.69
W
Hercules
ShiBZzziK
Hercules
3
2
19
6.25
L
Discordia
Simsoniitti
Discordia
4
2
6
3.5
L
2
5
4
0.8
W
3
5
22
2.8
W
Raijin
gynkax
Raijin
9
2
15
8.25
W
Ao Kuang
slinix15
Ao Kuang
9
1
15
16.5
L
Vulcan
virekim
Vulcan
2
14
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,325
Damage
87,408
96,115
Taken
119,851
68,102
Mitigated
99,693
27,078
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AndersBayer
King Arthur
21,307
1,676
0
5,107
39,658
37,015
0
15,615
23,451
0
41,671
W
Xbalanque
Dreicik123
Xbalanque
34,298
21,750
0
2,964
20,600
7,321
0
9,676
10,924
0
63,723
L
Guan Yu
Romn1k
Guan Yu
9,807
2,073
2,859
4,543
32,926
40,680
0
11,733
20,302
0
26,966
W
Hercules
ShiBZzziK
Hercules
19,158
4,549
0
10,254
24,294
26,270
0
13,509
10,785
0
25,083
L
Discordia
Simsoniitti
Discordia
18,970
906
0
502
8,690
3,990
0
2,415
6,233
47,642
0
L
10,077
5,236
772
1,339
14,626
6,338
0
6,567
7,814
0
26,303
W
18,491
1,672
422
7,211
23,928
23,893
0
8,318
14,326
6,936
34,100
W
Raijin
gynkax
Raijin
26,284
2,292
246
1,798
11,183
4,160
0
7,775
3,408
50,913
0
W
Ao Kuang
slinix15
Ao Kuang
16,094
4,187
0
4,183
16,110
6,458
0
6,939
9,171
27,278
0
L
Vulcan
virekim
Vulcan
27,247
5,992
0
632
23,951
11,670
0
9,676
14,221
41,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,414
Gold Earned
61,171
221
Minions Killed
198
11
Camps Cleared
5
1,277,661
Distance Traveled
1,272,660
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,517
963
35
3
1
276,491
1
W
Xbalanque
15,027
1,156
74
6
6
218,805
0
L
Guan Yu
12,020
925
29
2
0
259,330
0
W
Hercules
12,159
935
19
1
0
261,857
2
L
Discordia
12,928
994
70
5
2
238,534
0
L
Hou Yi
11,315
870
32
2
2
237,584
2
W
Chaac
12,666
974
39
3
2
275,775
5
W
Raijin
14,007
1,077
53
4
2
235,198
1
W
Ao Kuang
13,555
1,043
36
3
1
286,026
2
L
Vulcan
12,391
953
32
2
0
260,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role