Player Matchup

Ravana
Ravana
Brijelly
Ravana
Level 84
God Stats
7W - 1L
1,903 SR
Queue Stats
123W - 105L
1,542 Elo+
Party 1
Eset
Eset
OkamiSensu
Eset
Level 86
God Stats
2W - 3L
1,443 SR
Queue Stats
164W - 132L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
wixardex
Gilgamesh
Level 121
God Stats
23W - 16L
1,570 SR
Queue Stats
309W - 240L
1,629 Elo+
Party 1
Team Averages
Level 97
1,639 SR
1,574 Elo+

VS

Team Averages
Level 94
1,422 SR
1,474 Elo+
Hercules
Hercules
BlinkSobek
Hercules
Level 136
God Stats
1W - 5L
1,143 SR
Queue Stats
146W - 156L
1,523 Elo+
Party 2
Neith
Neith
CarpetBagColt9
Neith
Level 108
God Stats
4W - 4L
1,623 SR
Queue Stats
160W - 172L
1,525 Elo+
Party 2
Janus
Janus
Stone Viper FC
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Brijelly
Ravana
12
7 / 1 / 8
8,300
830
5,886
4,790
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 1 / 10
7,280
728
9,547
8,100
4,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
wixardex
Gilgamesh
12
6 / 0 / 9
8,049
805
8,710
9,303
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlinkSobek
Hercules
9
1 / 5 / 1
6,573
657
6,196
12,833
8,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 4 / 1
6,319
632
3,917
6,628
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 7 / 1
5,807
581
2,485
6,892
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlinkSobek
Hercules
1
5
1
0.3
W
Ravana
Brijelly
Ravana
7
1
8
11
L
1
4
1
0.38
W
3
1
10
8
L
0
7
1
0.07
W
Gilgamesh
wixardex
Gilgamesh
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
12,598
22,193
Taken
26,353
18,137
Mitigated
12,712
8,992
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlinkSobek
Hercules
6,196
2,063
180
3,267
12,833
8,863
0
6,115
6,167
0
12,943
W
Ravana
Brijelly
Ravana
5,886
1,443
0
1,028
4,790
4,746
411
1,347
3,443
0
20,986
L
3,917
2,003
0
804
6,628
2,181
854
2,417
4,003
0
16,031
W
9,547
1,546
690
3,422
8,100
4,350
447
594
7,506
25,326
0
L
2,485
63
0
124
6,892
1,668
0
1,064
5,435
17,261
0
W
Gilgamesh
wixardex
Gilgamesh
8,710
2,509
0
3,852
9,303
9,041
150
978
8,325
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
18,699
97
Minions Killed
93
5
Camps Cleared
2
596,403
Distance Traveled
509,101
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,573
657
23
2
2
185,448
2
W
Ravana
8,300
830
39
4
2
214,993
1
L
Neith
6,319
632
39
4
0
166,131
1
W
Eset
7,280
728
22
2
1
180,424
1
L
Janus
5,807
581
31
3
0
157,522
1
W
Gilgamesh
8,049
805
36
4
2
200,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role