Player Matchup

Sun Wukong
Sun Wukong
Ishineos
Sun Wukong
Level 4
God Stats
2W - 2L
1,552 SR
Queue Stats
24W - 32L
1,750 Elo+
Solo
Artio
Artio
Kelly1053
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 214L
1,549 Elo+
Solo
Discordia
Discordia
PGM-Wass
Discordia
Level 4
God Stats
3W - 1L
1,865 SR
Queue Stats
4W - 2L
1,700 Elo+
Solo
Izanami
Izanami
UNICORN1REID
Izanami
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 2L
1,740 Elo+
Party 1
Bellona
Bellona
WeaponizedWafle
Bellona
Level 45
God Stats
7W - 6L
1,614 SR
Queue Stats
29W - 21L
1,538 Elo+
Party 1
Team Averages
Level 18
1,652 SR
1,656 Elo+

VS

Team Averages
Level 24
1,636 SR
1,556 Elo+
Gilgamesh
Gilgamesh
CHUCKNORRISSxx
Gilgamesh
Level 29
God Stats
5W - 4L
1,592 SR
Queue Stats
138W - 108L
1,552 Elo+
Solo
Neith
Neith
Calwezzy
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,612 Elo+
Solo
Hel
Hel
RPS_ZzROTIXzZ
Hel
Level 16
God Stats
1W - 0L
1,720 SR
Queue Stats
210W - 210L
1,375 Elo+
Solo
Hera
Hera
Verdao8284
Hera
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 78L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
hitsquadonpoint
Tsukuyomi
Level 23
God Stats
6W - 4L
1,867 SR
Queue Stats
137W - 122L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ishineos
Sun Wukong
14
2 / 4 / 5
8,900
405
3,673
17,926
15,163
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Kelly1053
Artio
18
8 / 7 / 8
11,754
534
12,824
24,610
22,199
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Discordia
PGM-Wass
Discordia
9
1 / 3 / 1
7,253
330
2,653
4,896
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
UNICORN1REID
Izanami
18
10 / 8 / 5
12,240
556
15,097
19,839
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 7
10,165
462
9,538
18,614
16,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHUCKNORRISSxx
Gilgamesh
20
3 / 5 / 6
13,265
603
9,141
18,801
8,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Calwezzy
Neith
18
3 / 4 / 7
12,427
565
10,168
14,314
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 10 / 3
9,438
429
4,547
10,738
3,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
7 / 3 / 6
13,280
604
16,876
13,142
7,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
hitsquadonpoint
Tsukuyomi
20
15 / 4 / 4
15,040
684
22,816
18,698
8,121
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
25
Kills
29
31
Deaths
26
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHUCKNORRISSxx
Gilgamesh
3
5
6
1.2
W
Neith
Calwezzy
Neith
3
4
7
1.63
L
Sun Wukong
Ishineos
Sun Wukong
2
4
5
1.13
L
Artio
Kelly1053
Artio
8
7
8
1.71
L
Discordia
PGM-Wass
Discordia
1
3
1
0.5
W
1
10
3
0.25
L
Izanami
UNICORN1REID
Izanami
10
8
5
1.56
W
7
3
6
3.33
L
4
9
7
0.83
W
Tsukuyomi
hitsquadonpoint
Tsukuyomi
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
63,548
85,885
Taken
75,693
62,195
Mitigated
33,354
18,028
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHUCKNORRISSxx
Gilgamesh
9,141
2,844
0
4,392
18,801
8,708
2,597
1,101
17,700
0
101,435
W
Neith
Calwezzy
Neith
10,168
4,103
0
7,274
14,314
6,121
1,444
2,787
11,527
0
102,184
L
Sun Wukong
Ishineos
Sun Wukong
3,673
514
0
5,527
17,926
15,163
547
2,737
15,189
0
27,260
L
Artio
Kelly1053
Artio
12,824
1,147
307
6,257
24,610
22,199
104
8,027
16,583
61,462
0
L
Discordia
PGM-Wass
Discordia
2,653
227
0
480
4,896
1,401
0
2,175
2,721
18,311
0
W
4,547
1,340
0
414
10,738
3,275
2,347
4,731
5,977
23,796
0
L
Izanami
UNICORN1REID
Izanami
15,097
7,954
0
3,190
19,839
6,964
1,563
3,855
15,984
0
82,422
W
16,876
5,519
76
4,536
13,142
7,129
2,312
3,173
9,671
92,326
0
L
9,538
2,930
0
2,267
18,614
16,468
0
4,629
13,985
0
67,115
W
Tsukuyomi
hitsquadonpoint
Tsukuyomi
22,816
3,540
0
6,843
18,698
8,121
0
3,570
15,042
0
122,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
63,450
424
Minions Killed
667
0
Camps Cleared
0
1,686,264
Distance Traveled
1,868,496
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,265
603
156
7
0
400,949
4
W
Neith
12,427
565
143
7
0
357,780
3
L
Sun Wukong
8,900
405
41
2
0
408,527
2
L
Artio
11,754
534
87
4
0
391,556
1
L
Discordia
7,253
330
34
2
0
167,358
2
W
Hel
9,438
429
43
2
0
283,219
0
L
Izanami
12,240
556
154
7
0
368,460
1
W
Hera
13,280
604
141
6
0
374,632
2
L
Bellona
10,165
462
108
5
0
350,363
0
W
Tsukuyomi
15,040
684
184
8
0
451,916
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role