Player Matchup

Janus
Janus
Dragon12_14
Janus
Level 99
God Stats
1W - 2L
1,638 SR
Queue Stats
41W - 38L
1,457 Elo+
Solo
Cupid
Cupid
Kofs_en_Personne
Cupid
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 151L
1,316 Elo+
Party 2
Thor
Thor
Rosin135
Thor
Level 49
God Stats
0W - 1L
1,639 SR
Queue Stats
4W - 6L
1,406 Elo+
Solo
Nike
Nike
Skyllx94
Nike
Level 66
God Stats
16W - 15L
1,569 SR
Queue Stats
208W - 219L
1,454 Elo+
Party 2
Artio
Artio
tulaviok802
Artio
Level 128
God Stats
27W - 21L
1,600 SR
Queue Stats
246W - 286L
1,380 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,403 Elo+

VS

Team Averages
Level 85
1,548 SR
1,416 Elo+
Kukulkan
Kukulkan
Dillanrules1998
Kukulkan
Level 83
God Stats
33W - 36L
1,496 SR
Queue Stats
184W - 180L
1,419 Elo+
Solo
Mercury
Mercury
Infernea
Mercury
Level 85
God Stats
18W - 16L
1,736 SR
Queue Stats
815W - 874L
1,412 Elo+
Party 1
Neith
Neith
Infernietta
Neith
Level 84
God Stats
29W - 26L
1,517 SR
Queue Stats
532W - 607L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Sebas-Tian-MLU
Cthulhu
Level 103
God Stats
2W - 3L
1,356 SR
Queue Stats
132W - 123L
1,417 Elo+
Party 3
Chaac
Chaac
whispieight8
Chaac
Level 70
God Stats
9W - 3L
1,634 SR
Queue Stats
75W - 68L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,436
496
7,355
9,474
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
6,118
408
5,863
8,360
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
12
2 / 5 / 0
7,077
472
4,180
9,511
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
11
2 / 2 / 1
7,383
492
6,696
17,429
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 3
7,297
486
9,233
12,704
13,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
11 / 2 / 1
9,091
606
11,501
8,254
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Infernea
Mercury
12
2 / 1 / 9
7,650
510
6,387
10,619
3,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 3
6,808
454
6,402
6,676
2,140
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 5
7,301
487
7,166
11,830
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 3 / 1
7,692
513
7,572
15,501
6,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
19
19
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
2
1
5.75
L
2
8
1
0.31
W
Mercury
Infernea
Mercury
2
1
9
6.5
W
2
1
3
3.5
L
0
3
2
0.33
L
Thor
2
5
0
0.4
W
2
0
5
4.5
L
Nike
2
2
1
1.25
L
1
1
3
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
39,028
57,478
Taken
52,880
30,179
Mitigated
23,822
18,470
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,501
1,256
28
2,027
8,254
2,902
394
3,904
4,023
49,642
0
L
7,355
533
0
947
9,474
2,821
0
5,522
3,596
42,690
0
W
Mercury
Infernea
Mercury
6,387
2,644
0
1,850
10,619
3,355
0
3,180
7,303
0
44,254
W
6,402
2,230
337
3,523
6,676
2,140
349
182
6,494
0
29,056
L
5,863
3,249
708
2,034
8,360
2,168
0
2,989
5,272
0
34,968
L
Thor
4,180
1,524
133
1,546
9,511
3,874
41
1,824
7,677
0
41,370
W
7,166
729
330
4,504
11,830
8,912
0
2,093
9,659
32,067
0
L
Nike
6,696
734
0
7,325
17,429
7,938
0
6,432
10,883
3,991
23,674
L
9,233
511
500
5,277
12,704
13,378
0
1,283
11,383
39,517
0
W
7,572
2,359
0
8,226
15,501
6,513
460
7,907
7,542
0
45,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
38,542
339
Minions Killed
378
0
Camps Cleared
0
1,401,575
Distance Traveled
1,456,510
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,091
606
96
6
0
272,149
1
L
Janus
7,436
496
85
6
0
259,267
2
W
Mercury
7,650
510
75
5
0
332,042
0
W
Neith
6,808
454
61
4
0
289,629
2
L
Cupid
6,118
408
69
5
0
284,935
4
L
Thor
7,077
472
77
5
0
282,038
2
W
Cthulhu
7,301
487
49
3
0
306,068
7
L
Nike
7,383
492
37
2
0
294,821
2
L
Artio
7,297
486
71
5
0
280,514
0
W
Chaac
7,692
513
97
6
0
256,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role