Player Matchup

Ymir
Ymir
KsorDy
Ymir
Level 7
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,118 Elo+
Party 2
Bellona
Bellona
MafaldaOff
Bellona
Level 62
God Stats
11W - 15L
1,418 SR
Queue Stats
240W - 294L
1,488 Elo+
Party 3
Discordia
Discordia
NataPastel
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,559 Elo+
Party 3
Hades
Hades
Umba_s
Hades
Level 28
God Stats
15W - 14L
1,506 SR
Queue Stats
62W - 54L
1,453 Elo+
Solo
Neith
Neith
sssammmoaaa
Neith
Level 3
God Stats
1W - 1L
1,199 SR
Queue Stats
1W - 1L
1,118 Elo+
Party 2
Team Averages
Level 22
1,378 SR
1,347 Elo+

VS

Team Averages
Level 26
1,460 SR
1,377 Elo+
Thanatos
Thanatos
GVNCHY
Thanatos
Level 27
God Stats
2W - 2L
1,657 SR
Queue Stats
52W - 41L
1,553 Elo+
Party 1
Ares
Ares
Sleepyy_13
Ares
Level 28
God Stats
1W - 2L
1,354 SR
Queue Stats
16W - 15L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
ToxicRenegad
Hou Yi
Level 24
God Stats
6W - 4L
1,251 SR
Queue Stats
11W - 11L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
WildWar
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,345 Elo+
Solo
Agni
Agni
prettyzia
Agni
Level 23
God Stats
15W - 22L
1,537 SR
Queue Stats
140W - 165L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KsorDy
Ymir
12
1 / 13 / 7
8,825
384
9,486
21,645
14,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MafaldaOff
Bellona
19
0 / 2 / 1
11,348
493
1,596
12,165
13,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
NataPastel
Discordia
20
11 / 3 / 7
14,255
620
27,125
15,139
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Umba_s
Hades
19
13 / 6 / 6
13,310
579
21,686
19,372
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 2 / 6
10,442
454
6,053
6,564
1,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GVNCHY
Thanatos
20
10 / 4 / 3
12,619
549
10,178
20,736
9,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 13
10,701
465
7,654
18,800
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
16
9 / 5 / 7
11,133
484
16,659
19,951
6,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
WildWar
Cthulhu
12
1 / 2 / 0
8,840
384
4,466
8,866
5,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Agni
17
2 / 12 / 5
10,676
464
13,439
19,000
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
26
Kills
26
26
Deaths
26
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GVNCHY
Thanatos
10
4
3
2.88
W
Ymir
KsorDy
Ymir
1
13
7
0.35
W
Bellona
MafaldaOff
Bellona
0
2
1
0.25
W
Discordia
NataPastel
Discordia
11
3
7
4.83
L
4
3
13
3.5
L
Hou Yi
9
5
7
2.5
W
Hades
Umba_s
Hades
13
6
6
2.67
L
Cthulhu
WildWar
Cthulhu
1
2
0
0.5
L
Agni
2
12
5
0.38
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
52,396
74,885
Taken
87,353
44,954
Mitigated
50,090
16,204
Healing
31,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GVNCHY
Thanatos
10,178
1,884
0
18,206
20,736
9,480
0
11,639
9,097
0
96,030
W
Ymir
KsorDy
Ymir
9,486
1,755
0
313
21,645
14,697
469
7,291
14,247
20,862
0
W
Bellona
MafaldaOff
Bellona
1,596
268
0
1,295
12,165
13,549
1,884
3,563
8,548
0
65,320
W
Discordia
NataPastel
Discordia
27,125
1,244
0
4,041
15,139
4,783
2,115
5,966
8,590
119,947
0
L
7,654
352
0
2,058
18,800
21,297
224
12,912
5,888
16,681
0
L
Hou Yi
16,659
6,437
0
4,718
19,951
6,994
1,086
14,092
5,859
0
77,223
W
Hades
Umba_s
Hades
21,686
2,774
585
7,736
19,372
9,939
1,185
5,368
13,926
69,195
0
L
Cthulhu
WildWar
Cthulhu
4,466
365
0
3,118
8,866
5,668
172
4,185
4,681
33,458
0
L
Agni
13,439
699
0
3,746
19,000
6,651
174
15,469
3,531
68,285
0
W
6,053
2,391
0
2,234
6,564
1,986
849
2,535
4,015
0
56,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,180
Gold Earned
53,969
551
Minions Killed
498
0
Camps Cleared
0
2,062,228
Distance Traveled
1,907,004
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,619
549
153
7
0
449,473
6
W
Ymir
8,825
384
27
1
0
373,735
2
W
Bellona
11,348
493
135
6
0
403,343
6
W
Discordia
14,255
620
199
9
0
453,840
3
L
Ares
10,701
465
20
1
0
409,660
1
L
Hou Yi
11,133
484
122
5
0
417,151
0
W
Hades
13,310
579
98
4
0
412,701
0
L
Cthulhu
8,840
384
79
3
0
256,998
5
L
Agni
10,676
464
124
5
0
373,722
5
W
Neith
10,442
454
92
4
0
418,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role