Player Matchup

Thanatos
Thanatos
Antzzx
Thanatos
Level 69
God Stats
12W - 16L
1,554 SR
Queue Stats
113W - 121L
1,454 Elo+
Party 1
Athena
Athena
ERDETHANNE
Athena
Level 6
God Stats
1W - 3L
1,333 SR
Queue Stats
17W - 31L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
Frostydogg33
Sun Wukong
Level 34
God Stats
0W - 2L
1,371 SR
Queue Stats
99W - 106L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
MiibseBoy69
Nu Wa
Level 24
God Stats
12W - 9L
1,324 SR
Queue Stats
74W - 75L
1,408 Elo+
Party 1
Artemis
Artemis
Убейся
Artemis
Level 17
God Stats
27W - 18L
1,653 SR
Queue Stats
84W - 72L
1,451 Elo+
Solo
Team Averages
Level 30
1,447 SR
1,457 Elo+

VS

Team Averages
Level 22
1,623 SR
1,399 Elo+
Izanami
Izanami
Efekan_106
Izanami
Level 28
God Stats
7W - 2L
1,748 SR
Queue Stats
111W - 101L
1,419 Elo+
Party 2
Fenrir
Fenrir
ShilmesQ
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Ymir
Ymir
TheGum123
Ymir
Level 28
God Stats
3W - 1L
1,596 SR
Queue Stats
60W - 64L
1,413 Elo+
Solo
Hades
Hades
ThePurplePhoenix
Hades
Level 25
God Stats
3W - 0L
1,822 SR
Queue Stats
22W - 21L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Tofffel
Baron Samedi
Level 23
God Stats
7W - 5L
1,451 SR
Queue Stats
56W - 50L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Antzzx
Thanatos
17
7 / 5 / 3
11,295
452
12,033
18,611
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
ERDETHANNE
Athena
8
0 / 4 / 3
8,074
323
2,693
8,645
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Frostydogg33
Sun Wukong
19
8 / 4 / 4
12,899
516
24,740
23,013
11,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 7 / 2
11,863
475
10,265
15,309
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Убейся
Artemis
17
5 / 7 / 5
11,613
465
16,678
15,376
5,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Efekan_106
Izanami
20
10 / 5 / 6
14,400
576
16,695
20,743
7,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ShilmesQ
Fenrir
17
2 / 7 / 4
11,647
466
6,000
21,740
10,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
1 / 4 / 14
12,583
503
4,526
21,469
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 4
14,437
577
14,273
20,801
18,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Tofffel
Baron Samedi
18
5 / 5 / 10
12,421
497
13,871
22,246
12,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
25
Kills
27
27
Deaths
25
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Antzzx
Thanatos
7
5
3
1.7
L
Athena
ERDETHANNE
Athena
0
4
3
0.38
W
Izanami
Efekan_106
Izanami
10
5
6
2.6
L
Sun Wukong
Frostydogg33
Sun Wukong
8
4
4
2.5
L
5
7
2
0.86
W
Fenrir
ShilmesQ
Fenrir
2
7
4
0.57
W
Ymir
1
4
14
2
W
9
4
4
2.75
W
Baron Samedi
Tofffel
Baron Samedi
5
5
10
2
L
Artemis
Убейся
Artemis
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,409
Damage
55,365
80,954
Taken
106,999
34,355
Mitigated
75,582
18,056
Healing
40,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Antzzx
Thanatos
12,033
4,395
0
12,268
18,611
7,970
0
5,082
13,529
0
79,905
L
Athena
ERDETHANNE
Athena
2,693
812
0
1,302
8,645
4,345
58
3,278
5,367
13,193
0
W
Izanami
Efekan_106
Izanami
16,695
11,124
0
9,739
20,743
7,781
1,943
2,319
18,424
0
138,811
L
Sun Wukong
Frostydogg33
Sun Wukong
24,740
8,663
0
1,681
23,013
11,934
1,269
11,207
11,806
0
90,153
L
10,265
2,560
0
1,598
15,309
4,797
38
7,757
7,552
70,113
0
W
Fenrir
ShilmesQ
Fenrir
6,000
1,506
0
7,563
21,740
10,673
0
2,418
19,322
0
86,262
W
Ymir
4,526
1,222
0
4,125
21,469
26,202
75
3,095
18,374
36,751
0
W
14,273
730
1,165
7,845
20,801
18,584
2,191
1,710
19,091
97,002
0
W
Baron Samedi
Tofffel
Baron Samedi
13,871
1,108
1,807
8,071
22,246
12,342
310
5,082
17,164
85,026
0
L
Artemis
Убейся
Artemis
16,678
8,966
0
1,207
15,376
5,309
0
5,346
10,030
0
75,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,744
Gold Earned
65,488
503
Minions Killed
633
0
Camps Cleared
0
1,892,721
Distance Traveled
2,137,564
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,295
452
105
4
0
431,588
2
L
Athena
8,074
323
22
1
0
184,726
1
W
Izanami
14,400
576
202
8
0
421,584
12
L
Sun Wukong
12,899
516
130
5
0
487,513
2
L
Nu Wa
11,863
475
126
5
0
381,999
0
W
Fenrir
11,647
466
99
4
0
435,957
0
W
Ymir
12,583
503
42
2
0
425,921
3
W
Hades
14,437
577
183
7
0
439,919
0
W
Baron Samedi
12,421
497
107
4
0
414,183
4
L
Artemis
11,613
465
120
5
0
406,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role