Player Matchup

Sylvanus
Sylvanus
K1LLAMANJAR0
Sylvanus
Level 103
God Stats
0W - 3L
1,685 SR
Queue Stats
262W - 273L
1,560 Elo+
Party 2
Anhur
Anhur
Sleepysteve
Anhur
Level 128
God Stats
27W - 40L
1,472 SR
Queue Stats
403W - 433L
1,603 Elo+
Party 2
Discordia
Discordia
mdslush
Discordia
Level 160
God Stats
0W - 1L
1,372 SR
Queue Stats
24W - 16L
1,701 Elo+
Party 2
Team Averages
Level 130
1,510 SR
1,621 Elo+

VS

Team Averages
Level 120
1,588 SR
1,548 Elo+
Danzaburou
Danzaburou
Mizujin
Danzaburou
Level 86
God Stats
29W - 17L
1,543 SR
Queue Stats
253W - 226L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
RelicHuntress
Baron Samedi
Level 148
God Stats
12W - 9L
1,719 SR
Queue Stats
517W - 445L
1,552 Elo+
Party 1
Bellona
Bellona
xMrToxicDevilx
Bellona
Level 125
God Stats
39W - 34L
1,500 SR
Queue Stats
707W - 652L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K1LLAMANJAR0
Sylvanus
12
2 / 6 / 4
9,055
604
6,710
17,245
16,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 6 / 2
10,087
672
11,789
13,584
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
mdslush
Discordia
12
0 / 7 / 4
8,369
558
6,398
9,001
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mizujin
Danzaburou
15
6 / 0 / 11
11,447
763
9,340
10,483
3,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RelicHuntress
Baron Samedi
15
7 / 4 / 9
10,729
715
13,690
12,123
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 13
11,549
770
11,609
15,738
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
K1LLAMANJAR0
Sylvanus
2
6
4
0.67
W
Danzaburou
Mizujin
Danzaburou
6
0
11
11.5
W
Baron Samedi
RelicHuntress
Baron Samedi
7
4
9
2.88
L
4
6
2
0.83
L
Discordia
mdslush
Discordia
0
7
4
0.29
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
34,639
39,830
Taken
38,344
24,254
Mitigated
22,865
9,169
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
K1LLAMANJAR0
Sylvanus
6,710
1,527
1,504
5,426
17,245
16,224
0
5,908
10,816
15,140
0
W
Danzaburou
Mizujin
Danzaburou
9,340
3,692
0
2,818
10,483
3,380
1,913
3,890
6,593
0
51,134
W
Baron Samedi
RelicHuntress
Baron Samedi
13,690
698
1,917
4,383
12,123
5,168
570
2,959
9,164
42,528
0
L
11,789
3,956
0
1,344
13,584
5,004
0
4,070
9,206
0
32,362
L
Discordia
mdslush
Discordia
6,398
715
0
895
9,001
3,026
0
3,052
5,767
28,698
0
W
11,609
2,644
0
6,498
15,738
14,317
566
6,915
8,823
0
28,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
33,725
128
Minions Killed
191
3
Camps Cleared
9
738,141
Distance Traveled
801,569
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,055
604
10
1
0
229,890
4
W
Danzaburou
11,447
763
75
5
5
280,587
3
W
Baron Samedi
10,729
715
77
5
3
242,008
7
L
Anhur
10,087
672
48
3
2
247,408
5
L
Discordia
8,369
558
70
5
1
260,843
2
W
Bellona
11,549
770
39
3
1
278,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role