Player Matchup

Izanami
Izanami
AAuro
Izanami
Level 17
God Stats
0W - 1L
1,432 SR
Queue Stats
1W - 2L
1,598 Elo+
Party 1
Ymir
Ymir
RandoYaBoi
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
Thoth
Thoth
Raybeп
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,829 Elo+
Party 1
Team Averages
Level 34
1,477 SR
1,675 Elo+

VS

Team Averages
Level 43
1,600 SR
1,682 Elo+
Fenrir
Fenrir
HeZeev
Fenrir
Level 12
God Stats
3W - 1L
1,486 SR
Queue Stats
26W - 21L
1,174 Elo+
Solo
Izanami
Izanami
wellfire69162
Izanami
Level 20
God Stats
10W - 3L
1,774 SR
Queue Stats
394W - 197L
1,973 Elo+
Party 2
Ah Puch
Ah Puch
xDrxgoonx
Ah Puch
Level 98
God Stats
3W - 3L
1,542 SR
Queue Stats
967W - 521L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AAuro
Izanami
12
2 / 10 / 9
9,999
625
6,060
13,863
3,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 6 / 7
13,019
814
13,723
22,530
25,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Raybeп
Thoth
16
6 / 6 / 8
11,506
719
21,546
13,703
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeZeev
Fenrir
14
2 / 7 / 13
10,519
657
5,843
16,923
17,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
16
9 / 6 / 10
13,301
831
12,862
16,281
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
xDrxgoonx
Ah Puch
17
11 / 3 / 10
12,804
800
25,512
14,407
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
16
Kills
22
22
Deaths
16
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AAuro
Izanami
2
10
9
0.65
W
Fenrir
HeZeev
Fenrir
2
7
13
1.21
L
8
6
7
1.92
L
Thoth
Raybeп
Thoth
6
6
8
1.67
W
Izanami
9
6
10
2.33
W
Ah Puch
xDrxgoonx
Ah Puch
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,329
Damage
44,217
50,096
Taken
47,611
33,859
Mitigated
26,486
3,191
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AAuro
Izanami
6,060
4,282
0
665
13,863
3,868
0
7,298
6,214
0
14,030
W
Fenrir
HeZeev
Fenrir
5,843
997
0
1,250
16,923
17,100
0
11,492
4,781
0
16,847
L
13,723
3,767
0
1,338
22,530
25,715
0
9,171
12,903
36,720
0
L
Thoth
Raybeп
Thoth
21,546
528
58
1,130
13,703
4,276
0
8,184
5,174
57,266
0
W
Izanami
12,862
10,321
0
3,273
16,281
4,959
596
11,117
4,768
0
41,066
W
Ah Puch
xDrxgoonx
Ah Puch
25,512
2,140
0
3,320
14,407
4,427
633
11,385
2,692
63,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
36,624
181
Minions Killed
203
6
Camps Cleared
8
832,690
Distance Traveled
807,803
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,999
625
19
1
0
243,324
2
W
Fenrir
10,519
657
23
1
1
291,928
0
L
Ymir
13,019
814
47
3
3
286,109
1
L
Thoth
11,506
719
115
7
3
303,257
3
W
Izanami
13,301
831
80
5
4
231,138
1
W
Ah Puch
12,804
800
100
6
3
284,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role