Player Matchup

Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
HookerHoodlum
The Morrigan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
SilentAeolian
Cthulhu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Skadi
Skadi
mclovinwixx
Skadi
Level 145
God Stats
36W - 17L
1,792 SR
Queue Stats
600W - 578L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
sus_Yermingt0n
Ao Kuang
Level 97
God Stats
3W - 8L
1,175 SR
Queue Stats
450W - 416L
1,481 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,541 Elo+

VS

Team Averages
Level 106
1,600 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BEARDED_H3DHUNTR
Ra
Level 124
God Stats
3W - 2L
1,555 SR
Queue Stats
277W - 284L
1,482 Elo+
Solo
Mulan
Mulan
Blue_Crusader97
Mulan
Level 108
God Stats
9W - 6L
1,677 SR
Queue Stats
387W - 374L
1,584 Elo+
Solo
Sylvanus
Sylvanus
dx HOLLYWOOD xb
Sylvanus
Level 69
God Stats
3W - 2L
1,768 SR
Queue Stats
317W - 324L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 3
7,774
598
7,304
8,513
7,696
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
HookerHoodlum
The Morrigan
13
3 / 3 / 2
8,229
633
4,149
5,415
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 2 / 1
6,716
517
2,743
8,849
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
6,025
463
4,843
7,225
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
15
5 / 1 / 2
8,655
666
5,569
8,483
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 3 / 2
8,294
638
6,063
9,101
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
 
Artemis
1
0 / 0 / 0
2,547
196
0
0
0
12
1 / 2 / 2
7,163
551
4,310
6,259
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 1
7,407
570
4,797
11,955
6,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
13
4 / 1 / 1
7,184
553
4,862
9,023
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
9
9
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
3
3.5
L
Bellona
 
Bellona
4
3
2
1.67
L
Artemis
 
Artemis
0
0
0
0
L
1
2
2
1
L
0
4
1
0.13
W
The Morrigan
HookerHoodlum
The Morrigan
3
3
2
1.33
W
Cthulhu
0
2
1
0.25
L
Sylvanus
4
1
1
4.5
W
0
3
0
0
W
Ao Kuang
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,608
Damage
20,032
38,485
Taken
36,338
19,961
Mitigated
20,153
9,670
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,304
1,432
0
1,348
8,513
7,696
109
0
8,513
280
39,545
L
Bellona
 
Bellona
6,063
1,812
0
2,715
9,101
7,158
0
2,945
6,156
0
63,738
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
4,310
319
0
1,896
6,259
2,257
340
3,136
3,123
45,173
0
L
4,797
634
0
4,664
11,955
6,111
0
2,449
9,506
0
47,446
W
The Morrigan
HookerHoodlum
The Morrigan
4,149
1,142
0
786
5,415
1,842
787
2,101
3,080
35,705
3,646
W
Cthulhu
2,743
354
0
1,672
8,849
5,481
135
3,296
5,553
20,110
0
L
Sylvanus
4,862
2,325
745
3,713
9,023
4,627
0
2,779
6,244
32,620
0
W
4,843
2,407
0
1,705
7,225
1,585
1,162
2,695
4,482
0
37,375
W
Ao Kuang
5,569
1,206
0
4,159
8,483
3,357
343
959
7,392
57,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
32,595
382
Minions Killed
380
0
Camps Cleared
0
1,321,388
Distance Traveled
994,913
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,774
598
73
6
0
275,253
4
L
Bellona
8,294
638
115
9
0
296,536
3
L
Artemis
2,547
196
0
0
0
0
0
L
Ra
7,163
551
95
7
0
255,753
4
L
Mulan
7,407
570
108
8
0
225,488
3
W
The Morrigan
8,229
633
79
6
0
254,683
6
W
Cthulhu
6,716
517
27
2
0
253,769
3
L
Sylvanus
7,184
553
62
5
0
217,136
0
W
Skadi
6,025
463
91
7
0
229,561
1
W
Ao Kuang
8,655
666
112
9
0
308,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role