Player Matchup

Ra
Ra
firehandz
Ra
Level 106
God Stats
0W - 1L
1,821 SR
Queue Stats
6W - 6L
1,856 Elo+
Party 2
Hachiman
Hachiman
lordpol9602
Hachiman
Level 45
God Stats
0W - 2L
1,485 SR
Queue Stats
3W - 6L
1,306 Elo+
Party 2
Nike
Nike
mmarcella7309
Nike
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 56
1,538 SR
1,554 Elo+

VS

Team Averages
Level 46
1,662 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Flaktroz
Sun Wukong
Level 14
God Stats
2W - 1L
1,799 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 1
Agni
Agni
Hageikyou
Agni
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
SrBojackButter
Anhur
Level 96
God Stats
16W - 7L
1,516 SR
Queue Stats
209W - 141L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
9,137
653
4,834
13,375
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
lordpol9602
Hachiman
11
1 / 9 / 0
8,231
588
6,850
14,136
4,212
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 2
7,761
554
5,043
14,972
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flaktroz
Sun Wukong
13
5 / 2 / 13
9,964
712
10,310
11,855
11,218
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
15
8 / 0 / 14
10,944
782
16,553
7,759
2,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 1 / 10
11,213
801
11,130
12,096
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
23
23
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Flaktroz
Sun Wukong
5
2
13
5.75
W
Agni
8
0
14
15
W
10
1
10
15
L
2
8
1
0.31
L
Hachiman
lordpol9602
Hachiman
1
9
0
0.11
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
37,993
42,483
Taken
31,710
24,852
Mitigated
18,946
4,885
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Flaktroz
Sun Wukong
10,310
1,623
506
809
11,855
11,218
472
2,668
8,691
0
23,842
W
Agni
16,553
927
432
2,858
7,759
2,550
447
1,324
6,123
43,740
0
W
11,130
6,305
0
5,761
12,096
5,178
1,418
1,942
9,824
0
53,369
L
4,834
384
986
2,542
13,375
9,718
0
4,937
8,438
37,883
0
L
Hachiman
lordpol9602
Hachiman
6,850
3,432
0
848
14,136
4,212
0
5,902
8,234
0
23,305
L
5,043
284
0
509
14,972
10,922
0
5,907
9,065
3,183
7,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
32,121
122
Minions Killed
170
2
Camps Cleared
9
673,252
Distance Traveled
782,780
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,964
712
25
2
2
257,839
4
W
Agni
10,944
782
64
5
2
262,940
2
W
Anhur
11,213
801
81
6
5
262,001
4
L
Ra
9,137
653
56
4
1
229,164
4
L
Hachiman
8,231
588
52
4
1
200,524
4
L
Nike
7,761
554
14
1
0
243,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role